I find it incredibly irritating that a priest can summon a 4 mana 3/4 body with a 1/1 Velen/Malygos/Lich King on turn 4, then resummon a full health Velen/Malygos/Lich King on turn 5 more than half the time. I've played more than a dozen priests over the last two days and this has happened to me over 80% of the games. It doesn't seem overly complicated to pull off. You just need 2 specific cards by turn 4 to do it. By turn 4, you will have drawn 7 of your 30 cards in your deck. Assuming you have 2 copies of this card, you'll have about a 50% chance to have at least 1 copy of it in your hand. Having Barnes by turn 4 is about half that chance, but then you have to remember you can mulligan for these cards, which actually makes the chances of having both quite a lot higher.
It feels dirty. It's almost as unfun to lose against this combo as it is to lose against pirate warrior imo, because the value of the cards being used do not match their mana cost in the slightest. Pirate warrior still feels more dirty because it takes no skill: Just play cards as you draw them in a relatively non-difficult-to-figure-out order and you'll win most of your games.
But with this combo, if the priest gets it off, you stand almost a 0% chance of coming back. I literally had a priest draw 5 DK cards by the end of his 7th turn because he summoned the Lich King three times with barnes + serv + serv. I even KILLED it all three times it was summoned but the sheer amount of value he got out of those cards at such an early point in the game was insane, also requiring me to use my removal on it (when he had other cards such as Velen and Malygos in his deck). How are you supposed to win against that?
Then, to put the icing on the cake, if all else fails he just ends up spamming small cost spells due to lyra later on and burning you down with his zero cost hero power that does 2 damage and refreshes when a card is played.
Like, yeah...I'm salty. But the power level of some of these cards in this set make me wonder if Blizzard even REALLY play tested this stuff before making it. This and the 10 mana druid spell are so out of line for their mana cost and you could see it from miles away.
- prolibrium
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VinnyAdventures posted a message on Eternal ServitudePosted in: Eternal Servitude -
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Fluxflashor posted a message on The Cutest Card of Frozen Throne Has Been Crowned!Posted in: NewsFor real though. Super special thank you goes out to Matt for taking some time out of his weekend to create a new piece of art for Snowflipper to congratulate the little guy on his victory in the competition.
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MazinKeima posted a message on New Hunter Card Revealed: Play DeadPosted in: NewsWTF is this guy even talking about? Kindly Grandmother? That's a 2 drop right? How would you play 2 drop AND playdead on turn 1?
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sDI posted a message on Arch's Ungoro Secret HunterPosted in: Arch's Ungoro Secret HunterDon't play this deck.
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Maukiepaukie posted a message on Rogue Quest Nerf Incoming! Un'Goro Q&A this Friday!Posted in: NewsThe 30% is quest rogues upset that they can't abuse quest rogue anymore
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Hephaisto22 posted a message on Rogue Quest Nerf Incoming! Un'Goro Q&A this Friday!Posted in: NewsI still think they should make the minions silenceable aswell. And make sure that cards with transform effects actually work as intended against them.
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robert_fanr posted a message on Don't Know How to Play Midrange Hunter? Trump Has You Covered!Posted in: News"Don't know how to play midrange hunter ?"
ROFL .
Just play the card with the same number as the blue crystals and point the arrow at face .
Even a blind man could play it .
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scout1515 posted a message on Uninstalled HS after 11k wins (since beta)Posted in: General DiscussionSalt thread is thataway ->
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Vile_thinker posted a message on Reno JacksonPosted in: Reno JacksonHe's why I will never touch wild
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Zetseriel posted a message on The Marsh QueenPosted in: The Marsh Queenlol maybe for climbing until Rank 20 :p
This quest is not worth it and it straight up doesn't work.
I just dusted it for a Rat Pack and the rats with Leok or Houndmaster have proven more deadly than any raptors you may get on turn 10+. The Hunter is a class that looses steam the longer the game drags, with Call of the Wild gone, virtually no card draw and very limited removal you don't want to be playing much longer after turn 6, you'll have an empty hand, and empty board and all your prayers won't be answered by a 3/2 raptor or a 1 drop.
BTW I just destroyed a Rogue who completed The Caverns Below very early with No quest, No legendaries, just Rat Pack, Leok and a Nesting Roc :)
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Yeah I mean if they make a priest quest for deathrattles and don't print good deathrattles cards for the class what are people going to do ? Play leper gnomes?
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Apparently the text is supposed to be adapt 5 times. There's a Reddit thread on this
https://www.reddit.com/r/hearthstone/comments/60orka/the_skill_of_new_paladin_legend_quest_reward
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Thank God they gave up on hand buff. It's not a bad card as it can flip the entire board state and maybe can synergize with the paladin quest in some way
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Flamewaker
Tunnel Trogg
Brann
Reno
ENTOMB
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I chose Pavel like 90% of everyone who voted
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I think Patches is a cool card except when it comes out on turn 1 with something like Nzoths first mate. Then it's complete BrokeBack shit
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Patches pushed Pirate warrior over the line. Before msog pirate warrior was tier 3 and mid range shaman, which was most of the ladder, had enough taunts/early game to beat it.
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Do you actually think they'll be designing cards for ungoro this late? At most theyll tweak a few numbers but they never announce sets unless they're completed working on them.
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At the very least I found this funny
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When you stop having fun