Battletag: Region: NA Trade Only?: Yes, you go first
Tried to update the desciption with a a bit of strategy, but I'm not able to get in to edit at the moment. Anyway
You want to mulligan for Mana Wyrm in your starting hand. Then ideally you can discover another Mana Wyrm on turn 1 and possibly even turn 2. Sorcerer's Apprentice is also great to have in your opener along with a 1 cost spell. You can mount a great deal of early pressure.
Arcane Intellect puts 2 copies of Peruse in your hand and does not actually draw from your deck. This will ramp your Mana Wyrms like crazy.
Example insane opener:
Turn 1: Mana Wyrm + Coin + Mana Wyrm
Turn 2: Sorcerer's Apprentice + Arcane Missiles
Turn 3: Arcane Intellect + Peruse + Peruse + possibly two 1 mana spells reduced to 0. If your Mana Wyrm's were not dealt with they are now 8 attack and 7 attack.
Now this deck is not top tier for this brawl or anything, but it should be strong enough to get a win without pulling your hair out.
I'd love to see distribution by games played that month on ranked ladder. Looks like what we have is based on at least 1 game played that month (and possibly outdated.) What about this breakdown based on players who played at least 5 games on ladder; 10 games; 20 games; 50 games.
I don't think there is much chance Blizz will release those stats, but I'd be curious to see them.
Deck works like a charm against Mill Druid. Got lucky and hit 2 of them in 3 games. Lost the game in the middle to a Shaman and the 4th game I beat a Druid running Innervate / Wild Growth / Yogg.
I think this deck could lose if you get very unlucky with your draw and don't get enough boars which almost happened to me in the first game. Mulligan for all boars IMO and don't play one out on turn 1 if going first. Even if you get some cards milled on turn 1 you should be fine as long as you have at least 1 boar to play on turns 2, 3, and 4.
I swapped Leeroy for Arcane Golem and sadly only have one Warleader so I'm trying a Dire Wolf as a swap.
Having fun with this deck as I'm sure no one is expecting a Murloc Hunter. Not doing super great with it, but I'm not sweating my rank this early in the season.
did you mean this one?
Anyone knows how to import decklist on mobile? I see the option to copy but not the option to paste...
The best part about this update is that it's hitting on the last day of the season. There are thousands of Pirate decks right now screaming in agony and no longer able to climb.
I love it.
I like the thinking but ultimately it will really struggle in terms of speed to get value. More than 90% of these games are over by turn 6 or 7. For Justicar to gain any sort of value once the game would need to go to at least turn 8
Awesome, used for quest and won 2 games in a row against a more expensive deck so far
Edit: 3 games in a row, 3rd one against an expensive full of legendaries astral druid, amazing deck got my both quests done in no time!