the people underestimating this quest remind of the people who underestimated caverns. granted the reward isn't anywhere near as powerful as the caverns reward it makes up for it with being much easier to complete.
whenever I get a friend request after a game I wait about half an hour or even longer before accepting it so that the person will have forgotten their rage by the time they realize we are friends.
i am thinking the only way this can realistically work is tak nowhisker scheme this when you have only 3 cards in hand and the scheme is upgraded enough. seems like a pretty tall order but if the rest of your deck is tempo and you use this as a last ditch win mechanic that only needs three cards it might work out some times.
so how about this miracle rogue that aims to get the opponent down below 20 health than myras, mogu cultist, prep, shadow prep shadow for lethal next turn. oh you'd need another mogu cultist in hand and an empty board to make it work. so thats a 7 card combo miracle rogue can do that right? probably not.
its a gangup that costs 2 more mana but allows you to set it up so you draw all the copies at once oh and you don't have to pay the mana for the card you copied but battle cries wont work, can be used to summon ra, leeroy, malygos, or mech'athun, or obelisk as mentioned.
dont know how good it'll be but it'll be alot of fun so i am happy
a lot of class just don't have the aoe to effectively deal with myras into this. in the case of the classes that do you simply play a tempo game instead and treat myras as a refill and this as an only if its the last card you have that will work.
typical plays are either firefly/flame elemental, spirit, and then lifedrinker on turn 9 followed by blaze caller on turn 10 for 10 damage to the face or spirit, fire plume pheonix on turn 8 and blaze caller the next turn. I don't necessarily try to get servant's battlecry with shark. nightmare amalgam and lots of fire elementals help with almost always having an elemental played the turn before if I need it. also, I don't always use shark on elementals sometimes its used for my buff minions instead.
i feel like some other classes are just so powerful that it's just hard to win against them but it feels fairly competitive.
i played around with having the darkness instead of sonya but it never popped even when we almost went to fatigue and i feel like most deck now adays will kill you before then so i dropped it.
I am on my phone right now so I'll put a complete list latter. But mostly has the elemental pack plus life drink si7 and bonmare. As well as spirit vancleef and a few others. It feels pretty strong what does everyone think.
the absolute dream which obviously i know won't happen but you have 6 pirates out, the dagger that grants rush with one charge left, and an enemy minion with 1-2 damage you play spellzerker attack with weapon attack with spellzerker prep cannon barrage prep cannon barrage for a total of 70 damage (just from spell) by my count.
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for shark rogue it's a pyroblast that adds a body and cost less then 10 mana. seems pretty good.
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the people underestimating this quest remind of the people who underestimated caverns. granted the reward isn't anywhere near as powerful as the caverns reward it makes up for it with being much easier to complete.
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whenever I get a friend request after a game I wait about half an hour or even longer before accepting it so that the person will have forgotten their rage by the time they realize we are friends.
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i am thinking the only way this can realistically work is tak nowhisker scheme this when you have only 3 cards in hand and the scheme is upgraded enough. seems like a pretty tall order but if the rest of your deck is tempo and you use this as a last ditch win mechanic that only needs three cards it might work out some times.
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dire frenzy. though that specifies that the copies get 3/3 on the card while this doesn't so it likely you are right
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so how about this miracle rogue that aims to get the opponent down below 20 health than myras, mogu cultist, prep, shadow prep shadow for lethal next turn. oh you'd need another mogu cultist in hand and an empty board to make it work. so thats a 7 card combo miracle rogue can do that right? probably not.
0
its a gangup that costs 2 more mana but allows you to set it up so you draw all the copies at once oh and you don't have to pay the mana for the card you copied but battle cries wont work, can be used to summon ra, leeroy, malygos, or mech'athun, or obelisk as mentioned.
dont know how good it'll be but it'll be alot of fun so i am happy
0
a lot of class just don't have the aoe to effectively deal with myras into this. in the case of the classes that do you simply play a tempo game instead and treat myras as a refill and this as an only if its the last card you have that will work.
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i edited my list it seems even better now thanks for the advice
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not a bad idea i'll have to think about it
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typical plays are either firefly/flame elemental, spirit, and then lifedrinker on turn 9 followed by blaze caller on turn 10 for 10 damage to the face or spirit, fire plume pheonix on turn 8 and blaze caller the next turn. I don't necessarily try to get servant's battlecry with shark. nightmare amalgam and lots of fire elementals help with almost always having an elemental played the turn before if I need it. also, I don't always use shark on elementals sometimes its used for my buff minions instead.
i feel like some other classes are just so powerful that it's just hard to win against them but it feels fairly competitive.
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ok so my list is
2x firefly
1 x keleseth
1 x face collector
2 x igneous elemental
2 x nightmare amalgam
2 x shattered sun cleric
2 x si 7 agent
1 x sonya shadowdancer
2 x fire plume phoenix
1 x edwin van cleef
2 x life drinker
2 x saronite chain gang
2 x spirit of the shark
2 x fungalmancer
1 x graal the shark
1 x myra's unstable element
1 x servant of kalimos
2 x blazecaller
1 x bonemare
i played around with having the darkness instead of sonya but it never popped even when we almost went to fatigue and i feel like most deck now adays will kill you before then so i dropped it.
0
I am on my phone right now so I'll put a complete list latter. But mostly has the elemental pack plus life drink si7 and bonmare. As well as spirit vancleef and a few others. It feels pretty strong what does everyone think.
0
aaaahhh i wanted to be the first one to say this. seriously if you sneak in a damaged spellzerker the damage can be insane.
1
the absolute dream which obviously i know won't happen but you have 6 pirates out, the dagger that grants rush with one charge left, and an enemy minion with 1-2 damage you play spellzerker attack with weapon attack with spellzerker prep cannon barrage prep cannon barrage for a total of 70 damage (just from spell) by my count.