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    posted a message on Captain Galvangar
    Quote from Foshizzel17 >>

    Does Warrior have any copy minion effects?

     In wild 

    Posted in: Captain Galvangar
  • 3

    posted a message on New Rogue Epic Card Revealed - The Lobotomizer
    Quote from MarluxiaDoom >>

    So Warriors now freeze things and Rogues read minds (like Priests). 
    well *class identity*

    I m waiting for Ramp Paladin!

     Literally. Sigh

    Posted in: News
  • 0

    posted a message on Future of Heartstone.
    Quote from MeatThrob >>

    This game has turned into a Cube Crawl. (Yes looking at you BLIZZ). 

    It’s definitely not the same. For many people who have invested hours and money I can understand why so many people feel cheated. 

    Team 5 needs a spanking and a time out. 

     100% agree. 

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
    Quote from hillandder >>

    The only redesign for priest, Illucia turn into 3 manas 1/3 battlecry "If your opponent control a quest you win the game".

    Solve all problems in this meta.

     Idiots at team 5 who wanted quests again… such cancer. Quests should not be again printed. 

    Posted in: General Discussion
  • 0

    posted a message on The massive Ignite issue in Standard
    Quote from TheNameForgotten >>

    The big issue is cost reduction. Mage, warlock, and rogue can play things for free that should cost mana. Right now, there is way too much mana cheating in the game.

     This is so crazy! Then on top of that! You need to deal with discover which is the worst!! Infinite random generation plus on top!! The neverending rng!!! Like man! Before it was at least just rng but now? You got to deal with so many cheating things it just rages. Like why would they want the players to feel opressed all the time? dude is stressful and idiotic. 

    Posted in: General Discussion
  • 0

    posted a message on The massive Ignite issue in Standard
    Quote from sPacEtiMe19 >>
    Quote from Nepppy >>

    ignite is not an issue, its the fact that quest mage only goes fast to spam it because of the massive amount of cheap spells.

     Ignite is the issue 100%. 

    Spell mage’s largest drawback was its massive draw lead to early fatigue, combined with the fact that some decks like priest and warrior could tank the damage.

    Ignite COMPLETELY nullifies this weakness. Not only does it completely remove their ability to ever fatigue, but they also have infinite damage because of it. 

    It’s beyond oppressive. 

     I agree it’s so so so bad designed. Trash cArd. 

    Posted in: General Discussion
  • 0

    posted a message on Delete all Questlines?
    Quote from SinAscendant >>

    No. The only questlines that are oppressive are Warlock, Mage, and maybe Priest if those two get nerfed.

    Hunter quest is a bit annoying but manageable. The rest are pretty balanced for the current power level. 

     That’s the problem Always 2 broken ones 1 okish and the rest trash. 

    Posted in: General Discussion
  • 0

    posted a message on WTF BLIZZARD !?!
    Quote from user-2882263 >>

    You are looking at Mercenaries  from wrong perspective. Did you notice Hearthstone login screen changed? Now theres Hearthstone, Battleground and Mercenaries. Think of HS as a platform and there is 3 different games now. You dont have to play all of them. Or do you also play all games on Battlenet client and pay for everything in all of them?

     Bingo

    Posted in: General Discussion
  • 2

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Shipyx >>

    They just pulled this on me when they were going to lose next turn realy ?

     Yeah and im happy. You are playing quest warlock so get wrecked 

    Posted in: General Discussion
  • 2

    posted a message on The Demon Seed is Killing Wild
    Quote from BrindlePoint >>

    Similar to Stealer of Souls last expansion, this one card has resulted in the death of control and reno archetypes. Only viable options now are hyper aggro, dark glare, or Mozaki. Similar to Stealer of Souls, The Demon Seed needs a nerf. This one card can consistently end game by turn 6. 

     This morons at team 5 are just destroying the game. This fucking questlines make no sense. Why even put quests again in the game! When i saw the first day that the quests where returning i knew the game was going to be destroyed once more. Who asked this morons for quests? If lasts 2 times people complained and hated them. The worst part is the same fucking shit again. 2 broken quests that destroy the game, 1 that’s problematic and the rest are utter trash or unplayable because of the other 2 stupid quests… is idiotic. Either break all quests so all classes can compete or don’t print quests at all!!! The hell this idiots, i can’t believe i have better ideas at the game than this clowns. 

