I forget the amount, but it was something in the region of 2.3 billion...
Are you for real or are you joking? If you are for real oh, wow, how did you accomplish this? I know that I have flipped the damage for Gahzrilla but I forget how much damage it goes to before it flips back to one.
Gahzrilla for 18000+ Damage. Dire Frenzy + Emeriss + 2 Elven Archers + 2 Arcane Shots + 2 On the Hunt + 4 Rapid Fire. And Rhino for charge.
It was a real game, just not at high levels of Ranked.
I also dealt 512 damage lots of times, also in Ranked, by going Majordomo and the Mech that doubles the Hero power in cubes to Deathwing for glory.
That's amazing! I would have loved to do that. Wow. In a friendly game using him I've done much more than that but it was set up and we actually flipped his attack back to one. When you go so far with that attack it actually resets in the numbers go back.
I just did 650+ fatigue damage in 1 turn. I LOVE THIS DECK! It's so fun! Armor Shaman started that round with 554+ armor and 3 shudders on the board for additional 12 armor. He ended with -77 health.
I checked out the deck but didn't see too much synergy happening from an initial glance. There is very little card draw to counter using minions quickly and absolutely no ramp to give you the mana to throw minions out faster than your opponent can kill them. Unfortunately the deck appears to be a hope a pray. Throw some minions out there, hope you get Soul of the Forest and pray your minions don't get killed before you can play it. It is a good first try but I think it needs some work and more thought. More card, draw. More ramp perhaps?
0
Are you for real or are you joking? If you are for real oh, wow, how did you accomplish this? I know that I have flipped the damage for Gahzrilla but I forget how much damage it goes to before it flips back to one.
0
That's so funny. You're not scum! You're hilarious.
0
That's amazing! I would have loved to do that. Wow. In a friendly game using him I've done much more than that but it was set up and we actually flipped his attack back to one. When you go so far with that attack it actually resets in the numbers go back.
0
Real games and not set up games.
How much damage to the enemy hero have you done in one turn?
My record right now is 650+ damage against armor Shaman in 1 turn with 2 mana left:
https://imgur.com/a/mGDlmFE
This match shows me that it doesn't matter how much armor they have, we can take it down in one turn. :D
My previous record was 300+ damage in one turn against pirate rogue.
0
My OTK Mill Shaman.
I just did 650+ fatigue damage in 1 turn. I LOVE THIS DECK! It's so fun! Armor Shaman started that round with 554+ armor and 3 shudders on the board for additional 12 armor. He ended with -77 health.
650+ fatigue damage against armor Shaman in 1 turn with 2 mana left: https://imgur.com/a/mGDlmFE
Update: I just noticed you had a standard sticker next to the thread. This deck is for wild. Sorry to jump in with off topic post.
I am still working on the guide. It's only half done.
0
But yet, we have a 2nd Firelands Portal. Oh look, [card]Anubisath Sentinel[/card]
0
Thanks for turning my Wisp into a Devilsaur and people say a Wisp is useless.
0
Whoops, you're right... Ha ha ha ha ha ha.... Thought he was a 3 attack and 4 health.
0
I have made changes to the deck now. I still kept Sergeant Sally because of the awesome synergy Da Undatakah and and in turn Shudderwock. She could easily be replaced with Lightning Storm or Volcano however, that doesn't provide 36 damage to your opponents minions when the Grumble, Worldshaker battlecry goes off burning the Shudderwock minions on the board.
I have added more images if you look at the deck itself with the guide.
0
I have updated the deck to a more viable deck to fit the Meta. You may want to try the updated version.
0
Not with Book Wyrm on the prowl. I am also carrying another Book Wyrm to counter your Book Wyrm.
0
I love this game!
The frog and croaked his last croak thanks to Frostbolt
0
But thanks to Effigy I now have Sylvanas Windrunner.
0
I LOVE THIS!!! SO AWESOME!
I checked out the deck but didn't see too much synergy happening from an initial glance. There is very little card draw to counter using minions quickly and absolutely no ramp to give you the mana to throw minions out faster than your opponent can kill them. Unfortunately the deck appears to be a hope a pray. Throw some minions out there, hope you get Soul of the Forest and pray your minions don't get killed before you can play it. It is a good first try but I think it needs some work and more thought. More card, draw. More ramp perhaps?
0
Thanks. It has issues with aggro and super aggro if you don't have your board clears. I am sure it can be tweaked to be better but it is so fun!