• 5

    posted a message on How 1 single card almost nullified my hype
    Quote from Carfusso >>

    After taking a 1/2 months break from the game due to:me slightly losing interest ,smash ultimate's existance and the university i came back a couple of weeks ago,saw the new cards and followed the reveals liking (or at least not disliking) basically all of them,I was really hyped,and then.....they had to print a card that destroyes armor,not even a set amount...all of it

    As Someone that loves grindy,value games CW (well...odd warrior, i play wild since frost lich jaina and elemental shaman got moved) Is a favorite of mine and the card Is Just a huge middle finger to anything i stand for 

    Now I'll be honest and say that i do get that some people don't enjoy this kind of games and maybe the mechanic in general BUT:

    Firstly there are way less toxic ways to deal with It than Just invalidating an entire playstyle because you managed to draw a 5 mana 5/5 (Minions/spells that deal more damage to a Hero with armor are an idea,or even destroying half of it would have been...fine,not good but at least not stupid)

    Secondly (more of a personal rant/saltyness) if you are going to do this AT THE VERY LEAST give us an odd card to (at least semi consistently) mess with combo/otk/infinite/mill decks that are way more toxic to deal with

    At the end of the day I'm probably still going to play because I still enjoy the game (when my opponent isnt playing One of the aforementioned decks at least) and other decks but my Mood went from "woooooo new expantion with actually fun and strong cards" to "welp,i Guess i still have my Reno valuewock as a fun and pretty good deck"

     Or now you just can't stack armor like a retard every turn ? you can have 15-20 armor up and save cards to put more after the tech card is played ?


     L2P KID.

    Posted in: General Discussion
  • 1

    posted a message on So the solo adventure is coming with 35 new cards

    GOOOOOD this games need this kind of thing to shake the meta mid xpacks.

    Posted in: General Discussion
  • 1

    posted a message on New Neutral Common Card - Big Ol' Whelp

    new azure drake

    Posted in: Card Discussion
  • 1

    posted a message on Tombs of Terror Heroic Guide - Icarax, Plague Lord of Wrath
    forget this bad guide. this one is the EASIEST BOSS of them.
    to win all you need is Gahz'rilla.
    here's the real strategy : build your deck for stall you only need to make the boss enter fatigue. dont damage him let him with 300 hp all the time.
    when he dont have cars to play use your Gahz'rilla and ping it with bran hero power still it have enought damage to one shot him.
    you will skip his p2 and 3 and instantly win EASY!
    Posted in: News
  • 2

    posted a message on Nerfed Cards: Are You Dusting Them (POLL)

    Always dust. you lose nothing crafting it later if stays good.

    Posted in: General Discussion
  • 1

    posted a message on New Legendary Card - High Inquisitor Whitemane
    Quote from clawz161 >>

    I don't think this will see play at all, not even in a aggro or midrange deck Revenge of the Wild saw no play at two mana and i doubt it'd see play in other classes for seven mana even with the 6/8 body

     maybe because its Hunter... and hunter dont fucking trade they  go face.

    this same card would be BROKEN if it was for a warrior and mech.

    Posted in: Card Discussion
  • 1

    posted a message on How will Blizzard inevitably nerf rogue?

    ROGUE IS FINE THEY SAID

    Posted in: General Discussion
  • 1

    posted a message on How will Blizzard inevitably nerf rogue?

    vS Data Reaper Report #129

    https://www.vicioussyndicate.com/vs-data-reaper-report-129/

    "At ranks 1-4, it has reached 30% of the field. While the legend meta early in the month is still in its diapers, it is telling when Lackey Rogue is nearing 35% of the field at higher levels of play. "

    35% of all matchs are rogue... 

     

     

     

    Posted in: General Discussion
  • 16

    posted a message on Nerfs are not the solution- Buffs are.

    Sure why nerf broken cards if you can buff/print even more broken cards ?

    let me start:

     

     

    Posted in: General Discussion
  • 2

    posted a message on How will Blizzard inevitably nerf rogue?

    Let's compare: Arcane Intellect vs Raiding Party
    Arcane Intellect is arguably one of the best card draw in the game.
    yet it looks x trash compared with Raiding party. 

    Raiding Party tutors 2 specific cards and that already makes it a supeiror Arcane Intellect.

    can also combo to draw 3 cards and again tutors a weapon.

    even if this card was 5 mana i would still think it's too good

     

    Posted in: General Discussion
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