If you search the deck database, you'll notice that there have been successful burgle decks (although never top tier). What I'm noticing them all share in common is they use these random cards not for the card itself but rather to activate another less gimmicky card like Obsidian Shard, or obtain bonuses from one like Ethereal Peddler. It still seems dubious to me to play irrelevant cards to obtain a discount on relevant ones and I would much rather see the discover mechanic myself as well to allow me to at least partially control the synergy.
Yes, I already mentioned that in my edit BEFORE you made your post. You can still play it manually, however after Roll the Bones draws it. Dorian is a bonus for other Deathrattle cards it draws (like Cursed Castaway).
You see one of these posts (if not many) pop up every reveal season... I'll let history speak for itself :
- Back during Un'goro's reveal, I remember people going nuts over two legendaries : The Voraxx and Spiritsinger Umbra. Many called them broken. There was also a certain hunter quest that made aggro hater QQ for days before it even came out. Those same people spat on "trash legendaries" such as Sunkeeper Tarim (which they called a cheap Eadric knock-off), Lyra the sunshard ("Priests spells suck anyways!") and some epics like Living Mana ("LoL! Mass Dispell GG!!")... oh, also, people prayed the RNG gods they would not end up with the suckiest quest of all, the rogue one...
- During KFT's reveal, I remember how people kept saying "I have the worst luck so of course I'm gonna pull Keleseth from my packs! Man that card sucks, what an impossible condition to meet!". They also said the Druid DK was trash. Yup. But man was the pally DK OP!! Also... Shadowreaper who?
- Then came the Kobolds and Catacombs reveal. "Hunters with no minions? Is that a bad joke?" Or "LOL! Warlocks are getting a 5 mana 2/2 that has NO immediate impact on the board! Fail!". People called Corridor Creeper "horrible". Nobody even seemed to remember Spiteful Summoner was even part of the reveal, and Rin was "Never ever gonna see play with such a slow win condition"...
But yeah, no... 65 cards or so to go and so many cards rotating out, sure, let's call it underwhelming and a waste of money. Until next time. :P
I almost always do my best to remember to take that perspective too, but I think there is a problem in how many mediocre cards are scattered all throughout this expansion so far (though we still need to see the remaining reveals).
It also isn't hard to see that certain class cards (most of the rogue reveals) do not solve problems that certain classes struggle with and have been struggling with for awhile. Wanted and a weak tempo rush minion isn't going to change the fact that rogues still lack taunts, heals, and powerhouse long term control/value cards.
Every class lacks something, that's how the game is designed:
Priests have no weapons and lack early game
Hunter has no card draw and no real board clear
Rogue has no taunts, no big minions and no real board clear
Mage has no big minions and no minion synergy
Warlock loses life easily
Druid has no agro and no real board clear
Paladin has no big minions and no good board clear
Shaman has no early game and no good board clear
Warrior in current meta seems to have nothing except weapons and a few taunt minions
Play deck with no beasts aside from King Krush, play Seeping Oozeling, copy Kathrena Winterwisp's deathrattle, and cast this on King Krush as soon as Oozeling spawns him. Let Kathrena spawn 2 more buffed copies later. Carnivorous Cube one of them for extra fun.
This preorder is one of the best bang for the buck in my opinion. 3 expansions are rotating out, and this will be the longest-lasting expansion out of the 3 for this year. It will be the core of most decks for the next 2 years, not to mention the extra 20 card packs and $10 I saved by using Amazon coins.
4
Only if you take damage to face each turn. These effects don't trigger if you heal for 0.
0
Actually playable heals: Benevolent Djinn, Truesilver Champion, which in turn synergize with Blackguard too.
0
If you search the deck database, you'll notice that there have been successful burgle decks (although never top tier). What I'm noticing them all share in common is they use these random cards not for the card itself but rather to activate another less gimmicky card like Obsidian Shard, or obtain bonuses from one like Ethereal Peddler. It still seems dubious to me to play irrelevant cards to obtain a discount on relevant ones and I would much rather see the discover mechanic myself as well to allow me to at least partially control the synergy.
2
Fun mechanic, horrible decks, as usual:
Also, seems like taunt minions are getting stealth bonus way too often.
-3
Hopefully with some combo on it so I can draw it using Cursed Castaway
9
Matchup vs Warlock:
1
The only saving grace of Pick Pocket is the echo on it, otherwise it's just a much crappier mix of Swashburglar and Hallucination.
0
Yes, I already mentioned that in my edit BEFORE you made your post. You can still play it manually, however after Roll the Bones draws it. Dorian is a bonus for other Deathrattle cards it draws (like Cursed Castaway).
0
-4
Sweet, a Shiv combo for rogue. Also good for summoning via Roll the Bones as Dollmaster Dorian fills up my board.
EDIT: my bad, forgot the part about picking a minion to destroy being a battlecry.
2
0
Play deck with no beasts aside from King Krush, play Seeping Oozeling, copy Kathrena Winterwisp's deathrattle, and cast this on King Krush as soon as Oozeling spawns him. Let Kathrena spawn 2 more buffed copies later. Carnivorous Cube one of them for extra fun.
7
This preorder is one of the best bang for the buck in my opinion. 3 expansions are rotating out, and this will be the longest-lasting expansion out of the 3 for this year. It will be the core of most decks for the next 2 years, not to mention the extra 20 card packs and $10 I saved by using Amazon coins.
0
Yea, I'd play this on Animal Companion instead, that's going to be one mean Huffer.
-3
If only Lord Godfrey was a beast... :P