• 2

    posted a message on Murloc Paladin is the best deck in the game

    It likely isn't good.

    https://old.reddit.com/r/CompetitiveHS/comments/h0j4s6/understanding_and_interpreting_hsreplay_statistics/

    The above link goes over why HSreplay is problematic, especially if you don't pay for it, and specifically discusses Murloc Paladin, amongst other similarly problematic HSreplay highlighted decks (the article was written about a month ago, so it's not that out of data with its examples).  Fundamentally, there are all sorts of bias issues with what they provide freely, and even in the paid version, they don't really provide good analyses or interpretation, only stats, and it is really up to the reader to understand and appropriately interpret what they are looking at.  As such, blindly picking the HSreplay "best deck" can really lead you astray.

    If you want a group that does do alot of that analysis and interpretation, while focusing on the upper competitive ranks of the ladder, then I recommend Vicious Syndicate (https://www.vicioussyndicate.com/) instead.  You still shouldn't blindly pick stuff to play from VS either, but it is miles better than HSreplay for meta deck rankings and analysis.

    Then there is always the "gut check", as HS_trash alluded to.  If you are loosing with it in tournaments, no top legend players use it, and none of the grandmasters have it in their decklists, do you really think it is a good deck?

    Posted in: Standard Format
  • 1

    posted a message on Forever stuck on Gold 9-8 for 2-3 Month now
    Quote from Zenon1989 >>
    Quote from DickDraggin >>
    Quote from Zenon1989 >>

    The thing is: I can climb from the lowest Rank to Gold 10 in one or two days. When I reach Gold, suddenly my rng is so worse its unbelievable. I draw and mulligan shit every match. Also the Matchmaking is against me. This happens every time I play against Gold Players. I tested so much DH decks, let me tell you I played every Deck DH offers. The results are every time the same.

    I know Some player reach platin or Diamond  very easy. For me it's not the case. And being stuck at the same shit Rank since month I don't know what to do. It's like at Gold the Game changes so much. I am testing my own version of DH at the Moment because every other deck I copied(Netdecking) doesn't seem to work for me. 

     

     

     So you finished Gold last season.  That means you have bonus stars for Bronze and Silver.  While you have bonus stars you are being matched by the first MMR system.  This first MMR matches you against opponents based on your rank from last season.... so pretty easy opponents and combined with a good deck = high win rate.

    Once your bonus stars run out, so for you as soon as you hit Gold, you switch to the second MMR system.  This second system I don't fully understand yet.  But it seems it can match you against just about anyone including players in legend based on your recent win rate and perhaps class or deck type.  I would love to read some documentation on this MMR system but I haven't found any yet.  I am not ready to believe it affects RNG but I am not willing to discount this 100% either.

    But I suspect you are having the same issue I am in wild.  I finished in Gold last season just like you.  I ran through Bronze and Silver this season barely loosing a game.  Then, once I hit gold, I switched to the second MMR system.  The difficulty of my opponents drastically changed to be much harder.  There was no ramp, it was a night and day difference.

    I suspect this is an issue with the design of the two MMR systems.  If you finished low rank the previous and have a good deck, you are going to get hammered hard once your stars run out after running very good in the first system.  It's really unfair and a roadblock for people to advance who had a low rank the previous season.  Perhaps next season we need to throw a lot of games in the first MMR system while we still have stars, to lessen the impact by entering the second MMR system with a lower win rate, though I have no idea if this will help.

    What makes it really unfair is that you have no idea who you are facing.  You might have a really great deck and be playing vs many Diamond and Legend players as the system tries to balance you out, but you have no way of knowing.  You have no way to know if you are using a good deck or not, you are put into the grind mode of the second MMR system early in gold have have no choice but to play a lot of games to grind up with a near 50% win rate or give up.

    Players of higher rank the previous season start out harder in the first system, but they have the bonus stars to assist their rise up through that.  Those of low rank get slammed early when they have no stars left to assist.  It's a pretty sh#tty unfair system that sucks out my desire to play at all.

    An equal bucket system would be better.  In that kind of system you rise through the ranks and opponent difficulty slowly ramps until you reach the rank where your deck/skill equalize naturally. 

     Wow I didn't know this rank system fact. Thx for sharing

     Except for the fact that is NOT how the matchmaking system works.

    I posted above how it actually works, with a link to the information (which in turn, references the official blizzard forum on this topic).  This is in no offense to DickDraggin, who, from my experience here, is actually a cordial, decent, and well meaning forum member (which I thank them for being!), and they actually thanked me for the links I provided.

    Posted in: Standard Format
  • 3

    posted a message on Forever stuck on Gold 9-8 for 2-3 Month now

    Let's first establish how the ranked ladder matching actually works, since there is alot of misinformation floating around here.

    https://hearthstone.gamepedia.com/Ranked#Matchmaking

    So, lets say you progress from bronze 10 to legend in a season.  During said climb, you're matched under one of two systems depending on where you are on that route.  System A:  you are matched by MMR.    System B:  you are matched by rank primarily, but MMR may come into play if there aren't alot of players at your rank queuing (this is just the same system prior to the Year of the Phoenix).  So your matching progression is as follows:

    1. You start your climb with a Star Bonus > 1:  you are matched by System A (MMR).
    2. You continue your climb to legend, but aren't there yet, and your Star Bonus is now 1:  you are matched by System B (rank).
    3. You reached legend: you are matched by System A (MMR).

