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    posted a message on Odd or Even Paladin?

    Imo Even has way better overall card quality, (Call to Arms, Equality, Consecration, Glass Knight, Tarim, Tirion, all the 2 drops) but Baku’s Effect is stronger, so it’s really up to what you value more. I’d personally lean even, but it’s close either way. 

    Posted in: Standard Format
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    posted a message on Baku Priest broken asf

    To be fair, it’s quite a bit more effective being active from turn 0 than turn 6. 

    Posted in: Standard Format
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    posted a message on Does anyone have a good CubeLock/Mage deck?

    2x Kobold Librarian

    2x Dark Pact

    2x Defile

    2x Doomsayer

    1x Prince Taldaram

    2x Lesser Amethyst Spellstone

    2x Hellfire

    1x Spiritsinger Umbra

    2x Carnivorous Cube

    2x Doomguard

    2x Faceless Manipulator

    2x Possessed Lackey

    1x Skull of the Man’ari

    1x Lord Godfrey

    2x Voidlord

    1x Bloodreaver Gul’dan

    2x Mountain Giant

    is what I imagine will be a very standard 29...for the 30th, you can go:

    Mortal Coil, Gnomeferatu, 2x Tar Creeper (would have to cut Taldaram), Rin, Spellbreaker, you could also cut both Giants and Taldaram and add a Countess Ashmore package, maybe your preference of Rin/Cairne/Rotten Applebaum, and a Ratcatcher, and maybe you’d add a Tar Creeper as the last card in that instance. 

    Posted in: Standard Format
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    posted a message on What is the best card in each class?

    Imo:

    Warrior: Fiery War Axe

    Paladin: Muster for Battle

    Mage: Frostbolt, Mana Wyrm, Flamewaker, Fireball...tough call

    Hunter: Savannah Highmane

    Druid: Innervate

    Rogue: Eviscerate

    Shaman: Tunnel Trogg

    Warlock: Abyssal Enforcer

    Priest: Kabal Talonpriest (Drak OP in another universe).

    Posted in: Card Discussion
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    posted a message on I'll never understand the control moral high-ground.

    It's pretty bad, but not nearly as bad as the scrub mentality of people who complain if you use any remotely playable card ever and act like playing a strictly inferior card/deck somehow makes you Jesus Christ. There are a finite number of good cards/strategies. Like sweet....play Ironbark Protector instead of The Lich King, awesome dude.

    Posted in: General Discussion
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    posted a message on Legendary Tier Crafting Guide
    Quote from Furanimus >>

    So with the KFT launched, I really don't know what I should craft. I have 7.5k dust, and so far I got Frost Lich Jaina and Bloodreaver Gul'dan.

    I wanted to know if the DK Valeera is worth crafting, as rogue is my most favorite class. Also, I really enjoy Shaman and Priest. I really think I should try to do something with my DK Gul'dan though. 

    Any suggestions on what to craft aside from The Lich King?

     Paladin DK is great. Bolvar also if you want to play Paladin, As far as non-legends worth crafting...Defile, Spreading Plague, Ultimate Infestation, Happy Ghoul, Corpsetaker, Despicable Dreadlord, Ghastly Conjurer, Druid of the Swarm are all staples in their respective archetypes imo.
    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide
    Quote from liljimmy4 >>

    What do you guys think about Ysera in this meta? Is it worth it to craft?

     I'd say no. LK is basically better in every way, and most control decks that would run her, don't...there are an abundance of 7/8's and she just doesn't make the cut most of the time. The DK's didn't help matters either, as that's just an additional high-cost card that you would likely include over her.
    Posted in: Card Discussion
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    posted a message on What is your stance on Golden cards?

    I'll DE almost every time unless it's a card I use enough AND it looks enough better to warrant keeping. Would probably keep most playable Legendary's, albeit fringe playable stuff would get dusted for something if I needed.

