• 0

    posted a message on Tournament Budget Deck #1 - Midrange Hunter

    Interesting, maybe smaller sample size as I did test it on EU Legend as well (500-2k rank range) with overall winrate of 54%. I definitely dont find tempo mage or odd rogue bad matchups. Actually I see them really favorable.

    Posted in: Tournament Budget Deck #1 - Midrange Hunter
  • 0

    posted a message on Tournament Budget Deck #1 - Midrange Hunter

    I basically don't agree with anything you said, but I love to discuss things, especially Hearthstone related so let us begin :)

    1. Current meta regarding to my 86 games since patch release is not much into Control Warlock lists, actually I've met only single one Warlock and it was the classic one without cube and DG shenanigans. What I've seen mostly were board-centric decks, just as I expected. What I didn't expect was spawning of Even Warlocks where you are super favorable and Token Druids where silence won't help you. I was never fan of any tech cards. If matchup is bad for yout, it is bad for you. It is stupid idea to make your other matchups worse just to place some silences or whatever. I almost never use tech cards except for lineups on tournaments where I try to snipe very specific deck.

    2. It is boardcentric/aggresive deck. Your removal is your board.

    3. Dire Frenzy is good in niche meme decks. But not in deck like this. It lacks consistency, it is 4-mana 3/3 with some questionable future value. You don't want it. All you want is to finish your opponent by turn 7/8. Just pure numbers, would you play 3/3 for 4 in this deck? No!

    4. I agree that Hatchling is the weakest 1-drop here. But I still like him here as you need 6 1-drops to have consistent board presence for upcoming turns. Do you think any other 1-drop is better?

    I really appreciate your opinion though :)

    Posted in: Tournament Budget Deck #1 - Midrange Hunter
  • 0

    posted a message on Tournament Budget Deck #4 - Zoo Warlock

     

    Quote from EdwardElric >>

    Comparing Doomguard to Leeroy LuL

     
    Well both have so many in common (occupy same slot, +/- 1 attack, finishers) that i don't find this comparsion out of context by any means. But I will hear your explanation why is it so "LuL".
    Posted in: Tournament Budget Deck #4 - Zoo Warlock
  • 0

    posted a message on Tournament Budget Deck #4 - Zoo Warlock

    You already have two 5/7 Leeroys in this deck :) Honestly I don't think there is any Epic or Legendary card that would make this deck significantly better. 

    Posted in: Tournament Budget Deck #4 - Zoo Warlock
  • 0

    posted a message on Tournament Budget Deck #4 - Zoo Warlock

    I don't run him even in my own non-budget zoolock list. Honestly, I don't think there is ever place for a 10-mana card in aggresive decks, moreover, it makes your plays with Doomguard pretty awkward, it is though decision whether you want to risk discarding it or not. But. I don't think it makes deck better or worse, so if you have it and you enjoy it feel free to add him and drop for example 1 Tar Creeper.

    I am just overguldaned from being forced to play it in bigger tournaments line-up for almost half a year.

    Posted in: Tournament Budget Deck #4 - Zoo Warlock
  • 1

    posted a message on Hearthstone's Next Balance Update Goes Live on May 22

    One more turn is waaaay more than you think. Let's say it summons 12/12 like often happens. That means you got 16 damage into face one whole turn later. It is same as the pre-nerf summoner would have battlecry addition - at the start of the game raise your opponent health by 16. Aaaand that's a lot.

    Posted in: News
  • 4

    posted a message on Hearthstone's Next Balance Update Goes Live on May 22

    Not really true. Anduin's battlecry would buy you one extra turn, but so does -1/-1 as it takes 8 minions to hit you to death instead of 6. However, in that extra turn you will face 4/4s instead of 5/5s.

    I mean as a joke it is fine, but seriously, give -1/-1 to any of your decks. Would you still play it? 

    Posted in: News
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Kasai#21486
    Region: EU
    Trade only? Yes

    Posted in: Players and Teams Discussion
  • 1

    posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!

    Because priest was just super fine with infinite 5/5 waves till now :)

    Posted in: News
  • 2

    posted a message on Hearthstone's Tournament Mode Will Be A True Beta & What We Know So Far

     

    Quote from Cronikz >>

    Then you need open decklists right?
    Whats the point of aiming at cubelock and banning maybe a zoolock.

    Not having OD doesn't mean you can't do exact line-up. Line-ups are built mostly to have same weakness against particular archetype, so banning the whole class will eliminate chance of facing it. For example. You build heavy control line-up which is great in many matchups, but has insta lose against Quest Rogue, so you just ban Rogue and you don't care if the play quest, miracle, tempo, odd or whatever.
    Building a line-up to counter one single archetype is just a really bad idea.
    Posted in: News
  • 10

    posted a message on Hearthstone's Tournament Mode Will Be A True Beta & What We Know So Far

    "Bans will not be included at the start." - this might be a problem as it is an important part of every single just-for-fun, minor or major tournament out there. I believe it is not difficult feature to implement so I wonder why they decided to not to do so.

    Edit: I have seen some people were downvoting me so I try to explain. I am not complaining, I am really happy to see things moving. But, whole tournament deckbuilding and line-up strategy is based on what you are going to ban, otherwise tournament meta would be very same as the ladder one, which is not that great in my opinion.

    Posted in: News
  • 0

    posted a message on [F2P][GUIDE] Eleburn Mage

    We already made it on hsreplay.net list (where it is neccessary to have over 1000 games with their decktracker). Which is beautiful guys, thank you very much!

    Stats says 55% winrate, absolutely awesome in world where average viable deck costs 7000+ dust!

    Posted in: [F2P][GUIDE] Eleburn Mage
  • 0

    posted a message on [F2P][GUIDE] Eleburn Mage

    Even Shaman is not that much favorable as i thought it was when it spawned in meta last week. However you should still have over 50% WR against them. Tempo Mage is definitely a favorable matchup and you should roll them, maybe you've just had a bad luck. Warlock is Warlock, it can win even unwinable matchups when they highroll, but you are still favorable. That said, just keep on, practice makes you better and more games you play the more it will became matter of statistic rather than luck.

    Posted in: [F2P][GUIDE] Eleburn Mage
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Kasai#21486
    Region: NA
    Trade only? Yes

    Posted in: Players and Teams Discussion
  • 2

    posted a message on [F2P][GUIDE] Eleburn Mage

    Added

    Posted in: [F2P][GUIDE] Eleburn Mage
  • To post a comment, please login or register a new account.