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    posted a message on I do not like Tracking - Change my mind!
    Quote from bickel >>

    I'm with you. I recognise that it's good and that the pros use it and so on, but I just hate discarding the unpicked cards. I know it's not rational, but I just don't include it in my decks, because I know that if I do it sits in my hand as a dead card because I don't play it.

     I get it and feel the same way. However, with Dire Frenzy , Hunter can shuffle some cards back in the deck. Hunter decks are usually really fast, so burning 2 card to find your tools is worth it overall. Are you a control player like me? Maybe thats why you feel that way about Tracking? Burning 2 cards in a Control Deck is deadly cuz games go to fatigue most times. 

    Hunter seems to finish games really fast, and dont suffer, they actually benefit, from thinning their deck. In some ways, its really powerful cuz u can pick the card your looking for!! imagine that power in a Jaina deck, or Gul'dan etc....finding those cards would almost gaurantee the win! Same thing with Hunter! only faster.  lol

    Posted in: General Discussion
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    posted a message on hearthstone needs a new gamemode!!
    Quote from TardisGreen >>
    Quote from Kaladin >>

    Casual ought to have customizable options, and I don't give a fuck if it takes me 20 minutes in a queue to find someone who also wants to start with 60 health, 20 armor, and with certain cards banned.  What's the difference between "it takes 20 minutes to find someone else with my wacky restrictions" and "if you don't like queueing into a netdeck, just concede and move on to the next game" which inevitably takes 20 minutes anyways?

    I think it will take a lot longer than 20 minutes to find someone like yourself.

     Why? Elaborate on your idea.....reasons? Cuz I for one , would love something like that in HS, and I've talked to others who feel the same way.

    Posted in: General Discussion
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    posted a message on hearthstone needs a new gamemode!!

    I would like to see a "draw game' mode for long matchups like Odd Warrior vs Odd warior. Both players should be allowed to agree to a draw and end the game right then and there, with no stars lost or gained.

    I like Kaladins idea with custom game modes like extra health/armor, certain cards banned etc.....the game needs this for the deck builders out there, like me!

    it sux having the whole set of cards but only using some of them in the meta. 

    mainly, we need customized servers for diff game modes and idea.....a sandbox so to speak.

    Posted in: General Discussion
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    posted a message on Crushing Walls is now targeting single minions!
    Quote from Topandito >>

    It has been like that for as long as I remember honestly.

     really eh? wow i thought for sure it didnt work vs single boards. its even in the Hearthstone page about Targeting! 

    Here I am playing around it by playing only 1 minion and it didnt even matter?! LOL

    Posted in: Card Discussion
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    posted a message on Crushing Walls is now targeting single minions!

    Twice in one game, Crushing Walls killed my only minion on board!

    The card reads "destroy your opponents left and right most minions" 

    Since when did it start working on single targets!

    WTF?

    Posted in: Card Discussion
  • 1

    posted a message on Duplicate Legendary rule removed?

    LOL  I just realized I had every Legendary in the set already. 

    Dope! 

    Sorry guys. 

    Posted in: General Discussion
  • 0

    posted a message on Duplicate Legendary rule removed?

    I thought Blizzard removed the mechanic that gives duplicate Legendaries? I just opened a second copy of Whizbang today?! Feel real bad man.

    Anyone have any info on that?

     

    Posted in: General Discussion
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    posted a message on Inkeeper Authentication issues
    Quote from Bokasmo77 >>

    Same issue...Manual code doesn't work either.

     so what do we do now? just wait and hope they read this and fix it?

     

    Posted in: Site Feedback & Support
  • 0

    posted a message on Inkeeper Authentication issues

    since the site was being fixed today, now Inkeeper wont authenticate. i tried using the manual code as well. 

