• 0

    posted a message on Volcanosaur

    Volcanosaur has actually been really good in my Zooish Handbuff Paladin.  Buffed once before hitting the board, you're basically only paying 1 more mana for a Boulderfist Ogre that gets to Adapt twice, (and is a Beast, which means Curator can draw it).  Buffed 2+ times in hand, it can be depressingly close to Galvodon's effective power, without having to weaken your deck by putting the quest and buffs in it.

    Posted in: Volcanosaur
  • 0

    posted a message on Krul the Unshackled

    I don't know if I'd craft him, but I'm glad I didn't dust Krul after I recently got him in a pack.  He is a hell of a lot of fun, and really not bad, except in the mirror, and only then if your opponent hasn't cast Twisting Nether yet.

    Krul is no Mal'Ganis, but he's more fun than I expected and combos beautifully with the aforementioned Turtle in Wild. xD

    Posted in: Krul the Unshackled
  • 8

    posted a message on Krul the Unshackled

    Krul is that much more fun in Wild, alongside Mal'Ganis.  If you have a Doomguard in hand as well when you play Krul, you get a 9/11, 9/7, and 7/9 Charge for 9 mana, and become Immune.  That's a fairly strong turn. xD

    Posted in: Krul the Unshackled
  • 4

    posted a message on Bloodmage Thalnos

    CRAZY effing good, I got a gold Thalnos early on, (open Beta), and haven't looked back since.  I even dusted a regular Thalnos when I unpacked it, (cause playable gold Legendaries are teh shizzle).  I love this little skelly bro; he has won me so many games in various decks that I literally cannot tell you how many.  More.. MORE SOULS!! xD

    Posted in: Bloodmage Thalnos
  • 0

    posted a message on Dispatch Kodo

    Actually, the Battlecry damage does receive a boost from Leokk and Timber Wolf, (presumably Dire Wolf, Raid Leader, and Stormwind Champ as well).  I didn't think it would either, so it caught me by surprise.

    Dispatch Kodo is a great card, even unbuffed, just to fight for and keep the board in the midgame. 

    Posted in: Dispatch Kodo
  • 4

    posted a message on Dispatch Kodo

    Yep, it sure does!  I found that out the hard way, (missed 1 dmg because I assumed it wouldn't work that way).

    Posted in: Dispatch Kodo
  • 1

    posted a message on New Card - Small-Time Buccaneer
    Quote from tommymahar >>

    The best rogue minion of this expansion is a neutral.

     More like the best Rogue minion since LoE, as sad as that is.
    This little guy, (and Patches, obviously), will be damn good in Pirate Warrior.  Would Southsea Captain then be good enough?  Probably not, but I'll have fun trying to refine the perfect SMOrc.  With a good draw; PW ought to eat Jade Golem decks alive.
    Posted in: Card Discussion
  • 1

    posted a message on New Warlock Legendary Card - Krul the Unshackled

    I like the flavor of this card; what it tries to do.

    That said, it's not good enough for the Highlander restriction, (not that there is any other working Control Warlock deck atm).

    At 9 mana, you can't even Lifetap on the same turn, to try and get an additional Demon in hand for the Battlecry.

    For the cost; Krul's body and effect just aren't good enough, (not to mention the anti-synergy with Jaraxxus), not in Standard, anyway.   I think I'll continue using C'Thun or N'Zoth, (with the addition of Kazakus), as win conditions in my Renolock decks.

    Posted in: Card Discussion
  • 0

    posted a message on New Mage Card - Greater Arcane Missiles

    Not a terrible card imo, and should see play in Reno Mage.  It's also just cheap enough to throw out with Inkmaster on turn 7.

    If I understand things correctly, each point of Spell Damage you have should add 3 damage to Greater Arcane Missiles, (1 pt more dmg per missile).  So 1 pt of Spell Damage = 12 dmg for 7 mana.  That's nothing to sneeze at.

    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Card - Hidden Cache

    Meh, this is just too weak to justify a spot in a 30 card deck.

    All of the MSoG Secrets are pretty crap, actually.

    Posted in: Card Discussion
  • 0

    posted a message on New Rogue Card - Luckydo Buccaneer
    Quote from Zence93 >>

    Reminds me of card I recently put in the Weekly Card Design competition...

     I like your card a lot more.
    Luckypoo is just too weak.. worse than Drakonid Crusher most of the time.
    Posted in: Card Discussion
  • 0

    posted a message on New Rogue Card - Shadow Rager
    Quote from KawsmikW >>
    Quote from Elka >>
    Quote from KawsmikW >>
     60% of the community are trolls.
     100% of rogue card designers are trolls. This card is actually meta defining, since it pushes rogue to tier 1 meme meta, maybe even above priests.
     Is there a portal spell that summons a 3 cost minion? Cause I can already see the meme videos of this thing popping out and the streamer raging about their rager
     The only portal this nerfs is Unstable Portal, (in Wild).  However, this sack of shit's existence does make Faceless Summoner, Medivh, Summoning Stone, and Forbidden Shaping all a bit worse.
    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Card - Jade Claws
    Quote from Demagogue >>
    Quote from fit_of_pique >>
    Quote from hlhammer1001 >>

    Can all the rogue players chill please? I know rogue has gotten little to no good cards or reveals yet, but Blizzard with give EVERY CLASS AN EQUAL NUMBER OF CARDS!

     Rogue doesn't even want this card, I'm not sure why people are complaining in this thread.
     This card would be pretty solid with the Jade Swarmer. Though you're right, Rogue in theory doesn't want this, but it want's it a lot more than the trash 2/3.  
     Which "trash 2/3"?  Ferryman and Shaku are both laughably weak garbage.
    As for these Claws, yeah, good for Shaman.. looks like they'll have 2-3 powerful archetypes going for the next few months at least.
    Meanwhile, Team 5 is clueless about Rogue's direction, doesn't seem to understand the class, nor even give a damn.
    RIP Valeera.
    Posted in: Card Discussion
  • 0

    posted a message on New Rogue Card - Shadow Sensei

    Too slow, and unimpressive.

    Rogue is fukt.

    Posted in: Card Discussion
  • 0

    posted a message on New Card - Jade Spirit (Druids, Rogues, and Shamans)

    Barely playable without comboing with Brann, imo.  Jade Spirit really should be a 3/4 or at least a 3/3, imo.

    Posted in: Card Discussion
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