• 9

    posted a message on Steamwheedle Sniper

    Now you can hero power your own Gahz'rilla.

    Posted in: Steamwheedle Sniper
  • 0

    posted a message on Decks for climbing the ladder?

    Currently rank 11, and the meta seems to be equal parts Hunter and Control Warrior with some Priest thrown in and a few Zoo. You'll sometimes see some Paladin, mostly slow control. What decks do you would have even MU or close to it? I was really hoping to break legend before GvG, but I just don't see it happening for me from where. I pretty much have all cards except Priest, Warlock, and Shaman's class legendary.

    Just looking for some help, or maybe some advice from people who have climbed quickly with some decks. Thanks for reading.

    Posted in: General Discussion
  • -7

    posted a message on Coghammer

    I like it. I think it should be 2 mana, though, even if it has to go to a 2/2.

    Posted in: Coghammer
  • 0

    posted a message on [Nuba]Tempo Paladin

    Nuba, I just want to say this Paladin deck you made is excellent. I have a really, really good winrate right now in this meta and it just... feels good to play. It's got a nice little early game with Chows and Undertakers and Golems, then rolls very nicely into the mid/late game with Sylvanas, KT, and Tirion. I've fought other decks like Control War and Priest to fatigue and still beat them, and I've beaten zoo in tempo with the right draws and made Hunters ragequit.

     

    I've tried other Paladin midrange decks, but this is really the best I've played. Kudos to you. Please update it with any changes you may find, because you sir are a gentleman and a scholar.

    Posted in: Paladin
  • 5

    posted a message on Muster for Battle
    Quote from Sakrasta »

    I really don't know what to do with a 1 attack weapon, it has almost no targets to kill, that's why no one plays Light's Justice. But I could see this work on turn 3, because you can use the Recruits to wittle down a minion to 1 health and then kill it. I think I like it best in an aggro Paladin deck, because you can just go face for 4 turns to get extra pressure for little mana.

    Just consider it getting 2 charges of the Rogue's hero power for free. Depending on what you did turn 2, you could pop a Loot Hoarder or help chew through a Voidwalker or Undertaker.

    Posted in: Muster for Battle
  • 6

    posted a message on Muster for Battle

    This going to depend on the order of effects. If you can buff them with SoJ before you equip the 1/4, it'll be okay. Has okay synergy with Avenge, too.

     

    Turn 1: Avenge

    Turn 2: Coin + SoJ

    Turn 3: Muster for Battle 

    Posted in: Muster for Battle
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