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide
    Quote from ducvolp >>

    Hi. I have got golden Captain Greenskin and I was wondering to dust him for 2 Call of the wild and 2 Doomhammer or for 2 Call of the wild and 1 Doomhammer and some missing hunter cards 1 Savannah Highmane, 1 Eaglehorn Bow,  1 Fiery Bat and some missing other classes commons ).

    You will never need 2 Doomhammer, of those  options go with 2 call, 1 hammer, and finish other class rares/commons. 
    Posted in: Card Discussion
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    posted a message on What cards would you fix and how?

    Call of the Wild- 9 Mana

    Abusive Seargeant- 1/1 or 2 mana

    Power Overwhelming +3/+3

    Darkshore Councilman 1/4

    Menagerie Warden 4/5

    Mass Dispel- 3 mana

    Purify- 1 mana

    Shadowfiend- 3/4

    Conceal- 2 Mana

    Faceless-7/6 and Overload 3

    Doomhammer-6 mana overload 3

    Keeper of the Grove- 1/4

     

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide

    The thing about Barnes, even when you "miss", you're getting a Yeti, so at absolute worst he's a playable card, and obviously the upside is enormous, Sylvanas, Moroes, either Rag, Tirion, Malygos, Thauressian, and that's not including random value deathrattles like Hoarder, Thalnos, Cairne. I dont expect I'll ever exclude him. 

     

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide
    Quote from DukeDemoniq >>

    I have enough dust to make one legend. I play a lot of different types of decks, so I can't really decide, I'm basically just looking for whats going to win me the most games any given week. Should I craft Bloodmsge Thalnos, Harrison Jones, Leeroy Jenkins, Cairne Bloodhoof, Chillmaw, Baron Geddon, or Ysera?

    Also should I dust Hogger, Illidan, Rhonin, Aviana, and/ or Majordomo Executus? If I was going to dust four and keep one, which should I keep?

     Yes to Illidan and Majordomo. I'd dust others too, but could understand wanting to keep any. If you had to keep one, it's probably Rhonin or Hogger.
    Im assuming you're wanting to craft a Neutral, so you can use it in everything. If that's the case, I don't think Harrisson is wise, he just has the most replaceable effect in Ooze. Do you have Sylvanas? That'd be my first pick.
    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide

    Dreadscale and Hallazeal would be my picks, probably Dreadscale, it's the most playable card. I do think if Big/Control Shaman is ever a thing, Hallazeal will be very strong, it makes cards that are already played just absolutely ridiculous, like Lightning Storm and Crackle. He's not quite on Lightlord level, because of the stats, but the fact that he costs 6 and can be triggered multiple times, I think he's underrated, although that has to do with a lot of the absurd Shaman cards being aggro-oriented.

    @Illusive, it's tough, but I think Veklor is absolutely necessary, it gives you so many choices for any C'thun splash into any non-aggro deck you already have, I'm assuming you have the rares like the 2/1 deal 2 and the good class ones. The first 7 you listed and Gromnash are all staple cards imo, so you really can't go wrong.

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide

    Having tough time deciding, no real class preference, I still need:

    Xaril

    New Rag

    Harisson

     

    Leaning towards the two class legends, as I've never really felt like I needed Harisson, and can always play ooze if need be.

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide
    Quote from Burst3r jump

    I own all the staples. There are 9 tech legendaries which i can craft but i can't justify their worth. You're welcomed to say any of them is worth the dust heck all of them if you want because i can craft all of them.

     

    Classic:     Deathwing     Leeroy Jenkins     Edwin VanCleef

    GVG:     Toshley     Blingtron 3000

    TGT:     Rhonin     Eadric the Pure     Dreadscale     Eydis Darkbane

     

     

     

    I'd say Toshley, Rhonin, Eadric, Eydos, and Dreadscale are definitely worth owning. I don't like Edwin in Oil Rogue personally, as he kinda forces you to dump your hand prematurely, he's also not really a 3 drop, if you're casting a flurry of spells you're likely winning anyways, and if you do get a good one (2-4 spells), you kinda just lose against hex, polymorph, shield slam, shadow word death, BGH, there are just too many answers. Just my 2 cents.

    Posted in: Card Discussion
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