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    posted a message on New Warlock Rare Card Revealed - Dark Alley Pact

    Better mountain giant? I'll take it.

    Posted in: News
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    posted a message on Yearly Card Rotation - Notable Cards Rotating to Wild

    For Wild Bloodstinger at best it's usually just a 6/7 or 6/8 for stats after attacking a minion which is just worse than highmane and most of the time the minion you pull isn't going to be something that's core to your opponents game plan so you're just wasting tempo to kill a random minion in your opponents hand. That and of course sometimes you can pull something like a dragonqueen alexstraza or some other big minion and then your just helping your opponent.

    Posted in: News
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    posted a message on The New Core Set Revealed Cards - Old, New and Reimagined.

    I think it's going to be weak in most classes but specifically in druid it's going to be insane. With the 0 mana give taunt card and the 0 mana deal 3 card you can just use the spells for immediate defense and you're druid so you can ramp to it.

    Posted in: News
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    posted a message on New Rogue Legendary Card Revealed - Tenwu of the Red Smoke

    Youthful Brewmaster is bad on anything that's higher cost though, so it doesn't have as much flexibility as this card. With this card you can play 2 jandice on turn 8, or if you stick a evil miscreant you can bounce it and play it immidiately.

    Posted in: News
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    posted a message on New Druid Legendary Card Revealed - Greybough

    Also they can just kill your other minions before this. Edit: actually never mind I didn't read that completely lol. edit edit: actually I just realized if you kill them both while there's nothing else on the board only one new one respawns so it's not infinite.

    Posted in: News
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    posted a message on New Rogue/Warrior Card Revealed - Steeldancer

    I'd actually argue this is better for rogue as they have really efficient ways of getting high attack weapons with deadly poison and hooked scimitar. Just imaging rogue playing coin + Hooked Scimitar + Deadly Poison on turn 3 into this on turn 4 summoning a 6 drop while you also did 12 damage to your opponent with your weapon. Or imagine a more realistic scenario of backstab + Hooked Scimitar on turn 3 into this on turn 4 for a 4 drop and it's still really good.  Something tells me ooze is gonna be a popular card this expansion lol.

    Posted in: News
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    posted a message on New Paladin Rare Card Revealed - Imprisoned Sungill

    This comes out of dormant the same turn that you can play coldlight seer so It's gotta be at least decent. The question is whether this card will be worth it in the games you don't draw coldlight seer. I expect murloc paladin to be kinda like mech paladin is right now, bad at high ranks but with a highroll win condition that makes it really hard to beat when it happens. For mech paladin the highroll is crystology into galvanizer and for this it's this card into coldlight seer.

    Posted in: News
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    posted a message on New Paladin Common Card Revealed - Hand of A'dal

    Don't worry 1 health on a 1 drop sucks and it's only getting worse with demon hunter having a 1 mana hero power to deal with it and lots of 1/1 rushes.

    Posted in: News
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    posted a message on New Paladin Common Card Revealed - Hand of A'dal

    Not really it has card draw so it's still good off curve and paladin can just play it turn 4 with hero power for a 3/3 that draws a card at the worst.

    Posted in: News
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    posted a message on New Paladin Common Card Revealed - Hand of A'dal

    Not really it's just a card that goes into almost every paladin archetype until it rotates lol.

    Posted in: News
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    posted a message on New Hunter Legendary Card Revealed - Beastmaster Leoroxx

    It's like if power of creation took 4 cards to play lol. If you don't kill your opponent with this you lose because you have almost no cards left. It is more powerful than power of creation though of course just with a big downside of having to vomit your hand.

    Posted in: News
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    posted a message on New Druid Rare Card Revealed - Treenforcements

    If you use it in quest druid you have to play it turn 2 on it's own which makes it effectively a 2 mana 2/2 which is bad tempo, I'd rather play the 1 mana deal 2 card to fight for board over this. If this sees play in quest druid it would only be because it's token quest druid which has proven to not be worth it over normal token druid in the past. It is a really nice card for normal token druid however of course.

    Posted in: News
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    posted a message on Druid Reveal - Crystal Stag & Crystal Power

    Not actually that counter intuitive I can see  being in a defensive position vs an aggro rogue that's used their weapon to clear minions a few times and having to heal them to activate crystal stag to kill their minions. Not something I thought about until now but something to consider if this card ever sees play. It's actually similar to not wanting to go face against even warlock when you have minions that could attack just because you don't want to activate their 4 mana 7/7.

    Posted in: News
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    posted a message on The Best Performing Brawliseum Decks for Miniature Warfare

    No, it seems like the minions aren't 1 mana while they're still in your deck.

    Posted in: News
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    posted a message on New Rogue Card Reveal - Captain Hooktusk

    They said that recruit is a Kobolds and Catacombs  only keyword so no other expansion's going to use that keyword even if it's the same effect as recruit.

    Posted in: News
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