• -1

    posted a message on Wild Combos at the Darkmoon Faire

    Am I reading wrong or the combo Tickatus + Brann will destroy the top 10 cards of your deck, not theirs?

    Sure, first corruption, and then the combo. ok

    Posted in: News
  • 0

    posted a message on OLD Play A Friend! 6.0

    Battletag: sex92toso#2571

    Region: EU

    Trade Only? Yes, you go first.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on OLD Play A Friend! 5.0

    Battletag: sex92toso#2571

    Region: EU

    Trade Only? Yes, you go first. I'll show you my quest before starting

    Posted in: Players and Teams Discussion
  • 0

    posted a message on OLD Play A Friend! 5.0

    Battletag: sex92toso#2571
    Region: EU

    Trade Only?: Yes, you go first.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on When does it arrive the Update with the "no more duplicates on legens in packs"?

    I am just saving all the packs until i can guarantee myself no more duplicates on legendaries. So, do we know any date or sth relate it to it? have a nice day!

    Posted in: General Discussion
  • 1

    posted a message on Full analysis on why the Paladin quest is trash

    i think quests like rogue, warrior (and maybe mage) are the ones causing problems. All Quests Purposes should be as "fun cards". I was lucky to open warrior quest (only legen card btw) and is pretty strong the deck around it. It is pretty hard to lose to aggro smork decks and it is also strong in the long games.

    Posted in: Card Discussion
  • 0

    posted a message on Dusting Help Please

    Most important thing in this game. Don´t DE any non-copy cards. You just get 1/4 of the value.. wtf!!!

    Posted in: Card Discussion
  • 2

    posted a message on Journey to Un'goro: Arena Impact

    Don´t you see guys that Vicious Fledgling is tremendously broken on Arena? It both won games and crash me by itself. I know it must survive, and that means the opponent doesn´t clean it, but i just think it has so much power for just been a rare card. I am not pissed of or salty, i actually love the concept, but i just think that a rare card should not win games alone. How were your games with/against this?

     

    Posted in: The Arena
  • 1

    posted a message on I Should Be Able to Lose Stars at This Rank

    > Casual Mode <

    Posted in: General Discussion
  • 0

    posted a message on DE all extra copies to craft golden Syl and Rag?

    guess we are looking different points of view. I am just getting the gold version until i want it to change for a (maybe) normal legen. I actually prefer to have a golden card than dust that dont use. this is a game after all. with this decision i dont lose guys

    edit: which btw you were also right that i dont get +400 extra dust (but again, i dont loose)

    Posted in: Card Discussion
  • 0

    posted a message on DE all extra copies to craft golden Syl and Rag?
    Quote from ameateye >>

    If you want to save the golden version it will cost you 1200 dust. You get full refund on the 3200 investment, but lose the 1600 dust you would get on the normal one. Assuming you DE the regular the net cost is 1200.

     

    if you just want extra dust, you gain nothing from crafting golden versions.

    i dont lose 1600 simply cause i already had it xD, so the result is +400 for each one
    Posted in: Card Discussion
  • 0

    posted a message on DE all extra copies to craft golden Syl and Rag?
    Quote from csnab >>

    Goddamn it Im STILL confused,sorry lol

    I am a simple guy with regular copies of sylv/ragnaros. What do I do with them now/after expansion?

    Are they still gonna be playable in wild? If so...I never usually DE wild cards hmm

     sure, keep them. but if you have 5800 (+800 = 6400) dust, you can simply transform those 2 legens into golden ones for free and 800 dust for free too.
    Posted in: Card Discussion
  • 0

    posted a message on DE all extra copies to craft golden Syl and Rag?
    Quote from Liquirius >>

    Assuming you have Rag/Sylvanas already, there is no reason to craft their gold versions unless you want to keep them. You only get reimbursed for a single copy of those cards, so normal Rag is a net gain of 2000 dust (1600 for moving to standard, 400 DE). If you craft golden Rag, you get 400 dust from disenchanting his normal version, pay 3200 for gold one, get 3200 instead of 1600 when Un'Goro comes, and another 1600 from disenchanting a golden legendary, for the net gain of, yeah, 2000 dust. So no reason to DE any cards unless you want to keep a golden Rag/Sylv.

    if i do nothing (have both normal syl and rag): 1600x2 = +3200 free dust
    if i craft now both golden versions (-6400 dust) = i will get to refund those 6400 + 800 for normal ones (so basically i can have 2 golden legens and 800 extra dust for doing this mess)
     
    Posted in: Card Discussion
  • 0

    posted a message on DE all extra copies to craft golden Syl and Rag?
    Quote from Saltplank >>

    You just can follow your instinct on that dude XD
    If you think a card has the potential to become OP in the future, keep that.

    yes you are right xD. I will just try to keep as many classic cards as possible. thanks btw ^^ 
    Quote from ergory >>

    when will rag and slyv move to wild btw.? on friday?

     i guess when the new expansion arrives, that means thursday ( i play in EU)
    Posted in: Card Discussion
  • 0

    posted a message on DE all extra copies to craft golden Syl and Rag?
    Quote from Saltplank >>

     Well if you DE Normal Rag and Sylv you just have to DE 5600 dust, so don't press the button and choose 5600 dust of crappy legendaries, epics, etc.

    Yes, that for sure. Just asking first, because maybe is a good idea to keep (for example) the classic copies, as it is more to be possible to change someday as the tgt-cards or any other expansion

    Posted in: Card Discussion
  • To post a comment, please login or register a new account.