• 1

    posted a message on Card Nerf - Cold Blood

    Big loss for Odd Rogue. The extra damage from this card was very important to pressure the opponent early or to finish them later. It also gave the deck a small chance of beating its hard counters (Odd Warrior). Crazed Chemist is too slow for a deck that aims to be extremely aggressive and it is also a combo card which makes it even harder to use. And Deadly Poison is mostly a utility card that you use to remove enemy minions. I think Abusive Sergeant might be a better substitute, but it isn't very good for early pressure and doesn't help building a threatening board. Odd Rogue will need some serious adjustments imo.

    Posted in: Card Discussion
  • 2

    posted a message on Card Nerf - Lesser Emerald Spellstone

    It's an ok nerf. It didn't kill the card but made it much slower and susceptible to board clears. I don't think Even Hunter will be a thing in standard (maybe in wild). Despite the availability of Hunter's Mark and Lesser Emerald Spellstone, there's no filtering for deck at all. Spellstone is a power play for the deck but it's strength also comes from its ability to filter the secrets out of the deck with Subject 9 and Masked Contender. Without that, you will be relying on top decks a lot and it will be harder to find the correct cards when you need them. Spell Hunter doesn't use the filter but it has Rhok'delar as a refill for the late game. Topdecking a bunch of secrets in the late game is also pretty bad so i don't see good prospects there though i might be wrong.

    Posted in: Card Discussion
  • 2

    posted a message on Now we are EVEN!

    I suggested Grommash mainly because he fits the theme of the deck (rush). But The Lich King is a better card for sure. I'm going to give the deck a try latter. I'm mostly looking to have fun these days and this seems a lot of fun!

    Posted in: Now we are EVEN!
  • 3

    posted a message on Now we are EVEN!

    Why run two copies of Deadly Arsenal when the only relevant weapon for it is Sul'thraze? Because paying 6 mana and getting just 2 damage with Blood Razor seems really bad. Not to mention the possibility of drawing all weapons before the spells which will cause them to become dead cards. Isn't it better to run Geosculptor Yip or Grommash Hellscream? Or maybe another Bring It On!?

    Posted in: Now we are EVEN!
  • 2

    posted a message on Loose Specimen

    Use Helpless Hatchling to discount this to 3 mana then play Blackhowl Gunspire + Loose Specimen for 10 mana and 18 damage randomly split amongst all enemies (as long as your board is empty). Hard to pull off but it's a guaranteed way of getting value out of Blackhowl Gunspire.

    I have pulled this combo off a few times but only once it actually won the game for me. It is far from reliable when it comes to face damage as you can't count with your opponent's board being empty but just clearing a few minions and getting some face damage when they are fatiguing can be enough to seal off the game. You can also use Alexstrasza to reduce their health (or increase yours). However, this is too slow and unreliable with the amount of otk decks on the ladder. So i wouldn't count this as way of making Gunspire viable yet.

    Posted in: Loose Specimen
  • 2

    posted a message on Blackhowl Gunspire OTK!

    I have been playing around with another combo that can be used to take advantage of Blackhowl Gunspire's ability. I use Helpless Hatchling to discount Loose Specimen to 3 mana, then play Alexstrasza and and then play the Spire with the Specimen. This guarantees only the spire will be hit and triggers it 6 times. So i'm leaving this here as a suggestion. Could you try to make this combination and see how it plays? It is much more difficult because the Hatchlings only discounts things when they die and only one at a time. So the only way to get more discounts is playing them, using Zola on them and bouncing her back to hand. I don't have Zola so i can't try this myself. 

    Posted in: Blackhowl Gunspire OTK!
  • 1

    posted a message on Shudderwock

    Now that the infinite combo doesn't exist anymore (in standard at least) this card should be more fair. But i haven't seen anyone trying anything new with it despite its potential. It seems people only like unfair instant win things in this game and anything that's changed to be fair isn't worth playing. Really sad.

    Posted in: Shudderwock
  • 3

    posted a message on Duskfallen Aviana

    I still remember the day i was experimenting with a token shaman with The Storm Bringer. I was playing against a warlock. Near the late game he wiped my board two turns consecutively with Twisting Nether but after this i still managed to get three tokens on the board to use the legendary spell on them. One of the minions became Duskfallen Aviana. If my opponent kept one of his big removals he would have been able to destroy the strongest play of my deck and win the game. I won that game. Obviously it's impossible to predict such things will happen but it still bothers me that this trash card can easily ruin a game if it comes out of a random effect. This card is irredeemable garbage. And it was my free witchwood legendary. I still have it because i don't want to risk getting it from a pack.

    Posted in: Duskfallen Aviana
  • 2

    posted a message on Moorabi

    I don't understand why they created the freeze synergy for Shaman in Frozen Throne but never added any new cards to support it in later expansions. Did they really think that what is already available is enough? Or did they just give up on it entirely? Wtf are they thinking?! Such a waste...

    Posted in: Moorabi
  • 1

    posted a message on Dyn-o-matic

    I find it funny that people play this guy in such automatic mode that they end up forgetting that his battlecry doesn't affect mechs. One guy learned that the hard way against me yesterday when he tried to use this card to clear my Mulchmuncher. He was apparently a little surprised as he took some time hovering over both minions to understand what went wrong.

    Posted in: Dyn-o-matic
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