I almost never comment on these things but these recent nerfs may actually ruin hearthstone for me. It's the only triple a game I play so it would be a huge hole to fill. I just can't allow other people to be this bad at their jobs (releasing wantonly broken cards, letting you buy the entire archetype, then crushing it by nerfing individual cards into the ground) and still support them. I don't feel as if I'm off base here, Team 5 is objectively weak on balance. It's not even that they simply don't forsee the consequences, they are actively malicious and predatory in their design decisions. Sell someone one thing, change a part of that thing after the fact (obviously without the consent of the buyer) , and diminish the value of their purchase. Is this how other franchises are? Are they all this disgusting?
- orangejello1
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Member for 7 years, 7 months, and 19 days
Last active Fri, Nov, 19 2021 20:31:03 -
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Tyrant11305 posted a message on 21.3 Patch Notes - Constructed & Battlegrounds Balance Changes, Warlock Quest Banned In Wild & More!Posted in: News -
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KingOfMyOwnMind posted a message on Joe "joemag" Magdalena Leaves BlizzardPosted in: NewsJudging people by their looks? Are you like 12 or something?
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Nipun posted a message on Hoard PillagerPosted in: Hoard Pillager5 star card!!!
Goes good with gorehowl, wrenchcalibur, ancharr, shadow Mourne, val'anyr, grave vengeance...wow so many big good weapons at 4 Mana and that too equip directly...better than rummaging kobold!!!
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Liam3Bucks posted a message on Hoard PillagerPosted in: Hoard PillagerCalling it now - this is going to be one of the top 10 best cards of the set.
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Newtonslawl posted a message on New Card Reveal - BatterheadPosted in: NewsI think that it will still give it plus two attack but it will not take the 1 damage. Immune has nothing to do with the ability to target it.
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Ben435 posted a message on RenoJackson's LEGEND Aggro Freeze MagePosted in: RenoJackson's LEGEND Aggro Freeze MageJeeves i a good replacement for aluneth
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KeepingTheInn posted a message on RenoJackson's LEGEND Aggro Freeze MagePosted in: RenoJackson's LEGEND Aggro Freeze Magei know it's stupid but .. is aluneth replaceable ?
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Teuton posted a message on Hearthstone Wild Card Pack Bundle Now Available Worldwide! 40 Discounted PacksPosted in: NewsI feel extremely cheated. I debated to not buy the bundle, caved considering the two guaranteed legendaries. Or so I thought.
When Blizzard changed the pack opening pity timer for the first 10 sets of a new expansion I bought ten packs from all of the then available standard sets with my gold. Since wild packs were not available in the in game store at the time, and I rarely played wild back in 2017, I distinctly remember not buying TGT and GvG.
Fast forward today, and no legendaries in my ten GvG and TGT packs. Overall only one in forty packs. And that was Nat, the Darkfisher. Extremely disappointed.
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Malsz posted a message on Rank #7 Legend Combo Priest (BEST VERSION!)Posted in: Rank #7 Legend Combo Priest (BEST VERSION!)who hurt u boi
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Ice block? Did it get nerfed or am I missing something?
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First Brode, now MikeyD. Say it aint so....Hoping Kibler might come in and pick up the slack, but prob just wishful thinking :(
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Jesus Christ, Didnt see this coming from Bliz. RIP
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Wouldnt the minion be immune hence inner rage wouldnt effect it?
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I'd give Loatheb a shot. I've been running him with good success. This deck wins with early minion pressure and early board control. If you cant control the board with the first 3-4 turns, you are most likely not winning. Minions need to land that first 10-15 or so damage to be able to have a chance to burn your opponent out.
If you can land Loatheb mid game with minions on board, its most likely gg unless they can play a large taunt. He has sealed the game for me multiple times. So I'd say technically Loatheb does add damage by protecting your minions and letting them hit face for another turn
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No pain or death seems kinda nuts. I'll give it a try and report back
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i like operative. worst case, he is a pit fighter. dont be afraid to play him without getting the battle cry.
I replaced mind games and one talon with an entomb and a smite.
Ive kept the 2 mind controls and healing potions, but I'm not sure if the deck needs 2 of each. Most of the control mathups I seem to be winning easily.
This deck has been struggling against jades, specifically shaman and druid.
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Just made a deck pretty similar to yours. I'll try this out.