Why post a complaint about this thread when MoA_imPAcT has already done so? Seems absurd to post a redundant complaint about what you perceive as redundant content.
Faceless the Warsong, drop Dreadsteed and Undetaker. Ram dreadsteeds into patrons and power up the undertaker. Maybe toss in a Knife Juggler for the fun of it.
Good idea, however the rope won't allow you to OTK.
More gold, as well as making them count per game and not per win. Heroes of the storm does this to fantastic effect and the game benefits from it tremendously. The difference between game and win is why so many people are often frustrated by getting clobbered by good netdecks when they have no cards, since finishing your dailies can take forever if you are playing a class you happen to have no experience/cards for.
As it stands i can't call hearthstone casual when the game is all about wins. Losses are literally a waste of time. When you promote wins over all else you make the game less casual and make the game incredibly frustrating for those without a decent collection, which definitely drives people away who could have spent money here or there down the road.
New players don't usually know their ass from their elbow, and they get terrible cards to boot. Imposing a win condition is borderline abusive once you remember ranked from 17-20(25-20 is a short climb) is golden hero farmers and "casual" is where bored legends go because they see no point in ladder.
If golds are obtained per game, we'll expect to see a large number of gold hunter auto-concede each game. That is surely not healthy for the game environment.
You cannot concede in Heroes of the Storm, that's a difference by design.
I'm a pure F2P player with Naxx & BRM unlocked. Personally I think I need more improvement on mulligans and instructions on meta adapting.
I'm currently struggling around rank 4 ~ rank 3, for several days, with my mid-range hunter. I haven't been to legend before, and am unexperienced on card swapping/deck adapting in higher ranks. Really really need your suggestions!
In the first two days I thought TB#6 was for legendary decks. And when I came across this deck, I found that I was wrong.
This deck is really fantastic, proof below.
I had been hitting that 100 gold limit for 3 days in a row. If these wins are counted for play mode, I should have collected my golden shaman portrait :)
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Mind Control thanks for the charrrge
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LOL network problem.
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Why another page for TGT cards, and druid only?
http://www.hearthpwn.com/guides/950-the-grand-tournament
Anyway, I like the high res Astral Communion
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Grim Patron loves this card.
Good idea, however the rope won't allow you to OTK.
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If golds are obtained per game, we'll expect to see a large number of gold hunter auto-concede each game. That is surely not healthy for the game environment.
You cannot concede in Heroes of the Storm, that's a difference by design.
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I need your help as well :) NA, Sleepsort#1817
I'm a pure F2P player with Naxx & BRM unlocked. Personally I think I need more improvement on mulligans and instructions on meta adapting.
I'm currently struggling around rank 4 ~ rank 3, for several days, with my mid-range hunter. I haven't been to legend before, and am unexperienced on card swapping/deck adapting in higher ranks. Really really need your suggestions!
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Perfectly Balanced, disenchant without a second look
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Spellbender: get your hp, keep my minion
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Earth Shock
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In the first two days I thought TB#6 was for legendary decks. And when I came across this deck, I found that I was wrong.
This deck is really fantastic, proof below.
I had been hitting that 100 gold limit for 3 days in a row. If these wins are counted for play mode, I should have collected my golden shaman portrait :)
I'll call this deck "legendary killer in TB#6" :)
Thanks for sharing this deck!