Just wanted to share my favorite deck, for whoever is interested (and has enough dust lying around to spend on a deck that is not meant to be competitive in the higher ranks). But its loads of fun to play.
The only cards that don't fall in the above categories are Mad Scientist (to dig for Duplicate), Emperor Thaurissan (to turn all those cheap spells into free spells to combo with) and Reno Jackson (for obvious reasons).
This deck is obviously perfect for Yogg-Saron, Hope's End, but I had to cut him, as he is too unreliable after the nerf.
Probably meant for the Warlock discard deck they're hoping to make viable. It's a demon and it adds to your deck five cards that you would'nt mind that much having to discard.
Each to his own, of course, but here's a thought for the anti-wild people: I'm playing Wild exclusively, simply because I like deck building. I like to to try out crazy ideas, or look at some weird card I've never played and think: 'How can I make this work? How can I build a deck around this?' The choice is easy then: I play Wild. Because then I have access to all the cards. With every new set that comes out, the card pool becomes bigger. I already have loads of cool ideas that I want to try, but cannot try yet, because the right cards don't exist yet. So standard, for me, is not an option. Kind of annoying really that people seem to think that Wild players are all secret paladin players. Strange.
This card is one for the future. Have a look five or six expansions from now and see how many cool combo's you can make with this. I'm sure it will be a part of some pretty fun decks.
I think it will mostly be a good play when you already have something on the board when you play it. Turn 3 Acolyte of Pain/Raging Worgen orso. Then Turn 4 play Hungry dragon and run the 3-drop into the 1-drop that you gave your opponent.
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C'thun approves!
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How did the Wurm die? (Since Vanish does not kill it).
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Combo with hero power. Watch out if your opponent has a Dragon in play too :)
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Just wanted to share my favorite deck, for whoever is interested (and has enough dust lying around to spend on a deck that is not meant to be competitive in the higher ranks). But its loads of fun to play.
The deck consists of three types of cards:
The only cards that don't fall in the above categories are Mad Scientist (to dig for Duplicate), Emperor Thaurissan (to turn all those cheap spells into free spells to combo with) and Reno Jackson (for obvious reasons).
This deck is obviously perfect for Yogg-Saron, Hope's End, but I had to cut him, as he is too unreliable after the nerf.
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Probably meant for the Warlock discard deck they're hoping to make viable. It's a demon and it adds to your deck five cards that you would'nt mind that much having to discard.
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Each to his own, of course, but here's a thought for the anti-wild people: I'm playing Wild exclusively, simply because I like deck building. I like to to try out crazy ideas, or look at some weird card I've never played and think: 'How can I make this work? How can I build a deck around this?' The choice is easy then: I play Wild. Because then I have access to all the cards. With every new set that comes out, the card pool becomes bigger. I already have loads of cool ideas that I want to try, but cannot try yet, because the right cards don't exist yet. So standard, for me, is not an option. Kind of annoying really that people seem to think that Wild players are all secret paladin players. Strange.
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This card is one for the future. Have a look five or six expansions from now and see how many cool combo's you can make with this. I'm sure it will be a part of some pretty fun decks.
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I think it will mostly be a good play when you already have something on the board when you play it. Turn 3 Acolyte of Pain/Raging Worgen orso. Then Turn 4 play Hungry dragon and run the 3-drop into the 1-drop that you gave your opponent.
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I played against a guy who dropped Sneed's Old Shredder. I killed that and it deathrattled into Mal'Ganis. I lost that game :/
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Pretty cool with auchenai too