Witchwood Piper has anti synergy with everything in this deck. If you add more minions your Prismatic Lensbecomes worse. If you play Witchwood Piper you have to pay full price for your Skulking Geist. Worst one is, you have play her and you don't have a way to kill her and you have to stay alive more turns vs..
If any of that happens just concede. This deck has one win condition you don't draw Mecha'thun and Skulking Geist before both Prismatic Lens. For last one as I said in note just replace Wild Pyromancer with Hammer of Wrath it could make it abit more consistent. This is not a competitive deck no consistency just fun.
Not enough survivability. You still have to make it to turn 10 to dump whatever 1 cost spell you made in to a 10 cost assuming you're going for the swap with Mechathun.
But Prismatic says straight up swap the costs and Geist says destroy 1 cost. I get what you're saying by Geist ignoring any reduced or increased costs and treating it as the original card, but I'm not sure it's going to work like that. If it does, then this would probably be the only viable OTK with Mechathun and props to you. The way I'm seeing it though is that it's going to literally make the cost of a secret 10 and Geist will ignore it.
When determining which spells to destroy, Skulking Geist looks at their base mana costs, before any cost modification effects are applied.[1] Example: A player has a copy of Arcane Missiles in their hand and a Sorcerer's Apprentice in play, causing their Arcane Missiles to cost 0. Their opponent plays Skulking Geist, destroying the Arcane Missiles.[1]
Not enough survivability. You still have to make it to turn 10 to dump whatever 1 cost spell you made in to a 10 cost assuming you're going for the swap with Mechathun.
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I have played lots of even paladin and its in its worst state atm. You kinda need one Wrath since you dont have much one card clear.
If you add Spikeridged Steed I would advice replacing atleast one Argent Commander with Chillblade Champion for Reno effect
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Really fun deck and has pretty high winrate except paladin 5⭐
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Here same deck from announcement of Prismatic Lens
https://www.hearthpwn.com/decks/1146177-yes-boom
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Witchwood Piper has anti synergy with everything in this deck. If you add more minions your Prismatic Lens becomes worse. If you play Witchwood Piper you have to pay full price for your Skulking Geist. Worst one is, you have play her and you don't have a way to kill her and you have to stay alive more turns vs..
3
Turn 7 OTK YES PALADIN
4
turn 5-7 otk yes paladin
turn 4 Prismatic Lens
turn 5 Prismatic Lens + Skulking Geist
turn 6 Mecha'thun with Wild Pyromancer + Equality (with coin turn 5) (with Hammer of Wrath turn 7)
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Thanks alot mate deck achieved its purpose
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If any of that happens just concede. This deck has one win condition you don't draw Mecha'thun and Skulking Geist before both Prismatic Lens. For last one as I said in note just replace Wild Pyromancer with Hammer of Wrath it could make it abit more consistent. This is not a competitive deck no consistency just fun.
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When determining which spells to destroy, Skulking Geist looks at their base mana costs, before any cost modification effects are applied.[1]
Example: A player has a copy of Arcane Missiles in their hand and a Sorcerer's Apprentice in play, causing their Arcane Missiles to cost 0. Their opponent plays Skulking Geist, destroying the Arcane Missiles.[1]
https://hearthstone.gamepedia.com/Skulking_Geist
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geist doesn't care if it's reduced or not
turn 4 Prismatic Lens
turn 5 Prismatic Lens + Skulking Geist
turn 6 Mecha'thun Wild Pyromancer Equality
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Geist doesn't care if it's reduced or not original cost matters.
1
My new OTK deck for this
https://www.hearthpwn.com/decks/1146177-yes-boom
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This is exactly what even paladin needs atm card draw. 4 drop is pretty crowded but it should find a home
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@Bee
Yeah filling the board with 1/2s doesn't do much at turn 8+
3
With Glinda Crowskin combos will be insane