Radiance was incredibly lazy design simply copying other cards. Why wouldn't they try to be creative and make a heal over time like Renew? Something like 9 health over the next 3 turns or something...Pretty staple flavor ability for priests. This will never ever see play.
I think it will be decent in Darkest Hour locks...problem is that deck is at least another xpac or two away from being viable since early game aggro still wrecks it.
Ran into a strange bug that I feel like reporting. Obviously, nothing major since it's a pretty rare card to see these days, but it ended up costing me a game. I cleared a guy's board while he had Woodcutter's Axe, which I then oozed. His board happened to have a Safeguard, so when I oozed the weapon I assumed the buff wouldn't apply to that remaining Vault Safe since it didn't have rush as the deathrattle clearly states. Turns out, it buffed it to a 2/7 and of course I drew a bomb the next turn so that 2 damage ended up costing me a close game that I had a high likelihood of coming back from. I don't know if this has been happening awhile or is just new in this xpac.
Literally dusted my old one yesterday and opened another in the 3 packs today. I planned to actually re-craft it again since I have all control Shaman cards so this saves me the trouble I guess.
very fun deck. i really want to get darkest hour working but early game is definitely an issue. it might shine more in later expansions with more early support against aggro i think.
0
How do you check how many arena runs you have?
4
Radiance was incredibly lazy design simply copying other cards. Why wouldn't they try to be creative and make a heal over time like Renew? Something like 9 health over the next 3 turns or something...Pretty staple flavor ability for priests. This will never ever see play.
2
Lifesteal countering an aggro deck? I'm so sorry.
0
Looks fun, but I'm not sure if I want to craft another Azerite...
0
Holy Wrath got a big buff with the change to Crystology. It'll depend how the meta shapes up but I think the pally deck is better overall.
0
I think it will be decent in Darkest Hour locks...problem is that deck is at least another xpac or two away from being viable since early game aggro still wrecks it.
0
I think you guys are correct. Didn't factor the Dr. Boom part. No bug!
0
Ran into a strange bug that I feel like reporting. Obviously, nothing major since it's a pretty rare card to see these days, but it ended up costing me a game. I cleared a guy's board while he had Woodcutter's Axe, which I then oozed. His board happened to have a Safeguard, so when I oozed the weapon I assumed the buff wouldn't apply to that remaining Vault Safe since it didn't have rush as the deathrattle clearly states. Turns out, it buffed it to a 2/7 and of course I drew a bomb the next turn so that 2 damage ended up costing me a close game that I had a high likelihood of coming back from. I don't know if this has been happening awhile or is just new in this xpac.
0
Literally dusted my old one yesterday and opened another in the 3 packs today. I planned to actually re-craft it again since I have all control Shaman cards so this saves me the trouble I guess.
0
If you ain't techin' Crab you ain't tryin'.
0
Haha...as great as this would be let's incentivize Blizzard to push out buff updates rather than not...
2
You get the refunds on the cards above. Anything else related to the deck you're screwed.
0
Just curious, but in what world is re-rolling a legendary quest a good idea?
0
very fun deck. i really want to get darkest hour working but early game is definitely an issue. it might shine more in later expansions with more early support against aggro i think.
1
You forgot that they discover about 5 extra Omega Defender's with Omega Assembly and their hero power.