I'm confused. Not about the dust refund for Kargal, that makes perfect sense. I'm confused that so many other people here seem to not understand why this is being done. I'm honestly not sure if they are trolling or they actually just don't understand why.
People crafted both watch posts and Kargal knowing full well that watch posts were powerful and were going to see play. If you're going to play watch posts, you might as well play Kargal. Then, watch posts were nerfed. Now watch posts aren't as powerful and won't see as much if any play. If people now choose to not play watch posts due to the nerf , there's no reason to play Kargal. Since many people crafted Kargal based on the fact watch posts were powerful, it makes perfect sense they'd receive a dust refund when that power is reduced.
To put it in a slightly different way, a lot of the people that crafted Kargal did so because watch posts were as powerful as they were and never would have crafted him if watch posts were statted as they are now, hence the refund. I mean, this concept can't be that hard to grasp. I try and reserve calling people out as stupid, but come on! This isn't complicated stuff here.
5
Yup, I definitely agree with the refund. I've just tried some watch-post decks. I suggest everybody to try them and feel the difference! Watch-posts are now easily traded and, most of the times, they just sit in your hand (cause if you play them you lose tempo).
4
Idk I feel bad for the watch post nerf. I know they are strong now but it was a good idea for a new mechanic that we've never seen in hearthstone (minions that can't attack are actually doing something) . Like this with normal stats they are easily traded therefore they won't see play anymore
3
Well that's bad news. I guess some nerfs are needed but Hunter, Shaman and Warrior need a buff or they'll still be unplayable. Blizzard and fellow Hearthstone players nerfing cards won't solve the issue of this meta (if you remember libram pala became a good deck only after the buff )
3
Never surrender will rotate
3
Solid card for 4 mana. Maybe it'll see play in the right deck although I think is way too slow for aggro rogue
1
Isn't this too strong? We'll see
0
The risk to mill this card is too high. Then u have 0 cards left and no neeru. Good for meme tho
6
Blizzard understands so well what rogue needs to be playable. Can't say the same thing when it comes to shaman and hunter and priest. What can I say this is such a good card, I cannot wait to try it out.
2
The artwork is so good. Really good card, you can easily deal 5 Aoe on turn 4 against aggro while healing yourself.
4
This card should've been neutral opening a lot of nice decks for every class. That's why after 1 month it's kinda boring playing standard, u have those 2/3 classes with good decks dictating the meta while the other classes are left with poor choices. Just my opinion tho. (anyways it's a really good card)