    Also a fun read for all those "the system is rigged" people:  https://hearthstone.gamepedia.com/Matchmaking#Bias

    I'm guessing the OP is stuck at step 2 above while being at lower Gold ranks, with a win streak bonus in effect (it drops out of effect at Diamond 5).  As such, it could be one of a few things holding them back:  skill, deck quality, and time investment.

    For "what are the good decks" and an understanding of the meta, I suggest keeping up-to-date using Vicious Syndicate, as they are using data, and do good analyses and discussions (https://www.vicioussyndicate.com/).  Other people / sources (this forum, HSreplay, etc) are either going to be poorly informed, have poor analysis, be limited by small sample size, or be more time consuming to digest.  If you can't get the cards for the good decks, but want them, well, grinding, arena, or real money are the only ways.  Watching high legend ranked streamers play the good decks who explain their thoughts and interact with chat will also be of service to you for mulligans and more skillful plays  (I'm fans of Zalae, NoHandsGamer, JAlexander, and EggoWafflesHS).  Note, meme streamers, even if they are good players, won't help you much here (like Kibler, etc, even though they can be very entertaining, and somewhat educational).   And if you want to get something from these streamers, say out loud a move you would make, watch what they do, when they do something different, think about why they did their move and not yours, and don't be afraid to ask them in chat why they made those moves / didn't make your move.  And as for time investment, well, you just can't climb or get better without playing games, and that takes time.

    Edit: P4dge expanded upon the below before I finished typing, and also gave some additional good advice and things to think about!

    Now for some harsh reality.  If you have the deck quality (and aren't switching decks willy nilly; learning a deck well, or very few decks well is important), and are spending the time to learn and play, and you can't climb out of lower gold ranks, then it is your skill that is holding you back.  And if you can't be honest with yourself about that, then none of the above will help you.  But this is easy to do.  Look, I'll do it right now.  In the old system, I regularly got to Rank 3-5, and in this current system, Diamond 5-2.  Am I a legend quality player? NO!  Because I've never been there, and am not willing to invest the time to get there / am not skilled enough to get there in less time.  If I want to be a legend quality player I'm going to at least have to invest more time playing, and will likely need to get better at playing the game as well, in order to get to legend.  It's as simple as that.  

    Posted in: Standard Format
  • 3

    posted a message on Is this working as intended?

    This is one of the main downsides of Hearthstone: where is the rulebook?!

    Though there are those who document this stuff through empirical testing, thankfully: https://hearthstone.gamepedia.com/Freeze#Duration

    Of course, by this info, how freeze affects Warglaives type of effects is different that windfury effects, which, while true, I will say is inconsistent and not intuitive... good ol' Hearthstone!

    Posted in: General Discussion
  • 4

    posted a message on Serious question on randomness
    Quote from Nimehte >>
    Quote from laadeedaa >>
    Quote from Hooghout >>

     

    There isn't any evidence to support the claim that they are NOT doing it. And there's plenty of reasons why they are doing it. 

    There isn't any evidence to support the claim that your mother is NOT a Nazi war criminal.... Do you see the fault in reasoning here? 

     

     possibility of his mother being nazi war criminal is lower than you win lottery 5 times in a row. But possibility of Blizzard rigging rng is atleast %50. Why? because it is proven that they can do it.

     And yet, notice your own word choices: "can do it" versus "are doing it".  The fact the "card" game is digital is all that is needed for the possibility of hidden manipulation that is being discussed here to be occurring.  Are you human Nimehte?  Yes?  Then you can be a criminal.  I guess that's all we need then to throw you in jail, right?

    Posted in: General Discussion
  • 4

    posted a message on Serious question on randomness
    Quote from Hooghout >>

    Inhale. After your sigh you might want to consider just that.

     There isn't any good evidence to support the claim that they are doing it.  Almost everything everyone thinks is "evidence" is purely anecdotal.  Also, if it is happening, wouldn't you also think there should be anecdotal accounts of "HS is rigged!  Look at how good my RNG was in these game!" 

    There isn't any evidence to support the claim that they are NOT doing it. And there's plenty of reasons why they are doing it. 

     

     And yet you couldn't even read point (3) where I explain why such statements are logically absurd.

    *sigh*

    Nice try though.

    Posted in: General Discussion
  • 5

    posted a message on Serious question on randomness

    *sigh*

    Against my better judgment, I'll participate here.  The OP appears to be a reasonable and well mannered individual, so I think they deserve such discussion in kind.

    This is going to be long, so I'll try and make it organized and readable.  But my TLDR: there isn't good evidence to support "hidden RNG manipulation", and I don't think it is happening in Hearthstone, though it would be very difficult and time consuming to prove that it is happening.

