This deck cured my erectile dysfunction.
(Also I didn't there were so many of us Froggies on hearthpwn)
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This deck cured my erectile dysfunction.
(Also I didn't there were so many of us Froggies on hearthpwn)
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Hey! If you're on the NA server, feel free to friend me - I'd be completely open to helping you with Miracle Rogue. It's a fun deck to play (well, isn't anything that can destroy your opponent in two turns and make it feel like you're cheating?), so I'd be open to helping anyone who wants to learn it.
As for the screenshot you put up, I would have simply hit his face and re-upped weapon. Your game plan is to keep an open path to face, as well as keeping your life stable. Except for the Tempo Warrior variant, which would run Fierce Monkey, the Armorsmith isn't threatening because it doesn't obscure your path to his face. One would hope you draw into one of your 4-5-6 mana minions, which he'll then run the Armorsmith into. And against Tempo Warrior, you would want to save Eviscerate for Fierce Monkey anyway. Taunts are ugly l'il things!
With your decklist situation... I haven't played the Southsea version myself, so I don't know how well it works against the popular archetypes out there. It seems to me, though, that the combo would simply take too long to set up. Using that deck would diminish your chances of winning against more aggressive decks, because you'll have less useable draws. I would remove Shiv from your first deck and add a Wolfrider instead, perhaps, to have a nice mix between the two. Sometimes an extra charge card can help finish a match out, and it can act as suboptimal board clear if needed. Shiv isn't too useful, anyway. If we need to do one damage we just shove our face right in there.
Anyway, my battle tag is on the side, so hit me up if you'd like. You seem nice, and I certainly don't mind another friend around!
~ Me0203 ~
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#1 = Emperor Thaurissan and not close. It will be a shame when it's relegated to Wild.
Loatheb is too powerful tbh.... Sludge is just annoying as is Zombie Chow. A 2/3 1 drop with no combo or in-hand requirement is just too powerful and Sludge requires a silence because it's so difficult to trade with so good riddance. Mad Scientist was some crazy value but not game-changing so I wouldn't be against it being classic. No argument from Jeeves, but why? To keep egg Druid alive? :P
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i honestly cannot tell if the OP for these posts are trolling us HARD
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Pokemon does..i'm actually making the move from Hs to pokemon because of various reasons
1. Tournament mode grants packs you can trade for cards and in order to get packs you only have to advance a round of course the more you advance the more you get but 1 pack is already worth the tournament entry
translated to hearthstone language.. is like you could trade two packs and get a Ragnaros which is the cost of Ex pokemon (very rare and strong cards)
2. Theme game mode exists and there are tournaments for Theme decks which are basically Basic decks no one can alter so no people with super mega powerful cards crushing people with starting basic cards and those tournaments also offer packs as a reward..in fact i was able to build 2 competitive decks in the expensive side in 3 weeks by just playing these tournaments
3. there's a reward wheel per victory in the versus mode and it can give you anything from tokens (gold) to tournament passes and even packs,
4. Trade system...yes what blizzard fears about the trade system about people posting scammy offers is true..bu anyone with a half-functioning brain will read a guide or watch a couple of videos before venturing in the trade system to avoid getting scammed and you simply won't accept the scammy offers
5. @tahaldnas..you are a fucking idiot for believing his nephews which are 4 and 5 years old would have the money to pay for a card game every single rotation
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Have f2p and p2w acc. Both end up by rank 14 to 12. I only play them to do quests, so I am one of these dreadful full legendary decks at rank 20 and this is the reason.
Just because someone has a full collection doesnt mean they push for high ranks. I face a lot of other full decked people too. Its just a game with a lot of players. You are bound to face richer people even at rank 20 to 15.
For the f2p acc i just netdeck cheap aggro decks and save dust and gold for adventures. Almost finished with LoE and BRM. So its just do your quests and dont get salty that one day or another you will get enough for a top tier cheap deck like miracle rogue (ryzen climbed china with a budget miracle to over rank 8 i think).
