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    posted a message on Weekly Card Design Competition 6.08 - Final Poll
    Quote from Sinti >>

    Damn, by one vote, rly?:D :(((

    • Taskmaster's Whip (4/5): Im pretty sure this was done many times before in this exact form, but its still a decent card i guess :)
    • Locust Swarm (4/5): Cute card, mby a bit too powerful, since there is rather easy setup with most WL's AOEs and more.
    • Intervene (3/5): I dont rly like the wording on this one, i would imagine something like Misdirection + Valeera the Hollow - When an enemy attacks a friendly minion, instead it attacks your hero. Gain Taunt until your next turn. ... it would still fit in 4 lines of text and your next turn is right when your opponents end, so same thing as u had it. Also im not a fan of your hero gettin taunt, since thats a huge way to protect your board, even tho i dont imagine this card doing much on average, it could still be potentially abused.
    • Onyx Knight (5/5): I rly love this card, even tho it seems a little too good, tho i dont think it would be constructed good enough (or rather good enough :p) and Rare for arena purposes, so in the end, its fine.
    • Soul Broker (4/5): A little too much if u ask me. Good 3-drop that basically heals u for 10, since u would ran this pretty much only in control, so u would get to that card.
    • Ultimate shapeshifting (5/5): Even tho i rly rly rly wouldnt like if druids had such an option, it feels pretty balanced.
    • Taran Zhu (4/5): At first i didnt want to like this card, but ultimately, i think its ok. If u would be in a situation that u hide this card behind taunts, your opponent would most likely have to trade into your board anyway if he wanted to do some dmg to your hero, so its like a weaker/better/different? Bolf 2.0, seems cute, decent anti aggro card i would say.
    • Al'Akir's Gift (3/5): Honestly i dont like this card for how well it can protect its board ... id say its pretty busted for Bloodlust shaman purposes. U have a weapon, u clear some shit or go face twice and your opponent pretty much has to AOE your board or u can set up huge Bloodlust next turn, doesnt feel good.
    • Spiritual Growth (1/5): This card feels super busted with Earthen Scales and mby even with Plague Lord's Armor Up! like plays.
    • Full Fat imp (3/5): This card feels pretty similar to Soul Broker, even tho it basically restores only 3 hp, so its one stat and demon tag over Earthen Ring Farseer which would be ok for a class card ... but the deathrattle shenanigans and most importantly since its a demon, the superb synergy with Bloodreaver Gul'dan might be a bit too much in the end.
    • The Inkeeper (3/5): Well the wording is obviously shit, but the effect is cool :) Even tho mby little too good ... imagine pally with a coin and he has 1/3 + 1/1 + 1/1 etc. I dont think its completely broken, but seems a bit too much for a 1 cost minion in the end.
     Spiritual Growth is busted because in turn 8 you can make feral rage + feral rage + 2 spiritual growth...... you win when the oponent has 0 of life, no when you have  60 of armor
    Posted in: Fan Creations
  • 0

    posted a message on Gul'Dan is too slow they said. Demons are bad they said. Not viable they said...

    play quest rogue, problem solved

    also works with druids for now

    Posted in: General Discussion
  • 0

    posted a message on Should Doomsayer be rotated out to Hall of Fame?

    i dont belive that, most part of times doomsayer is like 7 of health is you not are a mage

    Posted in: Card Discussion
  • 0

    posted a message on Plaque scientist board clear

    The idea is good. i think that in wild this would be better because tomb pillager give you coins and healbot exist

    Posted in: Rogue
  • 2

    posted a message on Few days after ! Who is the best Hero ! [Thousands VOTES and going...]

    All are cool, but probably will happen the same that happen with the quest... only 2 or 3 viable and one nerfed...

    Posted in: General Discussion
  • 4

    posted a message on New Hunter Epic - Toxic Arrow

    Baron geddon hahahahahhadk

    Posted in: Card Discussion
  • 0

    posted a message on Finally Control meta?

    Also the point of play control is play vs agroo.. not encounter vs another control player... the people in this game dont know how play control and is very greedy

    Posted in: Standard Format
  • 0

    posted a message on Finally Control meta?

    When the people start losse games in turn 6 without play her lich king and her hero card the meta would be the same baby :)

    Posted in: Standard Format
  • 4

    posted a message on Rogue Epic Reveal - Spectral Pillager

    vilespine is a lot better and you only need play one card

    Posted in: Card Discussion
  • 8

    posted a message on New Mage Card Reveal - Breath of Sindragosa

    the random part kill the card

    Posted in: Card Discussion
  • 0

    posted a message on The Lich King Reveals the Warrior Legendary & Mage Spell!

    Remember paletress confesor? is the same

    Posted in: News
  • 0

    posted a message on Did / will you pre purchase KFT? (Poll)

    Emm no. all there are so many boring legendaries and probably in one month i will have all useful cards.

    Posted in: General Discussion
  • 0

    posted a message on New Priest Card Revealed: Acolyte of Agony

    so boring

    Posted in: News
  • 0

    posted a message on Blizzard NEEDS to change Explore Un'Goro because of Skulking Geist.

    I have 2 explore ungoro and i never put that card on my decks. i dont belive that this must be changed

    Posted in: Card Discussion
  • 9

    posted a message on New Paladin Rare - Desperate Stand

    The text says: When your tyrion is not a frog ....

    Posted in: Card Discussion
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