do you think soulciologist would fit here?
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do you think soulciologist would fit here?
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Let's be fair, who played the Miscreant for his 1-5 stats? Certainly not me. I for one had a pit in my stomach when I saw his nerf because I thought we only get one lackey now. I couldn't care less about the HP nerf.
Raiding Party nerf? This card is the definition of consistency and value. A nerf was expected from my side.
Now, the elephant in the room. Preparation. This was mostly a "sad" nerf for me because this card is what made Rogue.. Rogue. But definitely not "omg the class is destroyed wtf blizord".
The good Rogue's will still be found dominating and winning, rather than all the plebs who learned to Prep+Raiding Party and high-roll spells from the Hench-clan Burgler and win the game.
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Amen. Props to you for not whining like most of the other Rogue players.
Those nerfs (especially the last two you listed) have hit Rogue really hard, but they were kinda inevitable: just because players like a card, it doesn't mean it's perfect and won't be touched in the future.
To be fair, I know a decent number of Rogue players that are happy with the Preparation nerf because from now on the class won't get overcosted spells anymore.
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I have 2 options to submit. wich one is better?
"Fel is fine, caution with the love. It can hurt."
"Uhmm... so warm."
maybe reword Fel in Love to this
[Take Control of an Enemy Minion. Then Take Damage equal to its mana cost]
Touch of lava feels op, lets say 14 minions are on the board, 168 armor off of one card. with two of these thats Max of 336 hp value with a possible board wipe. No deck other then like Mech'thun can come back from that. and if the warrior has any of his armor generating minions on the board, its even more. maybe tone down the effect abit, or make it so he cant cast it 3 times in one turn. and reduce the armor gain
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A backup plan for Murloc decks, which allows you to go midrange once your hand has been emptied.
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Edit: added rarity gem.
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Not talking about current meta or balance, things like interface, achievements, rewards new things to do and look forward to. Only thing they've done is introduce tavern brawl and more deck slots.
The smallest stuff like in card collection why do I need gold and non gold cards to appear in 2 different spots. I have a few pages where it's 4 cards shown instead of 8 cause gold takes 2 spots on the page.
This is just an example but tons of small little changes are way over due IMO.
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Why is this so outdated? Mod please update.
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@santojon Got out in front of my post with the other responses. Between the two, my recommendation is the Spell Damage one that adds spells to hand.
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Flavor text: "Fel is fine, caution with the love. It can hurt."
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Flavor: "How do they scape? They learn to fly? No, they build a flying machine."
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Poutriyze is very strong, but I like What came first...? much more. Good effect, well balanced and very flavourous. :D
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Flavor text: "Fel is fine, caution with the love. It can hurt."
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Rewording the card will be like:
I give another try with 'Touch the Lava':
Up from common to rare and up the cost to 4, so, 2 time in a turn dealing 2 damage and gain 1 armor each.
With 14 minions will be 28 armor (MAX) and clear a 4-life board (MAX). 2 times a game.
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I have 2 options to submit. wich one is better?
"Fel is fine, caution with the love. It can hurt."
"Uhmm... so warm."
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