• 1

    posted a message on Best pack opening ever
    Quote from Malfurious >>

    78 packs. 3 legendaries. :-(

     WoW, pretty sad, hope you will be lucky IRL )

     

    Posted in: General Discussion
  • 5

    posted a message on Top 5 Duels Moments of the Week - 7

    Thanks, cool situations)

    Posted in: News
  • 5

    posted a message on Top 5 Duels Moments of the Week - 6

    Thank you for your work! I always have fun reading your weekly duels moments :)

     

    Posted in: News
  • 1

    posted a message on Worst meta since... Outland?
    Quote from ShadowAldrius >>
    Quote from JixxEU >>

     Forcing some diversity into deck of lunacy would be nice, both for the lowrollers stuck with loads of card draw and for people fighting the high rollers with only flamestrikes and mask of cthuns.

    My homebrew control warrior does well against deck of lunacy mage, only lose to the really high rolls.

     Unless they get lucky (which... they often can, the odds aren't that bad) most decks that can heal through their burn and clear their boards can do pretty well.

    But sometimes they just draw like double incanter's flow or a bunch of Nagrand Slams or something and it's impossible to catch up.

     I was also playing with control warrior and it looses to mage more often then win. Only if mage has really bad outcome and sort without card. When he pays sprint for 3, sure with full have and then plays 2-3 nagrand slams - is not possible to win.

    Posted in: General Discussion
  • 1

    posted a message on how do you 12 wins?
    Quote from Ostiiiiii1147 >>
    Quote from sPacEtiMe19 >>

    In what format. 

     discard/killmox

     discard lock is nerfed to ground already (2 patches ago it was already nearly dissapeared on high rank). If you want to play warlock try full demon build with soul shard hero power (passive one, which summons flame imps) with Imp which gives you discounted demons as a treasure.

    Druid and hunter are also still very strong. Mage is fine now too after getting his ping to 1 mana again (if you will get passive which destroys any frozen minion when it gets damage - its really brutal, got 12 wins with this passive recently)

     

    Posted in: Duels
  • 2

    posted a message on Celestial Alignment
    Quote from fjl93 >>

    Is more risky than Luna's Pocket Galaxy. Kinda like Temporus, you give your opponent a free INSANE turn. This card NEEDS to be used with Nourish, for getting a bigger tempo swing than your opponent on the next turn. Otherwise, it can backfire pretty quickly.

     After you play that you're opponent will have 1 mana on his next turn

    Posted in: Celestial Alignment
  • 2

    posted a message on New Warrior Rare Card Revealed - Conditioning

    Say it to Soul Infusion which was staple and strong in zoolock for a long time. And it was buffing just single minion with condition. This one also cheap and buffs all your entire hand, also synergies well with things like Samuro or Morshan

    Posted in: News
  • -1

    posted a message on New Warrior Rare Card Revealed - Warsong Envoy

    Well, its just mediocre 1/3 for tempo warrior that will have attack bonus once per 10 games.

    Posted in: News
  • 1

    posted a message on More Reverted Nerfs Announced - Paladin, Priest & Rogue

    Most of all quest just will be the banned card on duels

    Posted in: News
  • 1

    posted a message on Duels Mid-Season Update - New Treasures, Hero Powers, Cards & More

    Well, I am looking at warlock new hero power and demonology 101 signature treasure. Maybe it could also be strong for control deck. It could constantly generate some board presense and heal, we should just take more draw, like backfire, free admission, kobold librarian. No Ctun, and of course Tickatus, Ysharj and new legendary which shuffles primes. I distinctly will try this )

    Posted in: News
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