    On why I don't think it is happening:

    (1)  There isn't any good evidence to support the claim that they are doing it.  Almost everything everyone thinks is "evidence" is purely anecdotal.  Also, if it is happening, wouldn't you also think there should be anecdotal accounts of "HS is rigged!  Look at how good my RNG was in these game!"  Yet you only hear the negative accounts.  If behind-the-scenes winrate parity is occurring, there has to be accounts of both... but there aren't.  And while 3nnu1 has tried to do better, it is still low quality "evidence".  You'll notice that the three things 3nnu1 provided didn't mention Hearthstone at all, ever, nor digital CCGs / TCGs.  Also notice that the second piece (first video) doesn't even mention Blizzard.  And the last video is info that Blizzard allowed an employee of theirs to present on publicly, and the information there doesn't even go beyond what Blizzard has already said they are doing (trying to match on MMR, rank, or similar measures between players).

    (2)  As laadeedaa and 1xbenx1 both discussed, it doesn't really make sense to do so from the standpoint of Blizzard.  While there are things in the game where probabilities aren't uniformally distributed (MMR matching, discovery finds, etc), those are also items Blizzard publicly provided before they went into effect.  If they were doing other things "behind the scenes", it would (  A  ) undermine the work of their own employees who develop cards, play-test, and balance, i.e., they are paying two different groups within the company to work on opposing goals, (  B  ) it is a disincentive to purchasing more cards as the "nefarious algorithms" will make up for your poor card quality to pull you up towards 50% winrate anyway, while better cards won't help you climb above 50%, and (  C  ) if such practices were ever actually exposes, it undermines the entire business endeavor because, like the OP said, they would stop playing.  So the benefit of them doing so (selling a small percentage more of cards) doesn't justify the risk (loss of the entire business).  Plus, the mechanism to get players to buy more cards is pretty apparent and has been around since MTG Alpha: card rarity correlating with quality / power (what would a highlander deck be without legendaries? on average, how useful are epics compared to rares and commons?).

    (3) The game has been around quite a while.  In that time, issues have arisen where the game wasn't operating as Blizzard said.  The one that sticks out in my mind is the tri-class cards drop-rate issues; that was found out by the community and reported to Blizzard in a matter of hours.  Yet here we are, over 6 years since the game started, and the community hasn't produced anything substantive about untold RNG manipulation in Hearthstone.  Also, if it was occurring, such info would be a prime target for a disgruntled employee to leak to the public.  But again, this hasn't happened.  And for those who are like "prove it isn't", you can't prove the non-existence of something; it's logically impossible as you can't find evidence of something that doesn't exists, because then the evidence doesn't also exist, and you can't find it.  But you can find of evidence of a thing that might exist... such as RNG rigging in Hearthstone.... but on that topic...

    On why proving RNG is rigged would be very hard:

    Someone mentioned the "play alot of games and record stuff in Excel" method.  While technically doable, it is practically ridiculous.  No one really has that time and patience for some side discussions around a hobby they have, involving work that isn't really around enjoying said hobby.   Also, you need to setup an experiment to target a certain type of RNG manipulation.  So the OP's anecdote around Conjurer's Calling would need alot of time and effort to collect the data on if the CC results are uniformally distributed or not.  And such an experiment would only answer the CC result question.  What about matching you versus similar MMR people, but against those with better collections?  Well... how do you even do that experiment?  How can you even know what their or your MMR is, or even what their collection is?  So certain manipulations can't even be tested for without a gigantic amount of time, money, and manpower (like, federal grant levels of support).  So I will say, for those who are like "do the experiment yourself"... really?!

     

    Look, very few things are guaranteed in this world.  Even new drugs approved by stringent Class III FDA guidelines, where the company involved was completely honest and open about everything, the positive result needed for approval could have been a type I error all along! (https://en.wikipedia.org/wiki/Type_I_and_type_II_errors for those who don't know what they are; I'm not trying to be condescending here, seriously) But still, we use such methods of trying to prove drugs work because they are far better and more effective in actually finding drugs that work than the "evidence" individuals in Hearthstone forums use to try and convince others that Hearthstone is rigged.  Of course these are two entirely different levels of importance here, but I have to try and illustrate my thoughts somehow.

    Posted in: General Discussion
  • 1

    posted a message on Horrificlly unbalenced meta
    Quote from Ravza >>
    Quote from jbarlak >>

    I knew it would be a trainwreck of a post when I saw “unbalanced” spelled incorrectly.   This meta is probably the best we have seen in a while with legitimately 4 decks sitting at about 55% win rate.  

     And one at 65% win rate lol.

    Gonna call BS on that one.  Where are you getting  that number from? HSreplay?  Doubt it. Sorting all decks by win %, you don't even reach 64% right now.  But let's assume you did get it there.  You realize that data is so poor quality, that not even HSreplay uses it to make their own tier lists.  Meanwhile, both HSreplay's and VS's tier lists have the top tier 1 deck at around 55%.

    Posted in: Standard Format
  • 1

    posted a message on WTF is wrong with Zephyrs?

    Zephrys is not very smart and needs to be hand guided to the solution.  I think silence effects are also a little harder for the algorithm to understand since card text usually matters in those situations, and Zephrys doesn't read!

    Posted in: Card Discussion
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