First, I wouldn't DE anything before the expansion hits.
Second, I'd keep the golden card and DE the normal version, which you would never use. (Unless you REALLY hope to someday get a full collection, but let's be realistic....)
They haven't (likely by choice) and I hope they never do.
Because sometimes they really fuck up the Heroic Modes and just make them annoying and unfun fights (or just full or RNG) that most people don't want to deal with.
Lightspawn make it much easier, with him you only need the double Divine Spirit and one more thing.. At least that's how i won (i won on turn 7 with him)
I've realized that there is quite some people in here interested in WoW Lore, so i thought some of you could be interested in the lore of Blackrock Mountain.
So, summing up, there is this guy who does WoW lore videos, and he made one about Blackrock. Enjoy.
Beat on first try with an agressive mage with oozes, divine shields and board clear. (controling his board, sunwalkers pretty much soloed him, try to play Duplicate with them)
Usually i guess 1 mana gives you 2 stats, as if drake gets free spell power, but the exact number matters, for example, Commander is so good because it can change and kill drakes(happens commonly), Harvest golen can 2-1 low drops, and so on.
the 4 attack on drake makes little diference, there are few 4 hp minions, but gnomiss is enough to 2-1 low drops, and then you got a draw...
I'm not sure about this, just tried to explain the logic that i think that they used..
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First, I wouldn't DE anything before the expansion hits.
Second, I'd keep the golden card and DE the normal version, which you would never use. (Unless you REALLY hope to someday get a full collection, but let's be realistic....)
0
They haven't (likely by choice) and I hope they never do.
Because sometimes they really fuck up the Heroic Modes and just make them annoying and unfun fights (or just full or RNG) that most people don't want to deal with.
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Hey, at least he can't unleash for the clear anymore...
3
The opponent gets taunt, not the hunter...
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Spend a card and get nothing on the board, so it's balanced. Kappa. SMOrc.
11
Click the Spoiler to see the Leaked card.
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Lightspawn make it much easier, with him you only need the double Divine Spirit and one more thing.. At least that's how i won (i won on turn 7 with him)
0
I've realized that there is quite some people in here interested in WoW Lore, so i thought some of you could be interested in the lore of Blackrock Mountain.
So, summing up, there is this guy who does WoW lore videos, and he made one about Blackrock. Enjoy.
https://www.youtube.com/watch?v=_TploBAj5XQ
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Of course, the WoW movie teaser, then the Hearthstone Worlds.
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For sure i wouldn't DE Greenskin he even appeared in some torunament decks, he may become useful
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Beat on first try with an agressive mage with oozes, divine shields and board clear. (controling his board, sunwalkers pretty much soloed him, try to play Duplicate with them)
0
So, i was playing a Shaman deathrattle deck for fun, and managed to pull a combo with 4 Leeroy attacks on the same turn =D.
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40Packs - $50
1 Pack --> $1,25 = 150g
700g = $5,83
Using the 40 Packs bundle isnted of the 2 Pack one, hope i didnt messed anything
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Usually i guess 1 mana gives you 2 stats, as if drake gets free spell power, but the exact number matters, for example, Commander is so good because it can change and kill drakes(happens commonly), Harvest golen can 2-1 low drops, and so on.
the 4 attack on drake makes little diference, there are few 4 hp minions, but gnomiss is enough to 2-1 low drops, and then you got a draw...
I'm not sure about this, just tried to explain the logic that i think that they used..
0
In order for you to have an easy win, someone msut be your easy game, and therefore you also must be someones easy game