This is the best card in the set. It's also the best nonpaladin card in standard and the best nonpaladin, nonDr. Boom card in wild.
- mappo12
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DarkDenius posted a message on Kel'ThuzadPosted in: Kel'ThuzadIve been lookng for informative opinions and breakdowns, but couldnt find one, so i decided to write my own. Maybe somebody will find it useful.
So, Kel'Thuzad is a hyped card that on the first sight comes OP. But suddenly it appears not to be so overwhelming.
First of all, In current meta there are a lot of Midrange and Aggro decks, that dont give you time to establish a board, unless you are a heavy control deck(control priest, control pal, control warrior). So, in current meta KT will most likely sit in you hand and you will have no real chance to play him.
Another issue is that in curent meta there are bunch of decks that have hard removals(Equality, Polymorph, Hex Entomb and so on), so getting rid of Kel'Thuzad won't be such a problem, as it may misseen at the first time. 8 hp is quite a lot, but sometimes not enough.
But let's talk on the positive sides of the Card. It may be powerful in midrange and zoo decks, because if you have at least 2-3 minons on the board, you can drop KT and efficiently trade with other minions for 1 turn. Also reviving will neutralise enemy debuffs from your creatures(like Humility, SIlence and other stuff). So it is like 1 turn Mass Reincarnate for you minions if you manage to kill them with trading. Dont expect Kel'Thuzad to live more than 1 turn. If he does, he overvaluates himself.
Another positive side is combodecks with him. Ones with Warlock, Shaman. Here this card is really powerful, cause you can use him instantly after summoning through some means. But combodecks now are mostly fun decks, and not ladder-viable, cause of swift meta.
Counter to my previous statement, KT can be efficiently played after you baited your opponent's removals and cards for other dangerous stuff. In that case summoning Kel'Thuzad may be a crucious gamechanger. Only in case that you are ahead your opponent or on the same spot. If you are behind, KT wont help you in any way. I played against Kel'Thuzad a lot and only few times i couldnt handle him. Most cases of him being played were countered.
About "OP" synergies like Sludge Belcher, Sunwalker, Stalagg & Feugen, Legendary taunts: A i said before, there are plenty of ways to get rid of a powerful creature, so KT may just not work as you expect him to do. It works "sometimes", but dont expect it to occure frequently.
So, to sum up, I would like to say that Kel'Thuzad is a powerful card if used in specilally created decks. His main drawback is the lack of universality, that persists in other legendaries.For example, Rafaam, Dr.Balanced, Alextrasza or Ysera can be just dropped and instantly realise its value without the reuirement of right conditions. If compare him with Stalagg & Feugen: You can just drop these 2 in your deck and it will be more pressuring, cause your opponent will have to deal with 4/7 and 7/4, and then with 11/11 Thaddius. These boys are great for baiting removals and silences. KT is hard to realise and easy to counter in current meta. So i would not call him an OP legendary due to announced reasons. You can share your own opinion here and discuss things i missed in my "review". Hope my thought s helped you with evaluating of that card.
If you've enjoyed reading this review, follow me in my profile to stay tuned and check out my other observations(Links):
The Expert Set:
Neutral legendaries: Onyxia | Baron Geddon | Malygos | Deathwing | Bloodmage Thalnos | Cairne Bloodhoof | Leeroy Jenkins| Harrison Jones |Sylvanas | Ysera | Ragnaros | Alexstrasza | The Black Knight
Class ones: Al'Akir the Windlord | King Krush | Cenarius | Edwin VanCleef | Archmage Antonidas | Tirion Fordring | Jaraxxus | Prophet Velen[Remastered in 26.10.2016] |Grommash Hellscream
The Whispers of the Old Gods Set:
Neutral legendaries: N'Zoth | Soggoth
Other Sets:
| Kel'Thuzad | Arch-Thief Rafaam |
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eliasfajardo posted a message on Should I craft Malygos for Miracle Rogue?Posted in: General Discussionright now? no
later, when the meta settles and maly becomes a must for that especific deck, yes.
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Taucesauce posted a message on Please nerf Forbidden Ritual,Posted in: Card Discussion10/10 quality shit post
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Lord_Jaraxxus posted a message on Call of the WildPosted in: Call of the WildQuote from sovereign1212 >>If you have 4 bodies on the board and this is played it's fucking game. Even 2 bodies can hurt. Also imagine a Tundra Rhino being in play. Fucking stupid burst damage. With all these added beasts, that Rhino might actually see some play.
The moment Rhino sees play it gets nerfed into 5 2/5 your charge beasts have +1 attack -
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iMPose posted a message on [speculation] Corrupted Deathwing? - Kibler's votePosted in: Card DiscussionIsn't Deathwing already Corrupted Deathwing?
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Griffin404 posted a message on Xaril, Poisoned MindPosted in: Xaril, Poisoned MindUndercity Huckster, Unearthed Raptor, Harvest Golem, Tomb Pillager, Xaril, Poisoned Mind, Cairne Bloodhoof, Sylvanas Windrunner, Anub'arak, and finally N'zoth the corruptor! It's actually a pretty decent curve, and we haven't even seen half of this new set.
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Lintu107 posted a message on New card - Tentacle of N'ZothPosted in: Card DiscussionA must-try in Patron Warrior.
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zammE posted a message on New legendary reveal later Today!Posted in: General DiscussionQuote from DiscoBalls >>H Y P E
Do you guys think they might do Corrupted versions of classic CLASS Legendaries? Such as Corrupted Archmage Antonidas or Corrupted Tirion Fordring?
Edit: added CLASS
I hope not.There are tons of interesting character/bosses to make into legendaries.Going for corrupted class legendaries would be really boring and a waste.A lot of the servants of the old gods could made really cool legendaries.I don't mind as long as they don't do this guy: - To post a comment, please login or register a new account.
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Doomsayer's nightmare
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Craft it. Its only 40 dust. Adventure cards are craftable now
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Malygs Miracle still viable?
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Gang Up
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The artwork in this expansion is badass already (LoE theme was pretty kiddish imo). Love the dark and evil tone this expansion comes with. Good job Blizzard
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No overload? I'll pass
PS: that artwork is badass!
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- Doesnt create any kind of threat for 4 mana spend. All those C'thun followers have much better bodies on curve.
- Value return is interesting if compared to shredder in the fact that the return is a consistent 2/2 body. Shredder yields were anywhere from 1/1 to 4/3. This indeed slows down aggro, but so does good ol Tazdingo! I'd rather play my Shieldmasta there
- Tempo? What tempo?
- Harvest Golem says hi
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Cant wait to Gang Up my C'Thun
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Commendable job on the guide. Keep it up buddy
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Another 40 dust towards WoToG
Just dont DE anything right now guys. Some unexpected nerfs might end up being profitable during WoToG release