Coins to cast spells and have more spells to summon totems (?)
- pierrotmoon
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Member for 10 years, 1 month, and 19 days
Last active Thu, Dec, 6 2018 15:54:58 -
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EvillSquirrell posted a message on Witchdoctor Totem Shaman 200 Legend EUPosted in: Witchdoctor Totem Shaman 200 Legend EU -
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andrewc5120 posted a message on Have You Heard About Our Lord & Saviour Yogg-Saron? (ARCHIVED)Posted in: Have You Heard About Our Lord & Saviour Yogg-Saron? (ARCHIVED)answer is in the guide :^)
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nefusha55 posted a message on Healing WavePosted in: Healing WaveQuote from JacquesDupont jumpCrad draw and Healing were 2 of the main problems for Shaman. Now they gave us Ancestral Knowledge and Healing Wave, plus an insane hero power with Charged Hammer. Thanks, Blizzard! Can't wait to try Shaman on the ladder again.
Is that sarcasm? Because charged hammer and ancestral knowledge seem pretty crappy to me.
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Monkinater posted a message on Healing WavePosted in: Healing WaveVelen Thoughtsteal Auchenai OTKappa
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Posted in: Anub'arakat least you can play bolvar on 5, bolvar's really not THAT bad. Honestly, if I had the guy, I'd put him in a deck. And millhouse is pretty good if you get him out on turn 2 or turn 1 coin. Once again, don't have him, but i've used him in arena before and he was really good. Had an awful deck but I got like 11 wins and at least 2 of the matches were won by millhouse pressure, you just gotta dodge card draw spells. At least there are reasons to play those 2. I can't think of a single reason to play Anubarak. If rogue got cards that would make control rogue viable, then people would just run ysera and ragnaros. It's such a shame because Anubarak was my favorite WC3 character
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Omnislash_7777 posted a message on AvianaPosted in: Aviana>>>>>>>>>>>>The Joke>>>>>>>>>>>
Your head
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OldSchoolGG posted a message on AvianaPosted in: AvianaAlright guys, got the best combo so far:
Turn 10: Aviana, Malygos, Innervate, Faceless, Faceless, Moonfire, Moonfire
32 damage kappa
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Posted in: Anub'arakQuote from MisterQuick jumpwhy stop at 2 shitty class legendaries when you can have 3 shitty class legendaries
this made me laugh.
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MisterQuick posted a message on Anub'arakPosted in: Anub'arakwhy stop at 2 shitty class legendaries when you can have 3 shitty class legendaries
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If that is your deck wining condition, good luck with that xD Might as well play fatigue hunter
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If it was viable, it would already be a deck archetype : Faceless Manipulator in this case does exactly the same thing.
The thing that Shadowcaster adds is the ability to prepare a combo, or a big tempo turn.
It is not flexible enough due to it's mana cost though, if you use it late game you need to already have the board, so you should play Faceless Manipulator instead (there is no big enough battlecry effect that cost 5 or less to justify this card).
And if you play it for a matter of tempo, you lose some by playing a 5 mana 4/4 "do nothing" (same problem as Beneath the Grounds so unless you can copy an old god battlecry somehow, or a Antique Healbot but even then Shadowstep is better in 95% of the cases.
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"At the end of your turn, summons 3 Grim Patron for your opponent"
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I may be pessimistic but i read : "Give your opponent flamestrike, draw moonfire"
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Molten giants Shaman ?
The comeback : loatheb molten molten sunfury, heal for 14.
WHAT NOW, REXXAR ?
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Now that i think of it even Piloted Sky Golem poops on this card, 3 less mana to lose 2 attack, and the possibility to get yeti or pit lord over a 4/4 (which is an average 4 drop).
To see this card take the rogue legendary spot when we saw the epic one being Poisoned Blade,* sigh*
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I guess Blizzard though Rend Blackhand wasn't costing enough, and had too much of an effect.
I would play Demonfuse over this card, at least it could give you lethal.
In arena it could be picked if you see this besides Tinkmaster Overspark and Bloodmage Thalnos, but ofc nothing like any other 9 spot minion, for example the new North Sea Kraken just destroy this card and leaves a 9/7 to deal with the 4/4. And it's a common card. Blizzard Y U H8 ROGUE ?!
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Gr8 Deck m8 i r8 8/8
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Blizzard ! STAPH !
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I really don't see this card being run in any kind of rogue deck.
Maybe a tempo rogue running prep :( But this card without prep is way too slow.
And the "flexibility" it seems to offer isn't a real one imo.
Because if you want to destroy the opponent's weapon you have to combo it, and it may waste the 1st effect. On the other hand the situation where the card is used at it's full potential is so ridiculously rare that running it hopping to see the situation happen may be a waste.
If the first effect was strong enough (keep in mind that deadly shot isn't run anywhere), it may be worth it to have it around, but sap/ooze/harrisson Jones already do the job. This card adds nothing.