Quote from Oprahwindfury >>I dont know if you noticed, but rag can hit face...
Runaway can also hit face, just not at the end of turn
3
Quote from Oprahwindfury >>I dont know if you noticed, but rag can hit face...
Runaway can also hit face, just not at the end of turn
3
Am I the only one who loved adventures like the Dalaran Heist?
Like book of heroes seems to be a really poor replacement in my opinion for adventures. Like I know it is free and is frequent compared to most adventures, but It seems that the fights are premade decks only, no heroic mode and we miss out stories of the expansions we just had.
Like the Dalaran hiest had so many cool aspects like different heroes, Bosses, modes, ETC and I know it cost gold to play, but I rather Pay 700 gold and have a good experience that have to do a random generic story adventure to gain 1 pack.
Anyone feel the same way?
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I am not a native speaker myself, but everyone of your posts causes cancer somewhere in the world. Please just write like any normal human being would. This is horrendous.
Well for a forum that's 40% toxic shit and 40% whining, I do find a bit of casual slang chatting rather delightful myself. I'm not a native English speaker either, but I have tried to turn on a "radio" from time to time.
11
why concede when you can uninstall
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Too be honest, if Secret Mage and Raza are nerfed, then all kinds of combo Druid will run rampant on the wild ladder. Then if you nerf Druid, another broken wild archetype will rise to the top. So honestly, we need more than A nerf, but a overhaul of the wild system, which would take a lot more work than just a nerf
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He should have played around it
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Well, I guess now the only way for me to get a huge Edwin on turn 1 is to... do the exact same thing we're doing anyway...?
Coin, foxy, step, foxy, Edwin is still a 10/10 on turn 1.
Anyway, good on the knuckles nerf. Nobody was happy with the state of shaman, except all the degenerates that were playing it simply because it was too good.
2
With Mind control tech and Vanish in the hall of fame, there aren't many cards in standard that punish the opponent for overextending. Maybe we have to be more creative with cheap ways to remove a board. I've been playing with Doomsayer a lot recently but the problem is Shaman has good removal-tools. Perhaps making a deck with high-attack taunts will make it punishing for the opponent to use weapon swings? I think rather than the complaining about the deck, we need to logically think about its weaknesses and how to exploit them.
It comes a turn or so too early to realistically counter on a consistent basis. I've drawn really well as warrior before and been able to clear 3 boards by around turn 8 but then they slap down the minion that summons a rush for each minion in hand and mogu and I'd just run out of answers, again.
What's frustrating about evolve shaman is even if you draw e and play well it can still roll through you and its really rough to be pro active. If you manage the 3-5 cost boards there is always one with a giant and/or mogu to then come down.
It's also very difficult to predict. At least with demon hunter there's very little randomness or generation to compete with. You know what they are going to play and you can plan that match out better. Having a board evolve to include a kargath and zixor which then clears up the minimal defence you had been able to muster is sonething you can't plan for.
It's certainly one of the most unfun and unfair feeling decks I've known in hearthstone. It will definitely be nerfed and hopefully the mini expansion brings us a couple more control tools to combat what has been such an aggressive meta for so long now.
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I'm finding the game to be nearly unplayable at the moment. You've read threads like this before, I try not to write them, or to complain for complaining sake, but I'm adding my voice in regards to this dogshit meta.
Evolve shaman is everything wrong with competitive, worthwhile HS. It combines to massive effect both extreme mana cheat, and RNG. Like two months ago Guardian Druid was nerfed, not because it was too strong, but because it was an unfun play experience when it Overgrowthed into Guardian Animals. Evolve Shaman is this exact experience made even worse by being given a tutor. At least when Druid drew poorly they would be left with a heavy brick of a hand and were quickly overwhelmed. Resulting in a normalized winrate.
Not the case with Shaman. I have experienced very few games that Knuckles doesn't come down on five. And then the mana cheating begins. Huge, uncontestable boards that must be dealt with while simultaneously dealing with the weapon. Some decks fair better then others vs this, but overall it's a tyrant of a deck that is choking out many other strategies and basically wasting my collection. Honest to goodness, there are so many interesting cards and potential decks out there.
I for one am not enjoying this helpless feeling.
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I think I rather play vs Demon Hunter when it was over powered then what Evolve Shaman brings to the game. Spamming the board with minions and then upgrading them to a board that seems impossible to consistently remove feels worse to me. This deck seems more of the created by version that people despised when Mage was strong. Except your creating minions by Knuckles.
The only good counter is Stickyfinger which is difficult to consistently have on turn 5.
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The problem is that blizz are not even trying to make an interesting tavern brawl lately, darkmoon faire brought a ton of new in game mechanics that could make a fresh and interesting tavern brawl for instance :
1. Solar and lunar eclipse brawl, your first spell on each turn cost 2 less and casts twice
2. Wheel of Yogg Saron brawl, after you cast 10 spells, spin the wheel of Yogg Saron
3. Corrupted brawl, all of your corrupt cards are corrupted
I Believe that there are even more interesting mechanics that could make it into tavern brawl, It just look like they absolutely don’t care about this mode at all
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galakrond's awakening was launched at 21st of January, so probably mini set will arrive around this date
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If you are looking for cheap quick deck just to get golden hero try wild big priest it cost around 5k dust, and it only have like 4-5 wild cards, if you in principle don’t want to play wild, better wait until the mid set and hope that priest will eventually get a win condition
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It actually was a good idea, better answer me, which idiot on the HS team decided it was a good idea to add Lorekeeper Polkelt into the game
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Like in WOW it is just a shiny meaningless number
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Knowing blizz this “book of heroes” thing is supposed to be the new game mode kekwait
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You are 100% right OP, but I also think that Paladins basic/classic cards are the weakest in the game, only truesilver and consecration is decent, and I think it is also part of the problem
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I think the reason why we have 65k+ legends is the new ranking system not DH, also I do believe that the class is fine, but some of DH cards should be nerf, and I guess we will have another round of nerfs in a week or two (unless adventure that are coming will bring us new powerful cards)
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It’s pretty good, if you are lucky enough to dodge priest and warriors, bad luck albatross is getting nerfed and spell mage can really benefit from it after the nerfs
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MB playing drakkari enchanter instead of Bloodbloom in current version of the deck is more effective rather than playing thrash tier versions?