opponent with 1 hp and 1 secret, he's a mage so it is probably an ice block, no taunt so i can hit face I had kingsbane with 11 atk equipped, 6 mana left, summoned zephris and he gave me fireball/swipe/ and another spell instead of flare or the 5/4 minion destroying secret It was an ice block so i missed lethal, but i killed my opponent the next turn. Still a fail.
It's incredible but paladin decks are quite good. Blizzard didn't give any new tools to improve RoS archetypes but the few cards we got from SoU work very well. (secret, dragon, otk, etc) Paladin class is like put 25 shitty cards in the deck and add 5 synergistic cards and boom magic, you have a tier 1 deck.
Murloc paladin = 2 lenses 2 TTS Zephrys Nomi and 24 shitty neutral murlocs. haha Quest paladin = 1 quest 2 eggs 2 whelps 2 crystology 23 shitty neutral reborn cards There are like 5 class cards in any paladin decks, that's lame.
When you compare with mage, warrior or hunter where all the 30 cards are insane, i don't understand how paladin can keep up with them.
Clearly there is something wrong in the game right now. Luna's on 5, Boom on 7, lens on 4 and you can concede. The swing turns are way to strong for some classes, there is no way of coming back.
Why does every thread include a Luna nerf? It is not that strong - first off you need to draw it, second you need to play it and then you will have to hope you have enough minions to even benefit from it. Luna is probably the last card on this list to be nerfed - I havent even seen any play it.
Odd paladin is not unbeatable. For example even shaman and even warlock can beat it pretty easily. But there is one issue, Big priest wrecks these decks so no one is playing them. Making odd paladin free to run.
Some of you are crazy. Nerfing Dr. Boom is plain stupid. Warrior has only one decent hero card (garrosh is trash) in wild and it isn't tier 1/tier 2. By nerfing boom, you are killing the class. Just Hof him, his power is just below the DK heros so its ok. All the mechs produced by omega assembly will stopped to be additional removals (no more rush) No more +7armor for slam, no more aoe/token removals, no more infinite resources.
2
luna's on 5
0
opponent with 1 hp and 1 secret, he's a mage so it is probably an ice block, no taunt so i can hit face
I had kingsbane with 11 atk equipped, 6 mana left, summoned zephris and he gave me fireball/swipe/ and another spell instead of flare or the 5/4 minion destroying secret
It was an ice block so i missed lethal, but i killed my opponent the next turn.
Still a fail.
5
Gg don't craft reno mage or control warrior. ^^
0
It's incredible but paladin decks are quite good. Blizzard didn't give any new tools to improve RoS archetypes but the few cards we got from SoU work very well. (secret, dragon, otk, etc)
Paladin class is like put 25 shitty cards in the deck and add 5 synergistic cards and boom magic, you have a tier 1 deck.
Murloc paladin = 2 lenses 2 TTS Zephrys Nomi and 24 shitty neutral murlocs. haha
Quest paladin = 1 quest 2 eggs 2 whelps 2 crystology 23 shitty neutral reborn cards
There are like 5 class cards in any paladin decks, that's lame.
When you compare with mage, warrior or hunter where all the 30 cards are insane, i don't understand how paladin can keep up with them.
2
Clearly there is something wrong in the game right now.
Luna's on 5, Boom on 7, lens on 4 and you can concede. The swing turns are way to strong for some classes, there is no way of coming back.
0
What game are you playing?
0
quest is easy because the reward sucks ass, simple as that
1
83% at rank 25
subject 9 is the best card and he's not in the deck
0
Control warrior for sure. But it will be nerfed to the ground like tempo rogue was.
60% winrate is absurd.
0
Nuts in wild evenlock.
Allowing guldan to be played because he can now summoned a bigger board and heals the damage.
0
Odd paladin is not unbeatable. For example even shaman and even warlock can beat it pretty easily. But there is one issue, Big priest wrecks these decks so no one is playing them. Making odd paladin free to run.
8
no
1
Because its bad.
1
Stupid comment.
https://hsreplay.net/archetypes/79/quest-paladin#tab=matchups
Priest, mage, shaman, warlock destroy this archetype. How is it broken?
0
Some of you are crazy.
Nerfing Dr. Boom is plain stupid. Warrior has only one decent hero card (garrosh is trash) in wild and it isn't tier 1/tier 2. By nerfing boom, you are killing the class. Just Hof him, his power is just below the DK heros so its ok.
All the mechs produced by omega assembly will stopped to be additional removals (no more rush)
No more +7armor for slam, no more aoe/token removals, no more infinite resources.
It's already a huge nerf.
All the other cards are ok (eternium rover, etc).