With this being only 3 mana, you would normally have 17 mana available for the effect, turn 10 and onward. Also note that it triggers upon "summon", not "play". Well, here's an idea. How about making it "for the rest of the game" while at it? I mean, just a little more annoyance wouldn't break the game, right?
As a card with a "for the rest of the game" effect, it would still be powerful if the summoned minions didn't have Rush. With Rush, it's clearly overpowered.
Really? A 4 card combo used by one archetype is over-powered?
To pull off that combo, they need 9 mana to cast the murlocs and Grumble. Then Grumble needs to survive until the next round so it can be Zola'ed. After that point, either Zola or Grumble will be left on the board at the end of their turn.
That means that your deck is lacking the ability to remove an individual minion from play, which is a fundamental defensive requirement.
Or is there something I've missed?
Yes, you have missed Clownfish which allows all those 4 cards to be played with 9 mana.
I personally think this combo is brain dead broken and needs to be addressed mainly because it alone can literally shit on any minion based deck with little effort thanks to Ice Fishing, Gorloc Ravager and Clownfish.
But I'd also like to know what others think. (other than "Just kill them before they can pull it off!")
5
Why isn't Astral Automaton banned? Why did this brawl have to be Standard?
3
Couldn't agree more. What a shame.
0
Worst quest design ever along with hunter's. Also just as brain-dead.
1
What a boring brawl.
0
With this being only 3 mana, you would normally have 17 mana available for the effect, turn 10 and onward. Also note that it triggers upon "summon", not "play". Well, here's an idea. How about making it "for the rest of the game" while at it? I mean, just a little more annoyance wouldn't break the game, right?
1
As a card with a "for the rest of the game" effect, it would still be powerful if the summoned minions didn't have Rush. With Rush, it's clearly overpowered.
0
Wildheart Guff chuckles and says "That's cute."
0
Yes, you have missed Clownfish which allows all those 4 cards to be played with 9 mana.
6
Oh I should be running Dirty Rats in all my decks just to try to disrupt the combo; that's easy!
HOWEVER, I wonder then... why they nerfed Sire Denathrius when you could disrupt it?
4
My last opponent played Firemancer Flurgl, Toxfin, Grumble, Worldshaker, Zola the Gorgon, then basically repeated bouncing the combo over and over...
I personally think this combo is brain dead broken and needs to be addressed mainly because it alone can literally shit on any minion based deck with little effort thanks to Ice Fishing, Gorloc Ravager and Clownfish.
But I'd also like to know what others think. (other than "Just kill them before they can pull it off!")
2
Couldn't have said it better.
2
Could be nerfed to "After you play a Murloc, deal 1 damage to a random enemy." and STILL broken because Toxfin exists.
0
Obviously because they took this brawl very seriously.
0
This and Free Spirit need to be toned down. My opponent last game at the end had at least 5+ attack / 15+ armor hero power for 2 mana. Disgusting.
0
This and Groovy Cat need to be toned down. My opponent last game at the end had at least 5+ attack / 15+ armor hero power for 2 mana. Disgusting.