• 0

    posted a message on Should Malygos be HOF'ed?
    Quote from ButtSeriously >>

    Malygos himself isn't the problem, the problem is all of the stall cards. Even if he doesn't get hall of famed, he will become severely worse when things like Spreading Plague finally leave.

     There will always be new stall cards. Malygos is the only constant. He wont get worse. He does exactly what hes always done. The tools might change, but there will always be a Malygos OTK deck in one form or another.

     Malygos is very meta dependent and does get worse. There will not always be a Malygos OTK deck, at least not in the top tiers. For long stretches in Hearthstone's history Malygos was only seen in fringe tier 4 decks that you could go months without seeing on ladder.

    Posted in: Standard Format
  • 0

    posted a message on Should Malygos be HOF'ed?

    Ragnaros wasn't HOF'ed just because he had a big impact on the game. He was HOF'ed because he had a big impact, could be played in lots of different decks, and his effect randomly decided too many games. Malygos doesn't fit well in decks that are not build around him, and his effect isn't random, so he's a completely different class of card than Ragnaros was.

    Posted in: Standard Format
  • 0

    posted a message on New Warrior Spell - Devastate
    Quote from Starstruck >>

    not trash at all - this is a third and fourth execute! Could be useful in tons of decks.

     Execute is usually used to remove big threats where 4 damage isn't enough. I certainly wouldn't put it in the same league as execute.

    Posted in: Card Discussion
  • 0

    posted a message on Even v. Odd. Which is more powerful?
    Quote from thebitterfig >>

    Note: 4 health from a priest isn't as big of an issue, because there's a cap of 30 health on a priest, and the hero power is useless if you're at full health. 

     Priest can heal minions with their hero power too, and healing a minion for 4 can be a whole lot of value.

    Posted in: General Discussion
  • 0

    posted a message on New Hunter Spell - The Beast Within

    If you could choose the target this would be really good, but since it is random I'm not so sure. I don't see where this would fit into a deck and be better than Hunter's other options for the same slot.

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Spell - Mass Hysteria
    Quote from wetestpig >>

    So if your opponent is the only one with minions its basically just a 5 mana full board clear? 

     If against aggro it probably is, but against control it most likely is not.

    Posted in: Card Discussion
  • 1

    posted a message on New Warrior Minion - Spirit of the Rhino
    Quote from Humlepungen >> 

    Rush minions have always been been great vs aggro, and bad vs ctrl. This just make them even better vs aggro/tempo, and is a bad card vs ctrl (It's does nothing)

     I actually think this is the opposite. It won't do that much against aggro as by the time you play this you will likely already be ahead and will be pushing face instead of trading, but with control you usually lose because they play a big minion that you have to waste too many resources to remove and it runs you out of resources. If you time this right and can remove that big minion while also pushing even harder on the board, and do the same thing again the next turn, that is a huge plus.

    Posted in: Card Discussion
  • 0

    posted a message on New Neutral Minion - Mosh'Ogg Announcer

    This card actually doesn't look too bad. Probably not standard viable, but maybe in the right deck. Much better than the standard pack filler at least.

    Posted in: Card Discussion
  • 0

    posted a message on New Neutral Minion - Masked Contender
    Quote from YorkshireSpud >>

    Honestly I don't think this card is that great. The stats aren't great and pulling a random secret from your deck might not be that great. However, the benefit of this card is that its a neutral minion.

     Mad Scientist's stats weren't great and it also pulled a random secret from your deck and that card was insane. This one takes a little more setup so it is not as broken as Mad Scientist, but it is still pretty insane.

    Posted in: Card Discussion
  • 1

    posted a message on Do you remember the days, when real aggro decks existed in HS?
    Quote from FuryBull >>
    Quote from maroon5five >>

    If no aggro decks exist then what would you call murlock mage and odd paladin?

     Those decks don't win on turns 4/5 like face hunter/pirate warrior used to.

     Murloc mage doesn't win on turn 4/5? Are you serious? I've certainly lost a couple games that quickly to murloc mage.

    Posted in: General Discussion
  • 0

    posted a message on Do you remember the days, when real aggro decks existed in HS?

    If no aggro decks exist then what would you call murlock mage and odd paladin? there may be an argument for calling odd paladin a midrange deck (although I don't agree with it), but I don't see how you can argue that murloc mage is anything but aggro. 

    Posted in: General Discussion
  • 0

    posted a message on HUGE Rotation in 2019
    Quote from melheor >>

    Newsflash to all the whiners... when the oppressive cards you whine about rotate out, other cards will take their place and become just as oppressive.

     Other cards will take their place as the best cards in the format, but that doesn't mean that those cards will be just as oppressive. There's a difference between how good a card is and how oppressive it is.

    Posted in: General Discussion
  • 1

    posted a message on Players who leave a match instead of conceding should lose more rank points
    Quote from DaddyGoat >>

    Serious players grind ladder on their PC, I do quest/brawls/friendly matches on my phone, not grinding.

     That's not true at all. I prefer the experience on phone/tablet so I choose to play all my games that way instead of use my PC.

    Posted in: General Discussion
  • 0

    posted a message on New Neutral Minion - Belligerent Gnome
    Quote from Minibassada >>
    Quote from 1xbenx1 >>
    Quote from Maximal18 >>

     1/4 Taunt for 2 would never see constructed play. Way too weak. Goldshire Footman for 2 mana.

    A neutral 1/4 taunt for 2 would constructed see play because it's neutral.


     Twilight Geomancer never saw play. It was arguably one of the worst cards from WotOG.

     Some cards can be unplayable in one meta and good in another. While I'm not sure this would see play if it was only a 1/4 taunt for 2, i don't think comparing it to something similar from a completely different meta is a fair comparison.

    Posted in: Card Discussion
  • 1

    posted a message on Opening packs change on mobile

    I don't usually open any packs I get expansions until the next expansion drops, and then I open about 300 packs all at once, so obviously I LOVE this change. I understand it's not for everyone though.

    Posted in: General Discussion
  • To post a comment, please login or register a new account.