In theory I can understand what OP is trying to tell, but reality is not working like that.
First of all, if the player with a coin concedes - good for me. But if I had the coin why shoul I concede in this scenario? I have the chance of another win. Don't forget about the winstreak bonus. Doing it because of MMR and getting matched with weaker opponent makes again sense in theory, but not in reality. From my experience I am still playing against the same meta decks with different mulligans.
MMR is bound to player not deck and for that reason the game cannot force you on a 50/50 winrate.
About the ladder climb. I never reached legendary because of the ladder grind at the end. Since yesterday I am closer then ever. I think the new system made climbing easier/faster by making it less important (outside of legendary) so you can focus now on having similiar skilled opponents even though they all play the same meta decks as stated before. Which imo feels like not having real progression anymore.
We should wait and see at the end of the first season to make a full conclusion of the new system. It is a first run for Blizzard, too and not only the playerbase. You never know, if more changes will be made.
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Battletag:
Region: EU
Trade Only?: Yes, you go first
DONE!!
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In theory I can understand what OP is trying to tell, but reality is not working like that.
First of all, if the player with a coin concedes - good for me. But if I had the coin why shoul I concede in this scenario? I have the chance of another win. Don't forget about the winstreak bonus. Doing it because of MMR and getting matched with weaker opponent makes again sense in theory, but not in reality. From my experience I am still playing against the same meta decks with different mulligans.
MMR is bound to player not deck and for that reason the game cannot force you on a 50/50 winrate.
About the ladder climb. I never reached legendary because of the ladder grind at the end. Since yesterday I am closer then ever. I think the new system made climbing easier/faster by making it less important (outside of legendary) so you can focus now on having similiar skilled opponents even though they all play the same meta decks as stated before. Which imo feels like not having real progression anymore.
We should wait and see at the end of the first season to make a full conclusion of the new system. It is a first run for Blizzard, too and not only the playerbase. You never know, if more changes will be made.
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But that is what they actually do. #LifeTap
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DONE