This is ridiculous. You can't compare them to C'thun cards. They are more similar to dragons, and dragon decks are pretty strong.
- qianli2002
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Member for 9 years, 3 months, and 19 days
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NightDrawn posted a message on Microtransactions are what ruin balancePosted in: General DiscussionYou're comparing two completely different games. Overwatch is a game where everything after the initial purchase is either obtainable or buyable, but do not affect gameplay in any way. Hearthstone on the other hand is a game where it is initially free but afterwards almost every release is necessary to buy in order to compete and "win".
I'm very surprised they haven't buffed many cards, but there are reasons to not do so, some of which we don't even know fully as we haven't seen card buffs in action. What we do know about buffing cards however is that if you buff too many, or buff cards incorrectly, you can further upset game balance or even completely raise the power level of it (aka powercreep to the next level). Nerfing cards also has its cons. If you nerf cards often, many of the casual players will be confused and possibly upset when they return to the game. And if you nerf cards too often, players will be upset and/or have trouble relearning how to play their deck/class after a card they play is nerfed. Destroying entire decks or playstyles is a huge concern also, and that is most likely why the Hearthstone Team is scarce when it comes to card nerfs. I'd definitely be for buffing some cards though, some are just sad to look at right now.
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zsh posted a message on The Trinity Series - A Hearthstone Team LeaguePosted in: Newstsm missing 😆
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Djjest3r posted a message on Greetings From Gadgetzan - Upcoming Content Hints?Posted in: NewsDisclaimer: The word "safe" is not meant to constitute a binding agreement and does not imply safety, security, protection, preservation, peace of mind, confidence, reliabilty, dependability, or trustworthiness. Mayor Noggenfogger is not responsible for any accidents, burglaries, thiughtzteals, mind visions, hellfires, vanishes, whirlwinds, revenges, lightnombs, elemental destructions, excavated evils, consecrations, holy novas, flamestrikes, demonwraths, standoffs, shadowflames, swipes, explosive traps, arcane explosions, brawls, DOOM!s, lightning storms, blizzards, twisting nethers and other Acts of Old Gods, magical mayhem, or disfigurement that may ensue. No Beasts, Demons, Dragons, Mechs, Murlocs, Pirates, or Totems were harmed, abused, disfigured, dismembered, declawed, detailed, decommissioned, exercised, disarmed, or toppled in the making of this postcard.We take no responsibility on the claims made on this Souvenir or propaganda, or any predictions, suppositions, predictations, preprojections, harbingers, omens, portents, or conclusions that may arise.
Edit: Changed Moths to Mechs after second review.
Edit 2: Forgot to type Totems.
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LegendaryOnyxia posted a message on DeathwingPosted in: DeathwingThere is no combo with antonidas what are you talking about
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iandakar posted a message on This is why Competitive Hearthstone is a JokePosted in: General DiscussionIt's a 10 mana card. A 10 mana card that doesn't convert into a win is a worthless card. It's the definition of how Control works: stall the game until they get their big plays, then throw an unstoppable hyperexpensive stroke against you. Ramp does the same except speeds up the overpowered matchup. That Yogg seems 'random' is really just a way to keep him fro mbeing used mindlessly. You can't just drop him at any time and, instead, MUST plan out the best time and deck to use him. People finally figured out how to use him right which is why he's turned from a "coin flip gamble" to a board reversal akin to Brawl in risk/reward, except more powerful since, again, he's 10 mana and a 1-of in your deck. ANY card that costs that much that's going to actually be usable in a control setting is going to do 'unfair' things similar to Yogg, even if the random nature isn't applied. That almost no other card comes close is a big reason why we have so few control decks in the game.
If you honestly want to be rid of such cards that can turn an early game assault into a victory on your side then how DO You expect control to actually win games? Or are we really wanting games to be all about who gets the best turn 1 start?
Yogg, to me, is proof that the hearthstone community has no love (or knowledge) of what a control deck would actually look like.
As far as competitive HS, Blizzard never designed HS to be competitive. You want to know WHY this game is declared an e-sport? The NA qualifiers is going on right now. There's 49 thousand people watching it. For qualifiers, not even the finals nevermind blizzcon. Yesterday they didn't evenshow a single full match for over an hour (technical issues) and spent most of the time talking to stall and the viewer count went from 4k to 20k. The channel grew by 16k people while not even showing a game. I'm pretty sure they had similar numbers back when they just showed still shots of the upcomming opponents for 40 minutes.
Why is this game an e-sport? Because everyone, including folks who care nothing for the game (or claim to not care) can't stop getting involved with the game. If hundreds of thousands of people are willing to put their eyeballs and dollars into a rock paper scissors competition for years on end, I promise you it'll be an official sport as well. It's called listening to your customers and giving them what they want. No matter what they then say on a few less-important message boards.
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achan1058 posted a message on This is why Competitive Hearthstone is a JokePosted in: General DiscussionQuote from Ballonsmiley >>Calling Hearthstone E-Sports is an insult to every other E-Sport. People won't stop complaining until Hearthstone won't be called E-Sports anymore.
People will never stop complaining, period.All that matters, really, is whether there are enough viewers, which translates to tournaments and sponsor money, which translates to money for the pro players. None these elitist, purist attitude matters one bit. -
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manhack posted a message on Yogg is the reason this game can't be taken seriouslyPosted in: Card DiscussionThe same way you say "Gratz" to someone who wins a game of blackjack or Roulette.
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Ibis2k14 posted a message on Open letter/petition to Blizzard: Don't implement PurifyPosted in: General DiscussionPlay Auchenai -> nuke opponent's minion -> silence Auchenai -> self heal to get out of lethal range, and draw a card as a kind gift from Ben Brode
9/10 meta defining
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Bleu posted a message on Open letter/petition to Blizzard: Don't implement PurifyPosted in: General DiscussionIf you're insulted by a card, go play a different game.
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You just went full retard, never go full retard.
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Lava golem new card Kappa
BTW There is no future for everyone....when the old gods come.
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A life is not enough for him/her.
Multiple lives needed.
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I'd say Sylvanas, not only playable in control decks, you can out her in midrange too
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I like how you think
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this is bad
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always craft higher rarity in my opinion, so the chance that you get the card you crafted is lower.
If you have some dragons its nice to craft chillmaw for dragon priest.
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Great arena card: if you have the coin, its a turn 4 boulderfist ogre...
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if you want the burst damage, why not use leeroy jenkins instead? More potential for burst damage. With 8 mana you can use combo it with skill command, dealing at least 9.
Side note: He's not the only dinosaur. Dont forget bloodfen raptor bro BibleThump
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wait you're new and you got dr boom? Man my first legendary is nat pagle.