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    posted a message on Make the Card

     

    Next: a spell that spends all your mana

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 5.08 - Discussion Topic

     

    I have finalized my card by changing its stats completely. It was too expensive and too weak at the same time, so I changed the stats to a 1/4 so that it can't be killed by most weapons, but also won't do much damage and also lowered the mana cost to 3.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.08 - Submission Topic

    An anti-aggro card for priests, that's supposed to have a slowdown effect a bit like Doomsayer.
    Your enemy will be kept from playing certain weapons to protect his own minions, but can also use it to his advantage to possibly clear the board by sacrificing weapons.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.08 - Discussion Topic
    Quote from LookingForOwls >>
    Quote from retraffic >>

     

    Quote from LookingForOwls >>
    Quote from retraffic >>

    Finalized version - small text change (its damage -> its attack) and I reduced the health by 1 to a 3/3 so most weapons will remove it. What do you think?

     Its not a secret, why would your opponent ever play a weapon with that out unless it favors them to do so?

     

    because it transforms the weapon into an area damage

     Ok, so you pay 5 for a 3/3 legendary, so there is supposedly some great advantage you are going to get out of it that justifies that cost right?
    If I was your opponent, I would look at my weapons as board clears now, thats not exactly a downgrade. Boardclears are extremely valuable.
     Yes, that's the worst case, but what if your opponent wants to play a weapon next turn, has a lot of small minions and your board is practically empty. if you put this minion down now, then your opponent will be kept from playing his weapon since it will kill all his minions as well.
    The idea is that it slows down the game a bit like Doomsayer so that your opponent might not play the way he had planned the next few turns.
    That said you're making me think about putting it back up to the 4/4 it originally was because maybe it is too weak as a 3/3. As a 4/4 most weapons won't kill it immediately.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.08 - Discussion Topic

     

    Quote from LookingForOwls >>
    Quote from retraffic >>

    Finalized version - small text change (its damage -> its attack) and I reduced the health by 1 to a 3/3 so most weapons will remove it. What do you think?

     Its not a secret, why would your opponent ever play a weapon with that out unless it favors them to do so?

     

    because it transforms the weapon into an area damage

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 5.08 - Discussion Topic

    Finalized version - small text change (its damage -> its attack) and I reduced the health by 1 to a 3/3 so most weapons will remove it. What do you think?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.08 - Discussion Topic

    This is my first card ever.
    I was thinking that we may need more interesting ways to deal with aggro weapon decks.

     

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 5.07 - Final Poll

    I really like the idea of Mallory the Maniacal because it's a combo-enabler with small odds.
    However these are also the cards that never get played in the end, but they are fun.

    By the way. anyone else had some options in the poll preselected? Seems like a weird bug on the page.

    Posted in: Fan Creations
  • 0

    posted a message on Is the pity timer broken on eu?

    i can confirm that legendary drop rate is crazy low. In my opinion pity timer is actually the only thing that does work!

    only got a legendary exactly after 40 packs twice!

    (You can see the 10 in the back -> this is from my 50 preorder packs and the first legendary I got)

    Second time was the same thing, but didn't make a screenshot.

     

     

    Posted in: General Discussion
  • 0

    posted a message on Interactive Hearthstone Stream

    it's back online ;)

    Posted in: Streams and Videos
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    posted a message on Interactive Hearthstone Stream

    With the new Beam Streaming Platform comes the ability to host streams like "Twitch plays Pokemon" for any game.
    I've used the api to build a community hearthstone stream. We can all watch, play and collect cards as a community.

    https://beam.pro/unitedPlay


    Just make an account and use the mouse on top of the streaming video. Also make sure that you are using Firefox and one of the last versions as this browser supports the new low delay protocols.

    Posted in: Streams and Videos
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    posted a message on Standard format ruined me...
    Quote from Toymachine >>

    Midrange Hunter, I had 15-1 to Rank 7 in 2 days of playing very short amount of time

    Doesn't work well for me at all on rank 14. Too much aggro out there.
    Posted in: General Deck Building
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    posted a message on Top 2 - Tavern Brawl #48

    i don't like this tavern brawl.

    either you go second on turn 2 with coin and mech combo in hand or you loose

    Posted in: Tavern Brawl
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    posted a message on Playing with friends that have a lot less cards

    What recipes do is open up a few more ready-made "Basic Decks" that at least have the cards you unlock by Level 10 in them, but aren't optimized meta decks. That's a solid option I can pick when a friend with a limited collection/experience challenges me

    I agree that it is a step in the right direction, but there will always only be ONE classic deck for each class. The other ones will be theme decks for later that beginners won't be able to use early on. I'd like there to be some kind of "Buy All" or "Craft All" at a reduced rate for these, but i really doubt it will happen. So because of this i doubt it will improve the situation that much.

    Posted in: General Discussion
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    posted a message on Playing with friends that have a lot less cards

    But you have to make sure that one of the players has all the cards that the player with less cards has and that sometimes not that easy if you dont have a full collection :D

    You're right. So the tool would have to go in both directions, finding a pool of cards for both players to agree on.

    Posted in: General Discussion
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