If a tavern brawl is quicker than a normal game the answer would've been anybody wanting 100 gold the quickest. Now without gold/xp (in nonranked games) the answer will prolly be nobody unless they decide to make it worthwhile in some other fashion.
With the amount of taunts available, Depth Charge is very useful. The need to focus 5 damage on it or else their entire board is gone. When that happens you have up to three strong cards that will live through the blast.
I enjoyed it. It was definitely an easy ride but it was a fun one! I cleared through all of it on one go, aside from the second boss for one of the sides. I don't remember which. Whatever though, it was fun and I enjoyed it. If I had to give a complaint it would be the week-long wait between each section. Not a huge deal, but with how quick the content is to clear I would have enjoyed it more had I been able to play through it all in one go.
The new cards aren't really anything to write home about. I'll give them all a shot but I don't expect great things. I'm wondering, do the cards become available to everyone after today, for crafting or does a person need to have purchased the content in order to get them? I pre ordered so it's no big deal for me.. but I'm wondering how it is for those who didn't.
Holy crap, this list worked wonders! Had to craft six of the seven cards, but I won on the first game. Kept playing until I lost 15 games later. SeemsGood
I'll be grinding this list until the Tavern Brawl shifts. :)
Am I the only one disappointed that I don't see any other Mogu decks on here? I just watched a player win a game with it in a Druid list at Grandmasters. Post other lists, please! xD
Lucentbark - Meh, I really don't see much use with this.. though, maybe in time. :/
Oblivitron - I'm pretty keen on building a mech Hunter list, so this'll fit in nicely.
Commander Rhyssa - Secret Paladin again.. SeemsGood I'll be having fun with her.
Madame Lazul - This card can be pretty clutch, I imagine. Happy that I pulled it.
(golden) Tak Nozwhisker - Overall, I'm disappointed with the golden animation. The card itself seems like it could be useful, maybe. Happy that I pulled it.
I'm happy with my pulls! Still have about 70 more packs to open on release, after I buy them from the shop. Looking forward to release so I can do that! Of course, I'm hoping for more Legendary pulls but I'll be happy with anything that I don't have yet. :)
1) The amount of cards isn't an issue. Your inability to use them doesn't mean that they're bad, it likely just means that they aren't useful in every deck but instead have strengths in a single/particular type of deck.
2) Sometimes cards NEED to be nerfed. That's just how it goes. It happens with every card game, digital or analogue. The folks that blow their load on one particular broken deck type that suddenly become upset because it's no longer stupid strong.. they can dust those cards for a full refund. That's how Blizzard's done it for the past good bit now.
3) This is an awful idea. Look at your point, then read this one. Do you see how the two don't make any type of sense together? When cards rotate, you don't get full value dust (if memory serves) and if Core cards rotated every year then you (and everyone else) would need to fork over ~$100 or so in order to have a stable amount of Core cards. Terrible idea.
4) That's what Tavern Brawl's for. Now, yeah, sometimes the Tavern Brawl is disappointing but it always changes after a week and then you'll have something to new to play with.
5) There already are a few. Collecting all of the Standard as an example.
6) This wouldn't improve the game. This would make everyone have a power deck and thereby remove the reason that many play the game. I remember when I first started playing and wanted more packs I grinded each day for 100 gold (beyond the quest gift) so I could open a pack. It took ages but I enjoyed myself and I learned a whole lot of the core strategy through my play.
7) There are daily quests for free gold. What more do you want? Just logging in for a random card/pack? That's pretty dumb, I feel.
8) This would be cool! Maybe have a marketplace where you could buy more hero skins.
9) Nope. This will never happen. Think about it. The new class would be incredibly underpowered no matter what. It may be useful in Standard.. but anything in Wild it wouldn't stand a chance. I REALLY hope that Blizzard never adds another class to the game.
10) Less time consuming? xD What?! The only reason why people should be playing ladder is to compete. That's what the ladder is for. To see who's the best out there. If you don't like the speed of games, play something else maybe?
3
I pulled a golden version of this dude. Looks solid!!
3
If a tavern brawl is quicker than a normal game the answer would've been anybody wanting 100 gold the quickest. Now without gold/xp (in nonranked games) the answer will prolly be nobody unless they decide to make it worthwhile in some other fashion.
2
Thanks! :)
xD I have a good bit of experience explaining things to people of varying skill levels. I help out when I can!
1
With the amount of taunts available, Depth Charge is very useful. The need to focus 5 damage on it or else their entire board is gone. When that happens you have up to three strong cards that will live through the blast.
I say it's worth it.
0
I'm finding lists that don't work.
0
Without discount the card's just overpriced though. I'm not impressed.
