• 1

    posted a message on Probable nerfs
    Quote from Andrei2007 >>
    Quote from same_midaisun >>
    uninteractive and oppressive deck

    Well they should alse nerf Quest Priest.

    You can have all the armour in the world and 8 minions on your side but they can't stop 'you lose' button.

    Regardless of the actual Quest Priest winrate.

     You can stop them in one simple step: Kill them.

     If Standard would slow down by just one turn - it will be overwhelmed with Quest Priests.

    It's basically control with unavoidable wincon.

    Yes you could tech Mutanus. Yes you could tech Neophyte. Still you lose next turn Xyrella is played.

    Posted in: General Discussion
  • 4

    posted a message on Upcoming Battlegrounds Reveals - Just Like Constructed! - Duels Reveal too!

    but do anyone really buy merc merchandize?

    I did once. The cheapest promo bundle with a legendary.

    "That was a mistake".

    Now I only play mercs to complete those quests introduced to promote merc mode.

    Posted in: News
  • 1

    posted a message on holy damage and frost damage

    Frost and fire quests do suck indeed.

    Yeah, I agree that those quests were created with Merc mode in mind, and Arcane/Holy/Nature can be completed really quickly there, but Fire and especially Frost are almost unavailable (GL triggering Tavish's trap) for an average Joe. So the only realistic way is to grind them in traditional HS.

    Posted in: General Discussion
  • 2

    posted a message on better use of gold?

    I think right now you are in a good spot to start/resume your Standard collection because it's the last expansion this year. But it's a lenghty process. And I wouldn't expect much from future 3 months.

    First of all I'd start hoarding gold and packs - Standard and class-specific. Guess "Year of the Phoenix" ones will give the same cards either this or next season so they can be opened safely.

    Next I would definitely buy future mini-set - it's 4 legendaries after all.

    Then I'd start farming Rewards Track like crazy, including achievements with experience rewards. And even if you are not planning to spend real money I would still consider purchasing a Tavern Pass, it has the best value for money.

    I'd have spent all of this gold right at the start of next season (and year), opened seasonal packs first and Standard next to catch up a bit on previous seasons. And then repeat allf of this again.

    My main concerns with Arena approach is that you don't really have time to play Standard after it if you can't afford playing HS all day long.

    Posted in: General Discussion
  • 1

    posted a message on What is the odds?

    Well, there is a 70% chance not to get a specific class per run:

    9/10 * 8/9 * 7/8 = 7/10

    So not getting one in 16 runs in a row looks like a 0.7^16 = 0,33%

    Or 1 in 300. Not a very low chance BTW but still a feat.

    Posted in: General Discussion
  • 2

    posted a message on Trying to Find a Specific Warlock Deck

    I think it was done with The Dark Portal and 2x Felosophy after that with the Tickatus being the only minion in the deck.

    Posted in: General Deck Building
  • 3

    posted a message on Known Issues 22.0 Update - Dust Refunds Coming for Vanndar and Drek'thar

    The issue is that currently - for a limited time only - both Vann and Drek are effectively "free" legendaries - obtained via logging and honor grinding.

    On the other hand, these legendaries are not meant to be drop restricted in any way, cuz after the end of event there should be a way to obtain them for those who missed the event.

    So yes, you should be able to get them from packs. And the issue is that currently obtaining one feels like a wasted opportunity to get something else.

    Posted in: News
  • 1

    posted a message on Worst Pack Opening Since 2014...

    Wel it is still not on the front page but there is a new cost-effective bundle in the store - 2 legendaries and 10 Alterac + 10 Standard packs. For $20 I guess.

    This is an offer I mentioned earlier: the biggest buck for money is small preorder (2L + 60 packs) + Tavern Pass + Post-release bundle (2L + 10 packs + 10 other packs) - it costs the same as a large preorder but fills one's Legendary collection a bit more.

    Opening results: me and my partner got 4 legendaries from 40 packs! In fact, she got all 4 of them (from 20 packs) - that's everything you should know about statistics.

    Posted in: General Discussion
  • -1

    posted a message on Known Issues 22.0 Update - Dust Refunds Coming for Vanndar and Drek'thar

    b) - just play Wild, I consider all grinding stuff as a Wild promotion.

    Just made a gimped Standard face hunter deck - it grinds me honor fast enough to compensate its abysmal winrate (at platinum 5), and every win is considered as an unnecessary bonus =)

    Posted in: News
  • 8

    posted a message on Big Quest Priest

    Every time I see Polkelt in Quest Priest I'm like "WHY GOD WHY?!!"

    You already have perfect Shard Detection tool at your disposal - Thrive In The Shadows. With such a limited spell list - and quest priest naturally runs very few spells - one can easily discover his winning condition on turn 10 without relying on a unique.

    Also your list lacks 2-drops. In my experience even 5-5-5 on 2-3-4 mana cards often leaves me with one of them missing for like first 10 cards - and that's 6% probability per game. 4 cards per 5m and 6m are fine tho. And there is no need for more than 3x7 and 3x8, yes.

    I also like to run 10 mana Gnolls in this deck - my hand is usually clotted quite a bit and those gnolls can often serve as a substitute for a given quest objective in midgame.

     

    Posted in: Big Quest Priest
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