As soon as I saw Rin, Voidlord and the “deathrattle recruit a demon” in the C&C reveal season I theorycrafted a N’zoth/Dk infinite Wallock deck that I took from R20-R5 in two days. Wasn’t even pushing for legend, I was just happened to get within one star of it by the end of season. I wanna say my final game was against that god-awful shameful hated stain on the Warlock class known as Cubelock. Super satisfying. Never tried for legend again.
Someone posted an interesting highlander mogu Druid deck that I wanted to try eventually. Basically you run 2x mogu and a ton of draw to set up your combo. When you have both mogu, new Elise and Floop, you play Elise (now 4x mogu +2x floop) play Floop (as Elise) to double your hand again. Now you have 8x mogu and 2x Floop in hand. Next turn you summon the all powerful Ra.
Bleah this is not Priest...Priest identity was never as a tempo class, but people bitch about it as they want quick wins. Go play Hunter or Rogue! We control shit and clear the freaking board until the opponent is left empty handed late game and we eat their soil :D I don't even want to play Priest on Standard now because of this stupid combo..
I theory crafted almost this EXACT deck. I was hoping someone would be able to pull it off! FYI if you didn't already know, secrets in play do not prevent Mecha'thun from activating his deathrattle. I'm so stoked to try this pally out :) Already managed an OTK with Warlock and Hunter. I shall make every class bow down to Mecha'thun!!!!
Won my first game of the new expansion in true Boomsday fashion. May never get another OTK Mecha'thun win for as long as I play this game, but this one win was worth the entire craft.
Sadly it wont work. First of all, you have to have both Prismatic Lenses by turn 5. Highly unlikely.
Secondly, you cant draw either of your minions prior to the combo going off. Not really a big deal, but still potentially disasterous.
The biggest problem, however is that your Prismatic Lenses will leave you with a 1 cost Skulking Geist (best case scenario, could be a 2 or 4 cost Geist if you pull the wrong spells) and a 6 cost spell that's stuck in your hand. Same goes for the Mecha'thun pull. You'll have a low cost Mecha'thun and be stuck with a 10 cost spell in hand.
Edit: Also, keep in mind that we don't yet know how secrets will interact with Mecha'thun. If there is a secret un-triggered on the field when your Mecha'thun dies, will it negate the effect? If a secret is considered a "card in play" then you're screwed there too.
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Shifter Zerus
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I'm so glad its leaving standard. I stubbornly refused to craft Zilliax throughout the entire Year of the Dragon when I started playing again.
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As soon as I saw Rin, Voidlord and the “deathrattle recruit a demon” in the C&C reveal season I theorycrafted a N’zoth/Dk infinite Wallock deck that I took from R20-R5 in two days. Wasn’t even pushing for legend, I was just happened to get within one star of it by the end of season. I wanna say my final game was against that god-awful shameful hated stain on the Warlock class known as Cubelock. Super satisfying. Never tried for legend again.
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Never. Only gives you options from the classic and basic sets.
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Lmao what’s the matter? Afraid of the upcoming Mogu Meta?
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So this is by no means an optimized deck. Nor is it a good deck lol.
So you drop Elise the Enlightened when you only have 2x Mogu Cultist and Flobbidinous Floop in hand (one or two Innervate is fine too).
That leaves you with 4x Mogu Cultist and 2x Flobbidinous Floop.
Play one of your Floops (as Elise), giving you 8x Mogu, 2x Floop. Trade in Elise and Flooplise next turn and drop 7 Cultists!
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Wasted most of my dust and half the night away, but I finally woke up Highkeeper Ra. Ain't he a beauty!?
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Only took me 20 games and I wasted half my dust, but it was worth it. lol
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Someone posted an interesting highlander mogu Druid deck that I wanted to try eventually. Basically you run 2x mogu and a ton of draw to set up your combo. When you have both mogu, new Elise and Floop, you play Elise (now 4x mogu +2x floop) play Floop (as Elise) to double your hand again. Now you have 8x mogu and 2x Floop in hand. Next turn you summon the all powerful Ra.
(Sorry was too lazy to hyperlink the card names)
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Eat their soil? Is Anduin a moleman?
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Ironic. I AM 24 and I still feel like 60
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I've pulled off the OTK several times with Warlock today. Also just got my first OTK Mecha'thun bomb with Hunter. Super stoked about that :)
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I theory crafted almost this EXACT deck. I was hoping someone would be able to pull it off! FYI if you didn't already know, secrets in play do not prevent Mecha'thun from activating his deathrattle. I'm so stoked to try this pally out :) Already managed an OTK with Warlock and Hunter. I shall make every class bow down to Mecha'thun!!!!
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Won my first game of the new expansion in true Boomsday fashion. May never get another OTK Mecha'thun win for as long as I play this game, but this one win was worth the entire craft.
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Sadly it wont work. First of all, you have to have both Prismatic Lenses by turn 5. Highly unlikely.
Secondly, you cant draw either of your minions prior to the combo going off. Not really a big deal, but still potentially disasterous.
The biggest problem, however is that your Prismatic Lenses will leave you with a 1 cost Skulking Geist (best case scenario, could be a 2 or 4 cost Geist if you pull the wrong spells) and a 6 cost spell that's stuck in your hand. Same goes for the Mecha'thun pull. You'll have a low cost Mecha'thun and be stuck with a 10 cost spell in hand.
P.S. you forgot to add Wild Pyromancer to the deck list.
Edit: Also, keep in mind that we don't yet know how secrets will interact with Mecha'thun. If there is a secret un-triggered on the field when your Mecha'thun dies, will it negate the effect? If a secret is considered a "card in play" then you're screwed there too.