About 1/4 of the Naxx cards are very good against zoo. I feel this pack was designed to level the playing field a bit against zoo, while still giving zoo a couple new cards to play around with. Remember there are two more wings worth of cards to come. The meta today will be very different from the meta in a few weeks, once we have all the cards and people have worked with them a bit more. Also, card games with expansion releases is all about adapting. It's what makes these types of game fun, as they are changing constantly. Learning to adapt is the fun of the game, not faceroll winning 80% of your games. So work on your deck building skills and come up with new ideas and learn to enjoy that aspect. Winning isn't everything.
Nice card. Will fill a similar role as Sunwalker, but does it at 5 mana, instead of 6. Round 5 being a much more optimal to try to slow your opponent, as round 6 can be too late against some decks.
I think this deck highly benefits from a Sense Demons, due to being dependent on Jaraxus. Plus there are lots of other demons it can pull out for you in a pinch. I also agree that this deck can get overrun pretty quickly. It has a lot of answers for that, but it is going to depend on the timing of when you get those answers and since this deck is all about running on low life, if they don't come quickly or when you need it, you can die in one turn to a bloodlust, stormwind champion, unleash the hounds, etc.
Best decks out there are going to go much above 60% wins. I've run this deck and it's no way its a 80%+ win. Its good, about as solid as warlock gets, but no class or deck is going to run that high of win percent, period. Don't get the noobs hopes up.
I doubt this was a hack. This sounds very much like latency (on your end) to the HS servers. I would check your latency, maybe reset your router/modem, and stop point fingers at others before cleaning up your own backyard.
Don't see the meta shifting from these. These decks were submitted weeks ago and basically WAS the meta two weeks ago. The meta has shifted away from these decks in the past two weeks (see the resurgence of rogues). So, these decks will be revisiting the same stuff we've seen. But will still be fun to watch, hopefully.
0
IMBA, first card to get nerfed after GvG comes out. Mark my words!
Should be more like 8 mana and gets +3 attack when takes damage. Double... is just dumb and bad design.
0
About 1/4 of the Naxx cards are very good against zoo. I feel this pack was designed to level the playing field a bit against zoo, while still giving zoo a couple new cards to play around with. Remember there are two more wings worth of cards to come. The meta today will be very different from the meta in a few weeks, once we have all the cards and people have worked with them a bit more. Also, card games with expansion releases is all about adapting. It's what makes these types of game fun, as they are changing constantly. Learning to adapt is the fun of the game, not faceroll winning 80% of your games. So work on your deck building skills and come up with new ideas and learn to enjoy that aspect. Winning isn't everything.
0
Nice card. Will fill a similar role as Sunwalker, but does it at 5 mana, instead of 6. Round 5 being a much more optimal to try to slow your opponent, as round 6 can be too late against some decks.
1
I see this as an anti-rush card. Trade early with minions to slow down the rush, before then going to the face.
0
Easiest? Buy packs of cards, dust your duplicates.
0
This deck looks at lot more consistent to me, than the OP's deck. Will give it a shot!
0
I think this deck highly benefits from a Sense Demons, due to being dependent on Jaraxus. Plus there are lots of other demons it can pull out for you in a pinch. I also agree that this deck can get overrun pretty quickly. It has a lot of answers for that, but it is going to depend on the timing of when you get those answers and since this deck is all about running on low life, if they don't come quickly or when you need it, you can die in one turn to a bloodlust, stormwind champion, unleash the hounds, etc.
0
Best decks out there are going to go much above 60% wins. I've run this deck and it's no way its a 80%+ win. Its good, about as solid as warlock gets, but no class or deck is going to run that high of win percent, period. Don't get the noobs hopes up.
0
I doubt this was a hack. This sounds very much like latency (on your end) to the HS servers. I would check your latency, maybe reset your router/modem, and stop point fingers at others before cleaning up your own backyard.
0
Don't see the meta shifting from these. These decks were submitted weeks ago and basically WAS the meta two weeks ago. The meta has shifted away from these decks in the past two weeks (see the resurgence of rogues). So, these decks will be revisiting the same stuff we've seen. But will still be fun to watch, hopefully.
0
http://www.hearthpwn.com/cards/495-ysera
Best bomb drop for many decks, and just a cool looking card.
0
zomg, beta please! http://www.hearthpwn.com/decks/10169-warlock-arena-infernal-madness