Quote from DarkArchon21 >>This is basically a shitty Unstable Portal that doesn't give the discount.
- nullroar
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JEndymion posted a message on New Priest Card - Forbidden ShapingPosted in: Card DiscussionGreat expert analysis there. Is that Ustable Portal great when it gives you 1 and 2 drops that the discount is worthless for? Late game this card gives you a minion that has value late game, early game it can help your curve if you don't draw a minion on curve. It has way less RNG and flexability. -
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Livvan666 posted a message on [S22 Legend] 72% Win OTK MagePosted in: [S22 Legend] 72% Win OTK MageMaybe -1 Flamecannon and +1 Arcane Blast?
Better synergy with Malygos and it can remove early threats like Knife Juggler w/o counting on RNG.
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LordPikachuStarscream posted a message on [S22 Legend] 72% Win OTK MagePosted in: [S22 Legend] 72% Win OTK MageStill, why are there Mirror Entities in the deck when Mad Scientist was the sole reason they were in?
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DougBarrett posted a message on Weekly Card Design Competition 3.01 [Submission Topic]I wanted to do a couple of things. 1. Arthas should be a paladin. 2. The Lich King should be available to any class. 3. I wanted the Lich King to feel like the anti-Tirion and have similar mechanism.
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mtmckinley posted a message on Weekly Card Design Competition 3.01 [Submission Topic]Posted in: Fan CreationsPirates!
Real-life pirate team that plundered the Caribbean way back when. They famously stole The Revenge ship.
Click the Spoiler to see the summoned ship and its token.
And the Swab token:
Edit: Thought I'd have some fun and add their flavor lines of dialogue.
Anne Bonny:
Summon: "Fight like a man or die like a dog!"
Summon with The Revenge: "Jack will be avenged!"
Attack: "Hang 'em from the yardarm!"
Death: "My... baby..."Calico Jack:
Summon: "Ye ain't seen 'nothin' like Calico Jack!"
Summon with The Revenge: "Ye'll pay for what you've done!"
Attack: "For the booty!"
Death: "I fought... like a man..."The Revenge:
Summon: <Sound of pirate crew singing sea shanty with ocean sounds>
Attack: <Cannons firing. Crew cheering.>
Death: <Explosions. Crew members yelling.>Swab:
Summon: "There be a storm a'brewin'"
Attack: "Aye aye!"
Death: "Yaarr!" -
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Slissthe posted a message on Weekly Card Design Competition 3.01 [Submission Topic]If C'Thun and Flesh Tentacle are on your battlefield,you can put your minions between them to feed C'Thun.
If Tentacle devours a 3/2 enemy minion,C'Thun will gain +3/-1.Your opponent can throw unhealthy minions into the stomach of C'Thun to kill it.
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acegamerperson posted a message on Weekly Card Design Competition 3.01 [Submission Topic]I wanted hakkar and jindo because I wanted a gain power from my enemies demise kind of effect.
jindo gains power by draining it from hakkar and binding him with spirit chains. once the second chain is broken, jindo has to spend more power on keeping hakkar containted ad loses his immune.
when hakkar is played from hand after jindo dies, he has his full power and freely uses it. blood siphon is an old mechanic he used and makes him feel like an unstoppable monster because of the free healing he gets, unless u have hard removal.
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Mikaeu posted a message on Weekly Card Design Competition 3.01 [Submission Topic]Posted in: Fan Creations -
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Proteen posted a message on Weekly Card Design Competition 3.01 [Submission Topic]Posted in: Fan CreationsLooks like Meeow just beat me to Tyrande. But mine uses Priest anywho, so here yas go!
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Agithore posted a message on Weekly Card Design Competition 3.01 [Submission Topic]Posted in: Fan Creations - To post a comment, please login or register a new account.
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The only-class-card element makes this extremely powerful, because you'll see 1 class card (possibly already played), and 2 worthless class cards that would never be included.
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Seems like a lot of folks are getting legendaries from their brawl packs? I just got alex
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"All Matchups are 50%, because either you win or not."
Wonderful.
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So you generally force to trade a removal spell or a creature into it by that turn, or you keep the mana crystal and the body.
That's already upside. It slows down face decks because they can't afford to ignore it, freeze it, polymorph it - they NEED to kill it for the deathrattle.
Beyond that, it can punish mirror entity (deny them the battlecry but give them the -crystal deathrattle) and it's a sort of nerf to shredder, as well.
It's an incredible card.
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Potentially great with Anima golem. Great with Rivendare. Great with sac pact. Great with all manner of things. Love it.
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It's not an ideal 2-drop, but it's a SOLID one-drop + coin if they didn't play a first-turn creature, as you have a decent chance of getting that attack off on turn 2 and then getting your coin investment back.
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Give mages a completely separate arena.