0
I enjoyed it. It was definitely an easy ride but it was a fun one! I cleared through all of it on one go, aside from the second boss for one of the sides. I don't remember which. Whatever though, it was fun and I enjoyed it. If I had to give a complaint it would be the week-long wait between each section. Not a huge deal, but with how quick the content is to clear I would have enjoyed it more had I been able to play through it all in one go.
The new cards aren't really anything to write home about. I'll give them all a shot but I don't expect great things. I'm wondering, do the cards become available to everyone after today, for crafting or does a person need to have purchased the content in order to get them? I pre ordered so it's no big deal for me.. but I'm wondering how it is for those who didn't.
0
lmao, no. Read what I typed slowly.
"Kept playing UNTIL I lost 15 games LATER."
2
Holy crap, this list worked wonders! Had to craft six of the seven cards, but I won on the first game. Kept playing until I lost 15 games later. SeemsGood
I'll be grinding this list until the Tavern Brawl shifts. :)
1
Am I the only one disappointed that I don't see any other Mogu decks on here? I just watched a player win a game with it in a Druid list at Grandmasters. Post other lists, please! xD
1
81 packs, 5 legendary, one golden
Lucentbark - Meh, I really don't see much use with this.. though, maybe in time. :/
Oblivitron - I'm pretty keen on building a mech Hunter list, so this'll fit in nicely.
Commander Rhyssa - Secret Paladin again.. SeemsGood I'll be having fun with her.
Madame Lazul - This card can be pretty clutch, I imagine. Happy that I pulled it.
(golden) Tak Nozwhisker - Overall, I'm disappointed with the golden animation. The card itself seems like it could be useful, maybe. Happy that I pulled it.
Of course the free Archmage Vargoth as well.
As far as epics go, I pulled a number..
Crystalsong Portal
Power of Creation
Duel!
Lazul's Scheme
Shadowy Figure
Unidentified Contract
Muckmorpher
Darkest Hour
Jumbo Imp
Omega Devestator
Magic Carpet
Azerite Elemental
Portal Overfiend
Unseen Saboteur
Batterhead
I'm happy with my pulls! Still have about 70 more packs to open on release, after I buy them from the shop. Looking forward to release so I can do that! Of course, I'm hoping for more Legendary pulls but I'll be happy with anything that I don't have yet. :)
Best of luck everyone!
2
1) The amount of cards isn't an issue. Your inability to use them doesn't mean that they're bad, it likely just means that they aren't useful in every deck but instead have strengths in a single/particular type of deck.
2) Sometimes cards NEED to be nerfed. That's just how it goes. It happens with every card game, digital or analogue. The folks that blow their load on one particular broken deck type that suddenly become upset because it's no longer stupid strong.. they can dust those cards for a full refund. That's how Blizzard's done it for the past good bit now.
3) This is an awful idea. Look at your point, then read this one. Do you see how the two don't make any type of sense together? When cards rotate, you don't get full value dust (if memory serves) and if Core cards rotated every year then you (and everyone else) would need to fork over ~$100 or so in order to have a stable amount of Core cards. Terrible idea.
4) That's what Tavern Brawl's for. Now, yeah, sometimes the Tavern Brawl is disappointing but it always changes after a week and then you'll have something to new to play with.
5) There already are a few. Collecting all of the Standard as an example.
6) This wouldn't improve the game. This would make everyone have a power deck and thereby remove the reason that many play the game. I remember when I first started playing and wanted more packs I grinded each day for 100 gold (beyond the quest gift) so I could open a pack. It took ages but I enjoyed myself and I learned a whole lot of the core strategy through my play.
7) There are daily quests for free gold. What more do you want? Just logging in for a random card/pack? That's pretty dumb, I feel.
8) This would be cool! Maybe have a marketplace where you could buy more hero skins.
9) Nope. This will never happen. Think about it. The new class would be incredibly underpowered no matter what. It may be useful in Standard.. but anything in Wild it wouldn't stand a chance. I REALLY hope that Blizzard never adds another class to the game.
10) Less time consuming? xD What?! The only reason why people should be playing ladder is to compete. That's what the ladder is for. To see who's the best out there. If you don't like the speed of games, play something else maybe?
3
Played three games, won 2/3
Game 1: vs. Odd Paladin
board flooded by turn 5 after first brawl cleared board
loss
Game 2: vs. Odd Rogue
win
Game 3: vs. Mage
win
0
Greedy Sprite will be gone next rotation. Unless they plan to seriously bolster Druid it'll be far too weak of a class to be competitive.
2
No doubt! I wish our English card reveal videos were this cool! hahaha