Just my 2 cents.
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i prefer the malygos rogue, simply because it is more fun for me. but rogue in general is a fun class . perhaps you try both out and stick to what you like most.
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Was this a joke? HAHAhHAHAhHAhAH. Do you want warrior to have no weapons???
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As someone who has both and crafted freeze mage recently, the best advice i can give you is don't craft either, they're both terrible currently, freeze may be decent in a tournament format but it cant compete on ladder, too many counters currently; and CW is just bad, not a single strong matchup except vs freeze.
I would disregard this completely. FM can be a tough deck to learn to play well so if he just crafted it, I'm sure he's not good with it. There are a lot of warriors of all types around but not quite as many pure CW's, more tempo and patron which isn't nearly as bad a matchup but still not great. CW is doing very well right now, maybe not the very best deck but always viable and capable of reaching legend.Oh mighty allknowing one, good to know you can tell what a person plays like without knowing a single thing about them. Watch some recent tournaments, see how "viable" CW is, going 0-3 versus any competitive deck, freeze mage is a decent tournament deck, that's it, nothing more, nothing less, on ladder it gets rekt by cw, patron, n'zoth paladin, both shaman decks, even c'thun priest with the 10 healing minions + flash heals etc can win easily.Don't waste your dust op.
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I've had the privilege to play both Control Warrior (Pre-WoG days) and Freeze Mage (Pre-Loe days). Both were great deck back before standard was around and I enjoy them both so I'll just run down somethings I thoroughly think about them.
So I really think that I enjoyed the more expensive CW deck back in the day however now in Standard, both Freeze Mage and CW are pretty dead and not really that good tbh. If you really want to go for a control oriented deck in Standard, make a N'Zoth Paladin/Priest/etc. The New Dreamrattle Paladin by Sigma seems quite interesting tome and I plan to craft it as soon as possible. CW however is worth the craft, maybe some other time.
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This is a hilarious thread. I always find it funny when bad-mediocre players blame luck instead of there own skill. If it was really luck then there would be no infinite players and everybody would average 3-3 over the long haul. But iti sn't that way, is it? Infinite players consistently get 7+ wins and the scrubs complain it's all about luck when they consistently have bad runs. All card games have an element of luck, the better players can minimize the downsides and manipulate the outcomes to give them better odds.
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I actually don't mind people playing out their hands. As others mentioned it could be for exp or quests. The real reason I don't mind is if you beat me I'll let you have the satisfaction of getting the kill. Sometimes I want to see what else is in his hand and that is how you show your hand in this game.
But what really grinds my gears is when i have lethal and the person ropes without doing anything, I absutely think that is the worst bm in hearthstone and it speaks volumes about what a truly shitty person you are. Karma will make your life terrible and you deserve every bit of bad that comes your way.
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I'm not going to bash the op, his decks or his crafting decisions because at only 3 months in, he is still new to this. First thing I want to point out is that you've only been playing for 3 months! Unless you have extensive experience in other card games, then you have a lot to learn so start there, keep getting better and don't worry about rank, especially this early in the season when you are playing very good players who haven't ranked up yet.
Next, why no Boom? That should be the first thing you craft. Start saving for him, he will immediately help your decks.
Third, mech decks are viable but not the best against Reno. If you really are facing reno decks that often, then switch to something more midrange. MR Hunter is always solid. It's really cheap, the one I used to get legend only used boom and Loatheb for legendaries. It is not uncommon for you to have 20 damage on board around turns 6-8, Reno just delays the inevitable.
Lastly, don't whine when blizzard designs cards that don't happen to solely benefit you. This can be a great place to get people's opinions but if you come off as whiny people will most likely troll you rather than help you.
Good luck on your climb.
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I am not on the naga sea witch hype train, I could be wrong but I don't see it being widely played, maybe in an astral communion deck of some other non-viable, fun deck. Also, Reno has to make the top 5. He inspired quite a few strong, new decks and renolock imo is even better than Handlock! I never would have thought I'd say that.