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    posted a message on Could someone please offer some guidance please

    Just to add on to what others have said, tempo and mana efficiency are related but not always the same, as you saw on turn 2. Playing Demon Companion would've floated a mana, which is not trivial, but would've given you an extra body on board at the cost of 1 health on your Initiate. Mana efficiency is more important when you have impactful plays lined up for future turns, which you didn't at that point (1 drop+hero power on turn 3 doesn't count). You can also talk yourself into believing that Demon Companion is worth about 1.5 mana since they're all overstatted compared to typical 1 drops.

    And personally I only use QS as removal as a last resort. One for one trades don't favor you since their deck is so much more powerful. Ideally QS is something you use to get across the finish line when they're hiding behind a bunch of divine shield taunts.

    Posted in: General Discussion
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    posted a message on The Pepper Thread - Share your good vibes!

    https://hsreplay.net/replay/mJvkofQZCvixVa3RrAiLuC

    I almost conceded after my opponent played 24/26 of stats plus Jaraxxus on turn 5 but decided to play it out and totally obliterated them. I made a couple mistakes and probably should've killed them in one turn but mistakes are part of playing APM mage. I've been playing since GvG and APM mage has quickly become my favorite deck ever and it's not close. I haven't been enjoying Wild much recently but I made legend with it pre and post RSW nerf.

    Posted in: General Discussion
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    posted a message on The Pepper Thread - Share your good vibes!

    I was just playing Face Hunter vs Control Warrior. I Arcane Shotted their face on turn 4 because I had a Quick Shot and wanted to hand dump. I ignored a 3/2 they had on board because I didn't think I had damage to waste. Turn 6 they were at 9 but had a bunch of minions on board and were close to threatening lethal on me. I pull 3/7 Angry Mankirk and draw Tracking. 6 mana was just enough to discover the 1 damage make a 1/1 spell, Quick Shot face, and Hero Power for exact lethal. Exact lethal with no more cards in hand and all your mana spent every turn is my favorite thing when I play aggro or face decks. Just enough to win with no wasted resources, maximum efficiency. Meanwhile my opponent died with a hand of 30+ mana of epics and legendaries they never got a chance to play.

    Posted in: General Discussion
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    posted a message on The Pepper Thread - Share your good vibes!

    I had a ridiculous lethal the other day. I was playing Aggro Pally vs Secret Pally, I was at 2 life and I knew they had Alex in hand so I had to win that turn. They had 2 secrets which I was pretty sure were Noble Sac and OMY. I had a 1/3 Egg, two bigger minions, and a 3 attack weapon, plus Conviction and BOK in hand on 9 mana, 5 cards in hand total. They had 15 or so life, can't recall exactly, but I had lethal if I landed a buff on one of my big guys, hit with both of them, and connected with my weapon.

    So I attack with the Egg first. "GET DOWN!" Okay cool, I was right about Noble Sac, now let's proc OMY with Conviction and hope not to get messed up too bad. Unfortunately OMY cast Shadow Council and transformed my hand into random demons and now my BOK is gone so I can't buff my dude, plan ruined. I was tilted staring at my hand of random pack filler that I didn't even recognize, thinking Yogg had stolen another one from me. I had already squelched the opponent but their portrait was lighting up so I'm fairly sure they were emoting, I can't even blame them at this point. However, the two cards on left and right side of my hand were glowing yellow, so I read them, having initially thought they were just some random Arena chaff. They were actually Gan'arg Glaivesmiths, both outcast, which gave me +6 attack and lethal. I was so excited to win I didn't even think to be toxic and emote spam before swinging for lethal.

    Posted in: General Discussion
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