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    posted a message on Weekly Card Design Competition 7.17 - Discussion Topic

    Here's an idea I had awhile ago that I think fits:

    This can't attack if you have no weapon, which is a pretty significant downside. It's not unplayable in Rogue, because you can always get a weapon with your hero power, but that works out to 1 mana per attack, pretty much. Also, I made this before Rush was a thing. I could maybe change it to that.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 7.16 - Discussion Topic

     

    Quote from TheGentleman99 >>

    Is the submission thread out yet? I know its been longer than 24 hours but I can't seem to find it. Also, is there a way to be informed whenever a discussion/sub,mission thread goes up?

     The best way I know of to be informed is to follow all of the fan creations mods (you can find the full list by going to the Forums tab and scrolling down to Fan Creations). This will have the side effect of you getting lots of notifications because the mods are making posts all the time. Also, the WCDC threads are a little weird because I believe the mods create them as like private mod-only threads several hours ahead of time then just make them public when it's time.
    Posted in: Fan Creations
  • 8

    posted a message on Weekly Card Design Competition 7.16 - Submission Topic

    Much cheaper AOE than Fan of Knives for Rogue, but without the card draw and requiring a combo .

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.16 - Discussion Topic

     

    Quote from thepowrofcheese >>

     

    Quote from ffinderous >>

    Sorry for reply late! It's killing me that working on Saturday. And thanks for your feedback!

    @CheeseETC

    Defence Stance is a good way to gain more armor, however I guess weapon for warrior is more important, and this one is kind slow... I don't know how to make a choice between Fifty Shade of Purple and Cannon Fodder, they are both cool ideas with good balanced. Maybe the hunter card is better cause we could use it in a quest deck. The warlock card is a little weak in build, because warlock has so many ways to clear the battle field.

    @Kovachut

    Thunderstorm is kind of weird which not like a shaman class card. I guess the second part should be '... Overload (1) for each card in your opponent's hand.' Act of Friendship is too complex... though it seems balanced. I like Rock Barrage the most. It gives warrior another way to end the game with a fair cost.

     

    And Bump my idea for the last time... I decide to submit the hunter card, but I don't know which version looks better... Should I make it 2 damage? Or make it could choose the enemy minion only? Please help me to make the choice. Thanks again.

     

     

    I like the idea of it only targeting enemy minions, to punish them for attacking you. But I'm not sure how an arrow attack translates into damage whenever that minion attacks instead of immediate damage.
    Anyway, I'm dropping my Reverse Grip idea and have one more card that I'm likely to submit. It's an arguably better Wanted!, but is that too similar to the existing card?
     Thematically, this card really bugs me. Cut purses don't kill people. Also, cut purses don't steal money only if they kill their target. Killing their target would be like the one way they wouldn't steal money, because they just stabbed someone in a crowd and drew attention to themselves. It would make more sense if it was called Mug, and/or it gave you a Coin only if the target survived.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.16 - Discussion Topic

     

    Quote from thepowrofcheese >>

    Here's my card again, now with art. It becomes a copy of the card to the right. If there's no other card next to it, it's a 1 Mana 'do nothing' spell. 

    It feels kinda like a cop-out, in that you made a 1-Cost card where the mana cost means essentially nothing. It could just have easily been a 0-Cost spell. That would actually be better for the 'Do nothing' Combo-trigger case. I would like it a lot better if it did something when it wasn't transformed to justify it being 1 mana.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.16 - Discussion Topic

     

    Quote from Vision136 >>

    https://imgur.com/1SJxpcG.jpeg

    I had a few ideas to start with. Thoughts on any of these? Interesting enough? Flavorful enough? Balanced enough? Tell me what you think.

     I like Vengeful Rattle. Theme-wise, it kinda feels like a Warlock card, though. Sacrificing your own minions is kinda their thing. I think it could use a rename, like Suicide Bomber or Strategic Sacrifice or something. Also, grammar-wise, it should be "Its", not "It's". There also probably shouldn't be a new line after "minion"
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.16 - Discussion Topic

    I can't believe you typed out like every 1-Cost spell.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.15 - Submission Topic

    When you attack with this bow equipped, targeting a friendly Dragon will be legal. Doing so will not damage it or you, but will instead give it +2/+2. You will, of course, still lose durability. This card is meant to be versatile in that you can just use it to attack, or you can use it to buff up your Dragons for better trades/longer survivability.

    Posted in: Fan Creations
  • 3

    posted a message on Which Witch? - A Card Design Competition (Submission Topic)

    With echo, you can do a variable amount of damage to kill one or more targets and/or use it to up the size of your deck. The wording on adding Ocean Depths to your deck seems inconsistent across the cards McF4rtson made, but I took the wording of this from Saltspring Wand.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.15 - Discussion Topic

     

    Quote from Kovachut >>

    Sorry for the spam, I came up with 2 new cards (something more fitting for hunter ;)).

     The mechanics fit Hunter, but the cards don't really seem to fit lore-wise. Exploring Draenor makes sense for a Hunter, but why is Kairoz the reward? What does he have to do with Hunters? And Wyrmrest Dragonkin doesn't feel like a Hunter card at all. With that one, a simple name change to "Drakonid Hunter" or "Drakonid Tracker" or something like that would work. I'd go with that one with a name change.
     
    Posted in: Fan Creations
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