its just case like Prophet Velen the card doesnt see any competitive play until Shadow Visions came out and gave priest consistency for combo game plans wheter its mind blast or divine spirit/inner fire
i try this deck like 10 time 1 thing that i notice is that reno and kazakus are not active for the majority of game and i just dead vs aggro deck with reno seeting on my hands with no chance of playing him
is it not better to just cut all the extra copy of 2X cards for more consistency vs aggro ?
and just 1 extra question
if u play the demon package why u not runing Mal'Ganis ?
he is very good with huge board of demons for Bloodreaver Gul'dan and give u extra win condition if ur enemy doesnt have answer to big board
1- the game is just too expensive u need to pay 50 euro to just get the surface of the expansion and if u get unlucky u get a legendary from class that u hate or some unplayble legendarys so therefore u should just dust it for extremly poor value
2-grinding is impossible in heartstone 10 gold per 3 win is just feel impossible and there is like no other motivation to play when u hit rank 5
0
in my opinion there was 2 time that the meta was amazing and so enjoyable to play
1- in the old gods era
2- un goro post quest rouge nerf
0
1-naga sea witch giant warlock
2-pirate warrior
3-secret paladin
4-quest rouge
5-jade druid
ps:i start playing from TGT expansion so i didnt experience the undertaker hunter but sure is pretty cancerous from what i learned
0
its just case like Prophet Velen the card doesnt see any competitive play until Shadow Visions came out and gave priest consistency for combo game plans wheter its mind blast or divine spirit/inner fire
0
i dont think this card is consistent enough
u first have to draw this card then wait for few turns so the effect would be good and u must have combo card with this like cabal
2
bless RNG to not open this card at my packs
0
well if u practice a good tier 1 deck enough u will be able to get winrate on that deck above avreage
1
well Chesh000 pretty much say all things except some of the versions of renolock intend to run
Glinda Crowskin ,Mechwarper and Zilliax for infinte zilliax board
and u can also add Mecha'thun,Hemet, Jungle Hunter and Emperor Thaurissan with Bloodbloom and Cataclysm for a strong finisher
0
i try this deck like 10 time 1 thing that i notice is that reno and kazakus are not active for the majority of game and i just dead vs aggro deck with reno seeting on my hands with no chance of playing him
is it not better to just cut all the extra copy of 2X cards for more consistency vs aggro ?
and just 1 extra question
if u play the demon package why u not runing Mal'Ganis ?
he is very good with huge board of demons for Bloodreaver Gul'dan and give u extra win condition if ur enemy doesnt have answer to big board
0
good tnx for the deck
2
tnx for the deck
deck function very well in curent wild meta i manage to climb from rank 5 to legend within 2 days
most of my loses was vs big priest due to huge amount of board clears and big treat that they have
and its almost seems impossible to win if they play Barnes on 4
any suggestion for playing vs big priest ?
0
Dota 2 - CS:GO - Portal 2 (community maps and races)
0
Emeriss was the only yolo craft i ever done i knew he was trash but i couldnt resist not to craft him and playing him in some fun otk and cthun decks
2
i dont get how even cthun hunter is good
well if u playing c'thun u dont get any benefit from 1 mana hero power
if u want to play even/odd hunter u should play agreesive
3
in my opinion there is 2 major problem
1- the game is just too expensive u need to pay 50 euro to just get the surface of the expansion and if u get unlucky u get a legendary from class that u hate or some unplayble legendarys so therefore u should just dust it for extremly poor value
2-grinding is impossible in heartstone 10 gold per 3 win is just feel impossible and there is like no other motivation to play when u hit rank 5
blizzard should add more reward for playing
0
i think High Priest Thekal should be at least in tier 3 wild
duo to high roll potential with Molten Giant
every midrange and sometimes aggro paladins run this combo in wild