    Posted in: Site Feedback & Support
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    posted a message on Making Elemental Shaman a thing again.
    Quote from UnkarsThug >>

    Here's my list:

    ### Elemental
    # Class: Shaman
    # Format: Standard
    # Year of the Raven
    #
    # 2x (1) Fire Fly
    # 2x (2) Earthen Might
    # 2x (2) Elementary Reaction
    # 2x (2) Fire Plume Harbinger
    # 2x (2) Menacing Nimbus
    # 1x (2) Murmuring Elemental
    # 2x (3) Bog Slosher
    # 2x (3) Tar Creeper
    # 2x (3) Thunder Lizard
    # 2x (4) Fire Plume Phoenix
    # 2x (4) Tol'vir Stoneshaper
    # 2x (5) Servant of Kalimos
    # 2x (6) Fire Elemental
    # 1x (6) Grumble, Worldshaker
    # 1x (8) Al'Akir the Windlord
    # 1x (8) Cauldron Elemental
    # 1x (8) Hagatha the Witch
    # 1x (9) Shudderwock
    #
    AAECAfWfAwYgq+cC4OoCwuwCp+4C7/cCDL0Bk8ECmcICqcICrMIC68ICwsMCysMCsPACs/cCioADi4UDAA==
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    It works pretty well. Fire plume harbinger is an underrated card in conjunction with Bog slosher. Shudderwock is colossal value with all the battlecrys, especially if you can play an encheapended murmuring  elemental right before hand, and have played an elemental the turn before, in which it fills your hand with random elementals and makes them all crazy cheap. It's a rather fun deck.

     

     awesome dude! i have a similar list too. love the Bog Slosher and shudderwock !  

    edit: Dude, where the frigg is Kalimos? Crucial card for finishing and healing etc.....

     

    Posted in: Shaman
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    posted a message on Making Elemental Shaman a thing again.
    Quote from user-24098622 >>

    Except that the battelcries also include random damage from Pheonix and Fire Elementals that can go straight to your face or your own minions

     so what man, so does Zuljin and people still play him all the time. Heck, so does Yogg Saron etc...

    Posted in: Shaman
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    posted a message on [GUIDE] 71% Recruit Hunter
    Quote from m0w >>

    and the feeling you get if your opponent ignores your King Krush and you cube him for 45 dmg is the best :-)

     yah but theres no cubes in this version.....:(

    Posted in: [GUIDE] 71% Recruit Hunter
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    posted a message on [GUIDE] 71% Recruit Hunter
    Quote from Grimfyre >>

    Okay, i used to love the old recruit hunter, but at rank 5 i decided to see if this version of it would bring it back for me... I have lost 5 matches in a row so far...

    Not sure if im all of a sudden playing hunter poorly and since its my main I dont think thats exactly it. But this deck is way to slow for the current meta from what i'm seeing. I'm actually regretting spending 1600 dust on mojomaster since he is literally only to counter Mechathun decks with i run into maybe 1 percent of the time lol.

    Idk imma try a few more matches before going back to my secret/beast mid range hunter.

     losing streaks happen, and 5 games isnt enough of a sample size to determine whats causing the poor results.

    Mojomaster is a good craft, and helps vs many decks.....ex: you play your Gul'dan first, then Mojo next turn to prevent opponent from plang their Hero/DK/combo.....its very versatile cars, and becuz its the nex expansion, it will be here for 2years in standard play.

    Dont worry about it.

    Posted in: [GUIDE] 71% Recruit Hunter
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    posted a message on REWORKED: Elemental Shaman + Guide

    thx for ypou reply. So Itried your list last nite, and did alright. This decks main weakpoints are no tools to deal with the popularity of OTK decks, as well as lack of card draw. I would imagine this deck would do better in the "easy' ranks cuz of the poor quality of play. Above ran 5, it will struggle vs good players playing decks with win conditions. Primarily OTK, but Control Priest piloted correctly wrecks this deck cuz it has no draw, and if u miss your curve, your kinda screwed. 

    Very slow value deck. Super fun to play however. I love the challenge of playing weaker decks which try to "discover" tools and answers throught the game.

    thx for sharing!

    Posted in: REWORKED: Elemental Shaman + Guide
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    posted a message on REWORKED: Elemental Shaman + Guide

    I like your deck. I make decks too. Best part of the game IMO. Looking at your list, I notice your 3 drops slot has only Tar Creepers. Dont u find this gets in the way of keeping your foot on the gas, plus activating your Tol'vir? I almost always include Nightmare Amalgam these days. I have also been experimenting lately with Bog Slosher as a great flexible battlcry effect!  

    Would love to hear your thoughts.....having Tol'vir Activated on time can be life saving I find. 

    Posted in: REWORKED: Elemental Shaman + Guide
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