I'm curious how this will work with shadowstep if you make a 3 Mana 3/3 Leeroy
Possible old school miracle rogue?
You'll probably get a regular leeroy in your hand i think. This is definitely a great wild card for maly rogue, thaurisan + taldaram, conceal, and next turn you can drop maly and shit in their mouth with 7 mana maly and 0 mana evis/shuriken/petals/sinister strike
Don't even need wild really. Maly -> Conceal, next turn faceless > Taldram then all the spells
So, as we know, current standart year's meta in HearthStone being not the healthiest one due to ShamanStone & Pirates. And lots of players in community are asking Blizzard to stop printing strong aggro cards and return a Control meta. So, if it happens in Un'Goro expansion, and hopefully, the beginning of new standart year's meta will be slower with control oriented decks (like Control Warrior, HandLock etc.), what would we do with Jade Druids? Playing Control decks vs. Jade Druids requires going all-in in tempo, and lose a lot of resources and entirely change your game plan, trying to kill your opponent faster than his Jades will become unkillable. But the reason that it's not possible to do in every game - Control decks don't really have "fast/tempo" cards. They'll just most likely run out of removals vs. infinite Jades.
So what do you think guys?
P.S.: I'm not trying to complain or smth, just asking your opinion. Feel free to correct me if I'm wrong.
Yeah! It's very fun to play. Actually I didn't expect it to be that interesting, I thought HandBuff mechanic is very boring and weak before the release. But now I find this mechanic way funnier than cancerous Pirate Warriors and Druid Jade Golems.
He is not a "must have" card in this deck, but he gives so much value vs Pirate Warriors. Since they don't run removal spells, even in the worst scenario 3-3 Burnbristle might take 2 attacks from the opponent and heal you for 6.
But if you don't have it, i suggest you to put in 1 Consecration
2
So Warlock continues being as the weakest class untill the next expansion I guess...
3
0
.
2
Is it necessary to run 2 copies of Dragonfire Potion?
At the moment I own only 1, but I can craft it if the second copy is important.
0
Hello, could you change my name to novem please?
Thanks!
2
Game losing outcomes:
Devolve - Easiest counter
Mass Dispel - If Druids will start playing Living Mana, Mass Dispel will be included in some decks
Vanish - Possibly also mills few cards, before Druid will be able to empty his hand with no mana lol
Kazakus - 10 mana Polymorph potion ^_^
Frost Nova - RIP whole next Druid's turn
Protect the King! - Almost same as Frost Nova
Potion of Madness - 2/4 mana swing - doesn't hurt that much, but still wrecks
0
Something crazy but balanced.
Next: Crazy (like pre-nerfed Yogg) 10 mana neutral Legendary.
1
Remake a current legendary card with a new ability:
Next: Card drawing spell with a drawback.
0
So, as we know, current standart year's meta in HearthStone being not the healthiest one due to ShamanStone & Pirates. And lots of players in community are asking Blizzard to stop printing strong aggro cards and return a Control meta. So, if it happens in Un'Goro expansion, and hopefully, the beginning of new standart year's meta will be slower with control oriented decks (like Control Warrior, HandLock etc.), what would we do with Jade Druids? Playing Control decks vs. Jade Druids requires going all-in in tempo, and lose a lot of resources and entirely change your game plan, trying to kill your opponent faster than his Jades will become unkillable. But the reason that it's not possible to do in every game - Control decks don't really have "fast/tempo" cards. They'll just most likely run out of removals vs. infinite Jades.
So what do you think guys?
P.S.: I'm not trying to complain or smth, just asking your opinion. Feel free to correct me if I'm wrong.
3
Starting hand consists of 4 cards.
So he fatigues on turn 1
0
Greater Healing Potion
Restore 12 Health to a friendly character.
Next:
10 mana spell: Take control of a minion.
5
Totally worth. He is not just a legendary. He is an Archetype builder, and he will be available for Standart next year.
0
Yeah! It's very fun to play. Actually I didn't expect it to be that interesting, I thought HandBuff mechanic is very boring and weak before the release. But now I find this mechanic way funnier than cancerous Pirate Warriors and Druid Jade Golems.
0
He is not a "must have" card in this deck, but he gives so much value vs Pirate Warriors. Since they don't run removal spells, even in the worst scenario 3-3 Burnbristle might take 2 attacks from the opponent and heal you for 6.
But if you don't have it, i suggest you to put in 1 Consecration
0
Feel free to suggest any changes for EU ladder