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    posted a message on New Card - Jungle Giants (Barnabus the Stomper)

    but you dont want to do anything before turn 3 on ramp druid kinda...

    turn 1 - quest or 1-drop

    turn 2 - wg

    turn 3 - 4-drop/quest+3-drop

    either this or you play tempo beast deck with innervates only.

    Posted in: Card Discussion
  • 1

    posted a message on New Card - Jungle Giants (Barnabus the Stomper)

    Malygos otk combo druid should be playable

    Posted in: Card Discussion
  • 2

    posted a message on New Card - Emerald Hive Queen

    meme silence priest deck anyone?

    Posted in: Card Discussion
  • 1

    posted a message on New Paladin Card - Lightfused Stegodon

    how does this adapt work? one buff for all dudes or 6 adapt choices for every one?

    Posted in: Card Discussion
  • 1

    posted a message on Help me to take control of Gadgetzan with Raza's and Reno's inspire / control deck !

    Look, you have elise and prince in the same deck. That means that you are winning other control through fatigue, you don't need 6-drops other than reno, justicar and cabal shadow priest may be. I dont think you need prince either. So you simply cut all the crap that is 6+ except the three best cards (reno, justicar, cabal shadow priest, may be cut even priest), cut the prince, and make the curve lower by adding some solid early game drops. May be add a reno-style cabal legendary. Also you don't want circle or pyro, they are not good in your deck. Auchenai is fine.

    Also add shadow madness, and the new card that reduces attack power. Remove inner fire, confuse.

    Either remove a shadowform or run a second one, don't run one.

    Add more draw cards. Then we shall look at your list again xD

    Posted in: Priest
  • 8

    posted a message on Cat Trick

    Secret: After your opponent cats a spell, summon a 4/2 cat with Stealth.

    Posted in: Cat Trick
  • 2

    posted a message on Tier categorization of WoG cards

    https://preved7.github.io/

    Enjoy. I hope it works for you.

    Posted in: Card Discussion
  • 1

    posted a message on Tier categorization of WoG cards
    Quote from TalariaEU >>
    Quote from preved7 >>

    I'd say it's much better because it's easier to cycle [card]Mark of Y'Shaarj[/card] than Wrath. Sometimes you pay 4 mana and 3-6 health because Wrath is so hard to cycle.

     Trading is bad for your minions. It kills them. Admittedly its hard to cycle with Wrath and you often use it for 3 damage, but paying health from your hero is more often than not better than paying with health from your minions. If you don't understand this then you should go try and play with Mark of the Wild since Wrath is so hard to cycle anyway.
    You suggest to play a +2/+2 card instead of +2/+2 cycle card... Do you understand that +2/+2 cycle card can be used any time instead of a hero power and it will be better... Do you ever use hero power as druid? You may use [card]Mark of Y'Shaarj[/card] instead and get another card.
    Posted in: Card Discussion
  • 1

    posted a message on Tier categorization of WoG cards
    Quote from TalariaEU >>

     

    I have discussed Mark of Y'Shaarj already, all of these points have been discussed and I still don't see why you should buff a big creature or add this to your deck because of the 4 small creatures you would want to buff with it. Yes with Innervate its 0 cost and you lose a card, not that impressive for +2/+2. Developing your board in a meaningful way equals adding a creature, not buffing one that can be removed. Again, Druid is not Priest, if you have to play this buffing game to stay ahead you're in trouble. Its an aggro card. It reads "deal 2 damage and draw a card" to me and you need more small beasts worth playing.

     It's the same effect as Wrath, sometimes Wrath is better, when you have no mob or when you need 3 damage for instance. Sometimes Mark of Y'Shaarj is better, when you want to smorc or when you get some value from +2 health. Druids are losing some 3 4 and 5 drops and you can replace these cards with beasts. Since ppl play WrathMark of Y'Shaarj is also playable.
    Posted in: Card Discussion
  • 2

    posted a message on Tier categorization of WoG cards
    Quote from TalariaEU >>

     you cant play Thoughtsteal vs aggro or midrange decks. you can play Shifting Shade on turn 4 vs almost any deck. you will either force a removal or a trade, Shifting Shade is better than a Thoughtsteal vs like 80% of ladder.

    You can't play Shifting Shade either. Thoughtsteal is there for the said 20% of the ladder. Whats this card's job then? It has no job, its unemployed!

     same as Thoughtsteal, getting more than 30 cards, getting more removals sometimes. it's 1.5 mana for a card and 2.5 mana for 4/3. looks reasonable for me.
    Posted in: Card Discussion
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