Quote from Baba_Jagga >>WP! what is meta in classic? from d10 to legend. is it all just face hunters and miracle rogues or it is diversed?
Congrats. Your rank is high, too... what kind of decks did you use/face the most?
For classic, I feel d10 to legend is super easy for some reason. Queue time got much shorter, I'm not sure why, I feel like a lot of opponents are bots (queue time was much longer before d10 against real players). You can try it out for yourself to see if this is true. Also, I faced the same opponents multiple times throughout the climb and they played poorly every time, again, bots?
Decks I faced:
- Classic - zoolock , ramp druid, control warrior, miracle rogue, face hunter, and very few shaman and mage
- Wild - pirate warrior, odd quest hunter, freeze shaman, ignite mage (infinite turn cheaters)
- Standard - decks were quite diverse since pre-exp, post-exp, nerf this month
Decks I used:
- Classic - ramp druid, control warrior
- Wild - odd quest hunter, freeze shaman
- Standard - fel token dh
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Grammar clearly isn't their strength... along with a host of other traits.
Edit: oh, and billion is spelled with a "B"
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But Genn and Baku don't rotate this year...
2
Reasons why Hearthstone needs new game modes? It's getting boring AF. 5 years and all we got is Tavern Brawl, many of which are repeats? Gee, thanks. Still wonder what that Tournament Mode idea was about. A joke perhaps?
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You forgot Deathstalker Rexxar. HERO POWER: Discover a beast: Lifesteal Rush Echo ; Poison Rush ; Silence for lethal.
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Wow... what the hell is going on?
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Well said. They do need to add a new mode or something else besides a (sometimes new) tavern brawl every week. Magic Arena has several events, many available simultaneously, such as streamer events with special rules, or pauper or singleton, etc. Hearthstone just hasn't changed enough over the years and thus is growing very stale for a long time player like me. As another player mentioned above, I also have all golden portraits and the legend card back. All I do now is log in every three days to complete quests with my wife. The game has lost its interest and the only "enjoyment" we still have is opening packs... And even that sucks since most of the time we open junk (at least we have a lot of dust).
As for Magic Arena, I find myself playing even after I have gained all daily rewards (15 wins). If Hearthstone doesn't get any better this year, it might be time that I finally quit for good.
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They didn't need to post this garbage, and I didn't need to type this comment either. But they did, and so I did.
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Maximum profits with minimal effort is why.
I get that they want to keep the interface simple with the stupid Hearthstone chest and everything, but they could easily toss in an Achievement button where the options menu is. That button could take you to maybe a hidden section under the chest or just an achievement tracker similar to WoW. Then everyone can see all the little "hidden" achievements (because currently they pretty much are hidden such as the rewards for collecting one of every card in the set, etc.) and they can add a ton more (as many as they want and add more with each new expansion). Why don't they do something like this like they did for WoW so that players could have more things to do? Probably because it's free to play and they don't feel like they need to.
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Exactly, and the meta is even shaping up to counter odd warrior as well which is once again creating this polarized paper-rock-scissors matchups that ruin the game. *Before, it was quest rogue, taunt druid, odd paladin, and tempo (face) mage with polarized matchups against each other (above 60/40). I don't want the game to go back there...
*By before, I mean the most recent polarized meta which was after Boomsday I think.
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Another snowbally win more card for aggro. Did we really need this?