Gratz pelo sucesso e mais uma front page meu amigo!
Hearthstone BR for the win!
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Gratz pelo sucesso e mais uma front page meu amigo!
Hearthstone BR for the win!
2
Running good with the deck on rank 8 to 6: Gameplay Video
Especially happy with the huge Edwin in the third game ;)
Youtube-Player:
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I love this deck man ; Great job! it adds another great late game option to C'Thun decks through N'Zoth and keeps the good combos of C'Thun decks at the same time! (I never truly loved Hooded Acolytes anyways and the replacement is welcome by me :P )
Just upgrade the deck with some of what Imgooderthenyou suggested (and read my comment on it! )
and plz people; priest is hard and what you play greatly affects the game outcome and I've lost so many games due to one tiny mistake or overlook . I suggest a cheap Zoolock deck for better outcomes for newbies (or any other aggressive deck)
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Thanks for the answer mate!
Great job on the guide and deck btw :)
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The deck works great although i kinda miss the Journey below not only for making games more interesting but it was a really nice card for combos as well. Anyway this got me from rank 6 to 3 with my mediocre abilities so it's more than a viable deck but i couldn't help to add in a Shadowcaster in there, what can i say i love that card.
Thanks for posting this
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It isnt being phased outwhen the next expansion hits if i recall correctly. They phase out solo adventures when the new hearthstoneyear hits. So when we leave the year of the kraken.
Either way the card is quite unique, i think its best if you choose a body or some clear. Dont try to fully replace. Think argent commander could work. Or cult apothecary, as you would play it in the same situation.
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Okay thanks :D
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Can't wait to see your next deck. You're awesome!
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This deck is not good against aggro shaman; too much burst, no taunts and few heals. Is not that bad against warrior. On the other side Warrior is not that terrible, since Tempo Warrior is a favorable matchup (has no Brawl), and there are more C'thun warriors (favorable) than full Control.
Tempo mage doesn't run Cabalist Tome. And you have to correct that part because you have to mulligan for your removals (Backstab, Eviscerate, SI 7, Shadowstrike and Sap for Water elemental). I would say Mages are 45% average winrate for this deck.
And against Control Warrior, during the mulligan stage you have to look for Journey Below, the Raptor will be useless because your deathrattles minions will be killed by Fiery Win Axe. When verified it's Control, discover Anubarak, Cairne, and Corrupted Healbot (reduces the armor). Elise Starseeker works perfectly agains this matchup
And thanks for the deck, I really liked it.
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Played 15 games with this deck so far, 13-2 score keeps me optimistic about further climb, thanks for introducing the deck, it's really easy and fun to play. In future i would like to see more expensive version of it.
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Thalnos. VanCleef is good but it is the less important since we are not playing miracle.
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Glad you like the basic deck concept, and i like your way to think and change it!
The expensive version increased my winrate from an overall 60% to 68%, wich i think is pretty decent. But everything you said makes sense and i think there is even more room for improvement.
Thanks for your comment!
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Shiv!
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You don't have a win condition. You snowball into a win, almost always. You control their board, outtempo them, in a way you are always ahead. N'zoth is more for close games (were neither him or you can keep a dominating board presence). In those cases you can call N'zoth a "win condition" but that is often unecessary.
I strongly recommend you watch the videos. You are going to see that 90% of the time i win by turn 10 because the opponent is behind and can never recover.
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We win by tempo. Honestly, if you find backstab + si:7, coin + si:7, or combos like huckster + eviscerate by turn 4, you will dominate the board, mitigate damage and win.
Sometimes aggro decks get the perfect opener (double mana wyrm, trogg into totem golem, flame imp into 2 drop into councilman) don't be worried if you lose in that cases (almost everyone does, except for mirror decks with same good draws). But if you open well you can keep them behind the entire game.
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Always keep 1x backstab (because it is soo good against flame imp);
Always keep SI:7 with backstab.
Other than that, i always keep hucksters, and raptors if i have a huckster.
Oh, and finally, i don't mind keeping a shadow strike / sap to deal with darkshire councilman if i already have a good curve for turns 1/2!
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Ploxl got it absolutely right! +1
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Mages are hard but winnable. It's all about who draws the best mulligan really. If they start with the upper hand you never get the tempo back, and this is also true for the other way around. Freeze is about who can kill the other faster, with lots of RNG involved too.
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Hey man! Dark iron has no similar card, neither do VanCleef, so i would just throw in +1 Tomb Pillager and +1 Journey below to keep the flow of the deck! And YES, Harrison is great and the only reason i don't use it is because i don't have it =P
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Unfortunately, he is very hard to replace (too much value in this card). =(