I love it but also im pretty sure its never that awesome to play actually ^^ i dont think its worth to buy if you already played all other dungeon runs
5
I love it but also im pretty sure its never that awesome to play actually ^^ i dont think its worth to buy if you already played all other dungeon runs
7
Honestly like most of Bli$$ards deals it's not that great. Not even a Golden Legendary card and 15 of the 20 packs is from previous expansions which means they hold less value, but Bli$$ard still wants you playing the premium of a new expansion. A person is normally guaranteed a Legendary in approximately 20 packs on average anyway. $1 per virtual pack is still a steep price imo. I'll pass.
23
Should be $14.99.
6
So a new Hearthstone expansion will be released in less than two weeks or so. The excitement is reaching all their players and all streamers will come back again and the game will be popular again...but i have the feeling that this idea, which in the past worked really well, nowadays is fading out.
The main problem with the game can be related with the metagame...or not? Let's see all the game modes that hearthstone offers:
- Ladder: Rather Standard/Wild, this is the core of the game. You play until you reach legend or until you give or bored up.
- Arena: The idea is brilliant, but it can be expensive (150g every new one) and you must be really good in order to earn succulent rewards
- Brawls: Each week a new brawl is released. It is nice and fun, until you get the pack. Then you play it like two or three times (or not) and leave it.
- Adventures/Expansion GM: Since the last adventure (ONIK), every new expansion Blzz decide to release a thematic expansion game mode. Since K&C (and except TBP), this game mode is almost the same. And the reward you get once you finished it is a card back.
What i am trying to say is that Blizzard will not make the game great again only with expansions. From all the four game modes, the most played (and by far) is ladder, and you do not have any other source of daily fun except that. And the reward in there became meaningless after 6 years.
I was excited when they said that the tournament mode will be released, yet they stopped that project because...
But rather than that, no other new source of a new game mode was ever considered. And your players are always complaining about the metagame since its your only concern with the game. And with every new expansion, Blzz cover their flaws and the metagame problems (also the balance changes - not so frecuent)
I want to say it again: After 6 years, I want to see real changes, changes that make me feel that every spent hour will be as amazing as it was for the first time I started playing this game. Naxx added the adventures, and BRM the Tavern Brawls. Since then, new game modes weren't added. Every new expansion only changes the decks that are meant to be played, but not the gameplay, which is why people is leaving the game, imo. And trust me, with this new fresh air, the earnings will rise up too. So stop worrying about money and start worrying about actual HS state.
1
Thanks for all the responses. Completed with pa4this.
4
The match is boring as hell no matter I win or lose. I am easily addicted to the game but playing against Warrior make me more healthy. I also stop paying for this game as the experience with Warrior keep popping in my head when I decide to invest.
2
So, the same brawl as last week, but with Rafaam?
Meh, pretty lazy.
7
Actually blizzard failed nerfing Elysiana the way they did it. People try to extract the maximum value of the cards they have. Dont blame everyone, blame blizzard.
-3
I mean, was the mana cost ever the problem with Elysiana? It's not like you play her on curve or anything. I would think it's the mini arena deck you get to draft.
4
Get ready for a week of Vargoth OTK Priest on the ladder!
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1
There is no need to craft genn and baku in gold if you already have the regular version you don't get any profit if you do the math, instead craft Glitter moth and gloom stagg both epics, preferably in golden if you have the dust and of course don't already have them.
2
Cast Mass resurrection and hope you resurrect Archmage vargoth and so you have 9 mana resurrect 6 minions, sounds pretty good to me if you pull it off of course.
12
Dreamway Guardians is essentially what you pay for 1 firefly, plus this has lifesteal so this card will more than likely see play in a token druid deck. Good job on this card Blizzard!
-4
This card should definitely be a 12/12, having to spend all your mana on a 4/12 minion whose effect also helps your opponent just doesn’t feel strong enough but who knows maybe some deck comes up that makes good use of this card. Prismatic lense?
1
Malygos + toggwaggles scheme + this card leaves you with a large amount of mana
pretty awesome card.
0
Ice Block Much? Anyone?
2
Not worth the reward, Blizzard has to step their game up as far as the Reward: Work or time goes Aka card backs are worthless rewards, give me something like gold, dust, more card packs...
1
I feel like this can be really good with Meat Wagon.
7
Might work really well in a book of specters deck!
-18
Can blizzard for once make an event that is actually fun and gives you something else to do in-game aside from just queuing up to play against annoying aggro decks. For example, they could add challenges that give you rewards in these events, just something to intrigue us to play this game.