    Posted in: Wild Format
  • 1

    posted a message on For those who want Warlock Questline changed/reworked, how would you do it?
    Quote from KingGanji >>

    simple, just delete it..  thanks

     Exactly nobody asked this stupid clowns at team 5 to do quests for a fucking third time. The quests always fuck up the game, and the same shit everytime 2-3 quests broken and the rest basically unplayable. 

    Posted in: General Chat
  • 1

    posted a message on For those who want Warlock Questline changed/reworked, how would you do it?
    Quote from Sevasmios >>
    Quote from Pherosizm >>
    Quote from Kathranis >>

    Most of the suggestions in the thread would just make the quest unplayable, and it's already a low winrate deck.

     "iTs A lOw WiNrAtE dECk"

    That's why every single person at GMs recently brought some form of a questlock deck. It's such a low winrate deck. All those clowns are just memeing on us bringing such a low winrate deck. How silly.

     What I think yourself and many others that craft questlock might be failing to take into account is that D6 (which is the iteration that many GMs played and that many people have crafted) is a high skill cap decklist that can be incredibly strong in the hands of a top tier pro but not necessarily so much when piloted by the average player or even most people in legend. That deck actually does have a relatively low wr at every rank where it is played including legend, and the reason why is that it is difficult to play optimally. So I think context is important to take into account here.

     And no, the reason it does poorly on ladder it’s because people are playing aggro af!! And teching decks with shit cards but that are good against those “solitaire” uninteractive trash decks. That’s why it does poorly and not even because it still even beats decks that are counter because of how broken it is. In tournaments you can ban in ladder you cannot. Can’t compare. 

    Posted in: General Chat
  • 1

    posted a message on For those who want Warlock Questline changed/reworked, how would you do it?
    Quote from Sevasmios >>
    Quote from Pherosizm >>
    Quote from Kathranis >>

    Most of the suggestions in the thread would just make the quest unplayable, and it's already a low winrate deck.

     "iTs A lOw WiNrAtE dECk"

    That's why every single person at GMs recently brought some form of a questlock deck. It's such a low winrate deck. All those clowns are just memeing on us bringing such a low winrate deck. How silly.

     What I think yourself and many others that craft questlock might be failing to take into account is that D6 (which is the iteration that many GMs played and that many people have crafted) is a high skill cap decklist that can be incredibly strong in the hands of a top tier pro but not necessarily so much when piloted by the average player or even most people in legend. That deck actually does have a relatively low wr at every rank where it is played including legend, and the reason why is that it is difficult to play optimally. So I think context is important to take into account here.

     Hahahahahahahahahah what’s the skillcap? Draw draw draw discount, vomit stuff, heal, heal, clear board, have no punishment in decisions? Lol dude the warlock deck ain’t a science. The mirror match is not even decided by who pilots the deck better, but who draws better. Nice try pal… hearthstone ain’t that skilled and is def the joke of “esports”. Matter oF fact hearthstone “pros” are just there because they play 15-20 hours a day 不 of course the winrate will be flawless. While you sleep, or have sex or are at work they are playing nonstop “grinding” infinite to keep those spots month to month. Hearthstone in it’s current form it’s very poor on decision making and with discover and the rng% being so high, the game the least it has it’s “skillcap”.  

    Posted in: General Chat
  • 0

    posted a message on For those who want Warlock Questline changed/reworked, how would you do it?
    Quote from CoKrokToPrd >>

    The fatigue shit has to change, i just lost to a Qlock who destroyed his whole deck with Hemet, Jungle Hunter and killed my just by drawing cards lol...how ********...

     Yeah everytime the game becomes so stupid and shit, like what are this interactions. Then this bitches call this game “esports” lmao! Competitive 不不不不

    Posted in: General Chat
  • 4

    posted a message on Hearthstone not fun in this state
    Quote from Grubelmonster >>
    Quote from I_Feel_Ur_Pain >>
    Quote from lordoftheclaps >>

    I feel like ever is a strong word. It's absolutely been worse than this. Trust me lol.

     REMEMBER jade Druid.

     Remember DH day 1.

     Jade druid interacted with the board. This is the most trash and solitaire meta ever. Like 4 decks being played on ladder that are 100% uninteractive. Whoever says this meta is the best or that is good is a clown!!!!

    Posted in: General Discussion
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