People still ask this?
- s1ayer85
- Registered User
-
Member for 8 years, 5 months, and 6 days
Last active Tue, Nov, 22 2022 08:24:15 -
- 4
- 22
- 43
- 0 Followers
- 1,028 Total Posts
- 550 Thanks
-
17
RaptorWithWings posted a message on Top 5 Duels Moments of the Week - 7Posted in: News -
3
Gingercocoloco posted a message on Wailing Caverns Mini-Set Launches On June 3! Card Reveals Start Tomorrow!Posted in: NewsThe turtle, if it is like in WoW, will probably give you a shield as a deathrattle effect.
The rest of the cards probably will have the corrupt mechanic as it is said in the video (and that matches a lot to the atmosphere of WC). :)
-
5
TwistedCardmaster posted a message on Balance Changes Coming In 2 WeeksPosted in: NewsMy call for Paladin nerf is to make card affected by Oh My Yogg! cost 0 mana. You cannot reasonably expect a player to have 2 spells in his hand on turn 3-5 (one to trigger secret and one to answer Paladin's board) and enough mana to use both on the same turn, it's way too much, way too early.
-
-1
NakazatoJL posted a message on Patch 20.02 - Balance Changes - Duels and Battlegrounds Too & Bug FixesPosted in: NewsIf the idea of Lunacy is to be just a wacky card, why didn't they just change it to "Random spells, they cost 3 less" (right now it is "random", but based on the original cost of the spell, I mean actual random), that way the mage player would have no control over what they get (and not get nagrand 50% of the time ffs) and this wouldn't require cutting the tempo by making it cost more.
-
1
MeatThrob posted a message on Deck of Lunacy Fix SuggestionPosted in: General DiscussionMake it:
For every minion in your deck transform a spell in your deck to one that cost 3 more (keeps original cost).
idk. Thoughts? Seems like it would even things out appropriately.
-
4
Sephiko posted a message on My perfect penflinger nerfPosted in: General DiscussionSpellburst: at the end of your turn, return this to your hand.
-
1
Banur posted a message on About Mordresh...Posted in: General DiscussionModeled after WoW: https://www.wowhead.com/npc=74347/mordresh-fire-eye#screenshots:id=420562
-
13
Infirc posted a message on My perfect penflinger nerfPosted in: General DiscussionMAke it less consistent, make it so that instead of being targeted, its battlecry deals 1 damage to a random enemy, that way it can be used efficiently in spell heavy decks that reduce their cost but it means its suer would have to think their pen flinger turns thouroghly.
-
3
Mithrandir_ posted a message on The Pepper Thread - Share your good vibes!Posted in: General DiscussionFinding new purpose in duels, hero power mage, Wildfire + Reckless Apprentice can create a whole lot of mana wyrms.
-
19
Shwarzinator posted a message on Duels is frickin sweet! Why the hate on this site?Posted in: General DiscussionWish the "Duels is dead" people here would chill. It doesn't have to have as much traffic as constructed or battlegrounds to still have a lot of people playing it. Frickin millions of people are playing Hearthstone.Duels is a great idea. It still needs more balancing (Deathrattle Hunter *cough) but a PVP dungeon run is a really fun mix of single player and competitive elements. Sure it feels bad when you inevitably run into someone with insane treasure combos etc., but the flip side of that is how fun it is to pull that stuff off yourself. That's completely worth the feel bad matches.The problem is just that Duels came out at the wrong time. It got a ton of hate because it came out when reddit was revolting against Blizzard. Its (limited) reliance on your collection (which they've reduced) was enough for people to group it in with all the other Great Evils. Basically some people just hate Blizzard for sucking so much money out of their wallets and want to see them fail. Duels is a fantastic concept that we should all be supporting and at the very least buoying with occasional play.I mean....haven't we all at some point thought "How cool would it be if they combined dungeon runs with competitive play? That would be so sweet!" Turns out it is so sweet, and can get a lot sweeter. A little more love and a little less hate would help that along.Literally my next "what if" after Duels was "what if they made a rogue-like RPG version of Hearthstone where you can level up your party and progress through a map?" And now they're doing exactly that! Team 5 is doing amazing stuff and giving us so many cool ways to enjoy Hearthstone. I know Blizzard is really gouging with their prices but don't throw the baby out with the bathwater. This is why we can't have nice things! Try to enjoy and appreciate all these nice things we have so we can keep them. On that note if you have actually written off Duels (perhaps because you got fed up with getting owned by crazy decks before getting to experience having the sweet deck yourself) I recommend trying it out again. It is a really cool different way to experience Hearthstone. - To post a comment, please login or register a new account.
1
Overall I see that mage and warrior may improve their standing. Shaman may go to top too. Warlock and hunter may loose their standing a bit due to more burn decks. And yea, finally bomb warrior could counter those pesky warlocks hard :)
3
Well, against aggro Archwitch is also not playable card, at turn 8 we are already winning the game or we are dead. But against control/combo, like shaman, warrior, priest Tickatus is our main win condition. So Archwitch will be nearly dead card, because we dont want to play it before we played Tickatus. So Archwitch looks like playable card on curve only against midrange decks.
I like concept of Archwitch and I have this legendary from pack, but I will not include it in deck sadly. I'll better include one more Twisted Nether to combo it with Strongman.
EDIT: yea, and I forgot that we are loosing battlecries too, and value from summoning 2 demons can be low in this deck, there are lot of cheap demons here
6
Yes, they are killing FTP. For now its like 3-4k gold for whole expansion? I belive its 3-4 times less then we usually got from quests and wins for 4 month of expansion
2
Nice deck, however Archwitch willow may disrupt our Tickatus
-1
Will be nerfed to 3 or maybe 4 Mana.
But most of all shadowstep will go to HoF
2
23. Lorekeeper Polkelt
It's crazy strong card. With gala rogue you can topdeck galakrond and then draw and discount your most heavy cards.
Druids Izera portals can be summoned right next turn (they all at 9 Mana)
Quest warlock will discount his heavy cards with HP
Demonhunter may topdeck both guldan skulls and Altruis
2
Thanks, really cool choice
1
It changes permanently. So you can play coin+Naga on t4 and Yog box on t5
1
I see the issue with this quest that with current card pool it is not consistent. Right now tempo rogue using blink fox and Hench burglar as the only burgle cards. So quest actually will not be completed in 50% of games. You can also add 2x 1 Mana spell. But anyway 6 cards is not so much when you need draw 4 of them to activate quest
2
They need to consider that Specialist format is failed attempt. Single class with sideboard tournament mode just will not work in HS.